using CommonAI.Zone.Formula; using CommonAI.Zone.Instance; using XmdsCommon.Message; using XmdsCommonServer.Plugin.Units; using XmdsCommonServer.XLS.Data; namespace XmdsCommonServer.Plugin { public class XmdsVirtual_NPC : XmdsVirtual_Monster { public XmdsVirtual_NPC(InstanceUnit unit) : base(unit) { mHateSystem.SetFindHeirs(true); } public override string GetPlayerUUID() { return mUnit.ID.ToString(); } protected override void Init(bool pointLv) { //if (this.mProp.LoadDataConfig == true) //{ // InitMonsterData(GetCurSceneType(), mUnit.Info.TemplateID, mUnit.Level, this.mUnit.RandomN); // InitMonsterData2(GetCurSceneType(), mUnit.Info.TemplateID); // log.Error("NPC properties loadDataConfig异常设置成false:" + this.mUnit.Info.ID + ", " + this.mUnit.Info.Name); //} //else { MonsterVisibleDataB2C edata = new MonsterVisibleDataB2C(); NPCData npcd = XmdsDataMgr.GetInstance().GetNPCData(mUnit.Info.ID, mUnit.Level); string name = mUnit.Name; if (npcd != null) { name = npcd.Name; edata.Title = npcd.Title; edata.MonsterID = npcd.NpcID; edata.SenceType = "NpcList"; mUnit.Level = npcd.Level; } else { edata.MonsterID = mUnit.Info.ID; } edata.DisplayName = name; edata.AttackType = MonsterVisibleDataB2C.MonsterAttackType.Passive; edata.Atype = MonsterVisibleDataB2C.MonsterAtype.Monster; edata.MType = MonsterVisibleDataB2C.MonsterType.MType0; edata.Qcolor = MonsterVisibleDataB2C.MonsterQcolor.Q0; mUnit.SetVisibleInfo(edata); } } } }