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- .cproject
- .project
- .pydevproject
- .sconsign.dblite
- *.pyc
- *.suo
- .settings/
- .localhistory/
- Dbg/
- Opt/
- */Temp/
- */TestResults/
- */.svn/
- .svn/
- bin/
- Bin/
- obj/
- BattleServer/log
- _ReSharper.CSharp/
- *.opensdf
- *.sdf
- /CSharp/CSharp.sln.ide
- /Unity/Library
- /Unity/CSharp60Support/compilation log.txt
- /CSharp/CSharp.VC.opendb
- /Server/Server.VC.opendb
- /Log
- /Temp
- /Logs
- /.vs
- /Server/.vs/
- /Unity/.vs/
- /Tools/MongoDB
- /Excel/md5.txt
- /Release/ET_BackUpThisFolder_ButDontShipItWithYourGame
- /Release/ET_BurstDebugInformation_DoNotShip
- .idea/
- /Unity/Logs
- /Unity/Assets/StreamingAssets/
- /netcoreapp2.0
- /Unity/Assets/StreamingAssets.meta
- .DS_Store
- Server/.DS_Store
- /Server/.vscode/
- .vs/
- .objs/
- /Unity/.gradle
- /*.user
- ~$*.xlsx
- ~$*.xlsx.meta
- /.vscode
- /Unity/UserSettings/Search.settings
- /Unity/ProjectSettings/RiderScriptEditorPersistedState.asset
- /Unity/UserSettings
- Publish/
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- /Unity/Assets/Bundles/AssetBundleOutput.meta
- /Unity/Assets/Bundles/AssetBundleOutput
- /Unity/Assets/Bundles/AssetBundleSourceData
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- /Unity/*.csproj
- /Unity/HybridCLRData/*
- /Unity/Assets/HybridCLRBuildCache/*
- /Unity/Assets/HybridCLRBuildCache.meta
- .vsconfig
- /Unity/Sandbox
- /Unity/Bundles
- /GameEditor/U3DXmdsScene
- GameServer/Logs
- /GameEditor/Debug/lastSave.cfg
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