// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.IO;
using System.Linq;
//using System.Windows.Threading;
using System.Xml.Linq;
namespace ICSharpCode.ILSpy
{
///
/// A list of assemblies.
///
public class AssemblyList
{
readonly string listName;
/// Dirty flag, used to mark modifications so that the list is saved later
bool dirty;
internal readonly ConcurrentDictionary assemblyLookupCache = new ConcurrentDictionary();
internal readonly ConcurrentDictionary winRTMetadataLookupCache = new ConcurrentDictionary();
///
/// The assemblies in this list.
/// Needs locking for multi-threaded access!
/// Write accesses are allowed on the GUI thread only (but still need locking!)
///
///
/// Technically read accesses need locking when done on non-GUI threads... but whenever possible, use the
/// thread-safe method.
///
internal readonly List assemblies = new List();
public AssemblyList(string listName)
{
this.listName = listName;
// assemblies.CollectionChanged += Assemblies_CollectionChanged;
}
///
/// Loads an assembly list from XML.
///
public AssemblyList(XElement listElement)
: this((string)listElement.Attribute("name"))
{
foreach (var asm in listElement.Elements("Assembly")) {
OpenAssembly((string)asm);
}
this.dirty = false; // OpenAssembly() sets dirty, so reset it afterwards
}
///
/// Gets the loaded assemblies. This method is thread-safe.
///
public LoadedAssembly[] GetAssemblies()
{
lock (assemblies) {
return assemblies.ToArray();
}
}
///
/// Saves this assembly list to XML.
///
internal XElement SaveAsXml()
{
return new XElement(
"List",
new XAttribute("name", this.ListName),
assemblies.Where(asm => !asm.IsAutoLoaded).Select(asm => new XElement("Assembly", asm.FileName))
);
}
public LoadedAssembly findAssemblyByShortName (string shortName)
{
foreach (LoadedAssembly asm in assemblies) {
if (asm.ShortName == shortName) {
return asm;
}
}
return null;
}
///
/// Gets the name of this list.
///
public string ListName {
get { return listName; }
}
void Assemblies_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
ClearCache();
// Whenever the assembly list is modified, mark it as dirty
// and enqueue a task that saves it once the UI has finished modifying the assembly list.
if (!dirty) {
dirty = true;
// App.Current.Dispatcher.BeginInvoke(
// DispatcherPriority.Background,
// new Action(
// delegate {
// dirty = false;
// AssemblyListManager.SaveList(this);
// ClearCache();
// })
// );
}
}
internal void RefreshSave()
{
if (!dirty) {
dirty = true;
// App.Current.Dispatcher.BeginInvoke(
// DispatcherPriority.Background,
// new Action(
// delegate {
// dirty = false;
// AssemblyListManager.SaveList(this);
// })
// );
}
}
internal void ClearCache()
{
assemblyLookupCache.Clear();
winRTMetadataLookupCache.Clear();
}
///
/// Opens an assembly from disk.
/// Returns the existing assembly node if it is already loaded.
///
public LoadedAssembly OpenAssembly(string file, bool isAutoLoaded=false)
{
//App.Current.Dispatcher.VerifyAccess();
file = Path.GetFullPath(file);
foreach (LoadedAssembly asm in this.assemblies) {
if (file.Equals(asm.FileName, StringComparison.OrdinalIgnoreCase))
return asm;
}
var newAsm = new LoadedAssembly(this, file);
newAsm.IsAutoLoaded = isAutoLoaded;
lock (assemblies) {
this.assemblies.Add(newAsm);
}
return newAsm;
}
///
/// Replace the assembly object model from a crafted stream, without disk I/O
/// Returns null if it is not already loaded.
///
// public LoadedAssembly HotReplaceAssembly(string file, Stream stream)
// {
// App.Current.Dispatcher.VerifyAccess();
// file = Path.GetFullPath(file);
//
// var target = this.assemblies.FirstOrDefault(asm => file.Equals(asm.FileName, StringComparison.OrdinalIgnoreCase));
// if (target == null)
// return null;
//
// var index = this.assemblies.IndexOf(target);
// var newAsm = new LoadedAssembly(this, file, stream);
// newAsm.IsAutoLoaded = target.IsAutoLoaded;
// lock (assemblies)
// {
// this.assemblies.Remove(target);
// this.assemblies.Insert(index, newAsm);
// }
// return newAsm;
// }
public void Unload(LoadedAssembly assembly)
{
//App.Current.Dispatcher.VerifyAccess();
lock (assemblies) {
assemblies.Remove(assembly);
}
RequestGC();
}
static bool gcRequested;
void RequestGC()
{
if (gcRequested) return;
gcRequested = true;
// App.Current.Dispatcher.BeginInvoke(DispatcherPriority.ContextIdle, new Action(
// delegate {
// gcRequested = false;
// GC.Collect();
// }));
}
public void Sort(IComparer comparer)
{
Sort(0, int.MaxValue, comparer);
}
public void Sort(int index, int count, IComparer comparer)
{
//App.Current.Dispatcher.VerifyAccess();
lock (assemblies) {
List list = new List(assemblies);
list.Sort(index, Math.Min(count, list.Count - index), comparer);
assemblies.Clear();
assemblies.AddRange(list);
}
}
}
}