johnclot69 hai 1 mes
pai
achega
7e6174bafc

+ 1 - 2
Config/Proto/HGHHMessage_C_40001.proto

@@ -106,6 +106,5 @@ message G2C_HGHHOperationPush // IActorMessage
 message G2C_HGHHSettlementPush // IActorMessage
 {
 	int32 CurRound = 1;						// 当前局数
-	int32 HuResult = 2;						// 牌局结果:0:平局;1:点炮;2:自摸;3:抢杠
-	repeated PlayerInfo PlayerInfo = 3;		// 输赢玩家数据
+	repeated PlayerInfo PlayerInfo = 2;		// 输赢玩家数据
 }

+ 1 - 0
DotNet/Hotfix/Helper/ProtoHelper.cs

@@ -47,6 +47,7 @@ namespace ET.Server
                 info.CurRound = hghhComponent.CurrentRound;
                 info.Rand1 = hghhComponent.Rand[0];
                 info.Rand2 = hghhComponent.Rand[1];
+                info.ZhuangPos = hghhComponent.ZhuangPos;
                 info.CardNum = hghhComponent.CardList.Count;
                 info.OpId = opPlayer?.Id ?? -1;
                 info.OpPos = opPlayer?.Pos ?? -1;

+ 0 - 3
DotNet/Model/Generate/Message/HGHHMessage_C_40001.cs

@@ -202,9 +202,6 @@ namespace ET
 		public int CurRound { get; set; }
 
 		[ProtoMember(2)]
-		public int HuResult { get; set; }
-
-		[ProtoMember(3)]
 		public List<PlayerInfo> PlayerInfo { get; set; }
 
 	}

+ 0 - 3
Unity/Assets/Scripts/Codes/Model/Client/Generate/Message/HGHHMessage_C_40001.cs

@@ -202,9 +202,6 @@ namespace ET
 		public int CurRound { get; set; }
 
 		[ProtoMember(2)]
-		public int HuResult { get; set; }
-
-		[ProtoMember(3)]
 		public List<PlayerInfo> PlayerInfo { get; set; }
 
 	}