using CommonAI.Data; using CommonAI.ZoneServer.JSGModule; using CommonLang.Log; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XmdsCommon.JSGModule; using XmdsCommon.JSGModule.Interface; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using CommonAI.Zone.Formula; using XmdsCommonServer.XLS.Data; using XmdsCommonServer.Plugin.CardSkill; using CommonAI.data; namespace XmdsCommonSkill.Plugin.CardSkill { /** 卡牌珠技能模块 */ public class JSGOtherCardModule : IJSCardSkillModule { protected static Logger log = LoggerFactory.GetLogger("JSGPlayerCardModule"); void IJSCardSkillModule.AddCard(int nums, bool random) { //throw new NotImplementedException(); } void IJSCardSkillModule.AddCard(CardType type, int nums) { //throw new NotImplementedException(); } public void ReloadCardSkillWeight() { } NextCardStrengthenInfo IJSCardSkillModule.AddNextStrengthInfo(CardType type, CardStrengthenType strenghType, int value1, int value2, int validTime, int validTimes, byte needSames, DamageType dmgType, CardLayerRule layerRules) { return null; } void IJSCardSkillModule.ChangeCardWeight(CardType type, CardRateChgType chgType, int value, int validTime, bool isPrecent, int validTimes, int uniqueID) { //throw new NotImplementedException(); } void IJSCardSkillModule.Dispose() { //throw new NotImplementedException(); } ICardData ICardModule.GetCardInterface() { return null; } GetCardData IJSCardSkillModule.GetLastCardData() { return null; } IntIntData IJSCardSkillModule.GetStrengthInfo(CardStrengthenType strgnthenType) { return null; } void IJSCardSkillModule.Init(XmdsVirtual owner) { //throw new NotImplementedException(); } void IJSCardSkillModule.OnHitDamage(XmdsVirtual attacker, AttackSource source, int damage, DamageType damageType) { //throw new NotImplementedException(); } void IJSCardSkillModule.OnHitOther(XmdsVirtual hitter, AttackSource source, int damage, DamageType damageType) { //throw new NotImplementedException(); } void IJSCardSkillModule.OnInitOver(GameSkill gs, IJSGCardSkill cardSkill) { //throw new NotImplementedException(); } void IJSCardSkillModule.OnSkillDataChange(GameSkill info) { //throw new NotImplementedException(); } void IJSCardSkillModule.TriggerSkillLoadStrength(CardSkillData skillData, int sameNums) { //throw new NotImplementedException(); } void IJSCardSkillModule.Update(int interval, bool slowRefresh) { //throw new NotImplementedException(); } } }