using System;
namespace LuaInterface
{
///
/// Marks a method for global usage in Lua scripts
///
///
///
[AttributeUsage(AttributeTargets.Method)]
// sealed
public class LuaGlobalAttribute : Attribute
{
private string name,descript;
///
/// An alternative name to use for calling the function in Lua - leave empty for CLR name
///
public string Name { get { return name; } set { name = value; }}
///
/// A description of the function
///
public string Description { get { return descript; } set { descript = value; }}
}
}