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- #region MIT License
- /*Copyright (c) 2012 Robert Rouhani <robert.rouhani@gmail.com>
- SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
- Permission is hereby granted, free of charge, to any person obtaining a copy of
- this software and associated documentation files (the "Software"), to deal in
- the Software without restriction, including without limitation the rights to
- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
- of the Software, and to permit persons to whom the Software is furnished to do
- so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.*/
- #endregion
- using System;
- namespace SharpFont
- {
- /// <summary><para>
- /// An enumeration type that lists the render modes supported by FreeType 2. Each mode corresponds to a specific
- /// type of scanline conversion performed on the outline.
- /// </para><para>
- /// For bitmap fonts and embedded bitmaps the <see cref="FTBitmap.PixelMode"/> field in the <see cref="GlyphSlot"/>
- /// structure gives the format of the returned bitmap.
- /// </para><para>
- /// All modes except <see cref="RenderMode.Mono"/> use 256 levels of opacity.
- /// </para></summary>
- /// <remarks><para>
- /// The LCD-optimized glyph bitmaps produced by <see cref="GlyphSlot.RenderGlyph"/> can be filtered to reduce
- /// color-fringes by using <see cref="Library.SetLcdFilter"/> (not active in the default builds). It is up to the
- /// caller to either call <see cref="Library.SetLcdFilter"/> (if available) or do the filtering itself.
- /// </para><para>
- /// The selected render mode only affects vector glyphs of a font. Embedded bitmaps often have a different pixel
- /// mode like <see cref="PixelMode.Mono"/>. You can use <see cref="FTBitmap.Convert"/> to transform them into 8-bit
- /// pixmaps.
- /// </para></remarks>
- public enum RenderMode
- {
- /// <summary>
- /// This is the default render mode; it corresponds to 8-bit anti-aliased bitmaps.
- /// </summary>
- Normal = 0,
- /// <summary>
- /// This is equivalent to <see cref="RenderMode.Normal"/>. It is only defined as a separate value because
- /// render modes are also used indirectly to define hinting algorithm selectors.
- /// </summary>
- /// <see cref="LoadTarget"/>
- Light,
- /// <summary>
- /// This mode corresponds to 1-bit bitmaps (with 2 levels of opacity).
- /// </summary>
- Mono,
- /// <summary>
- /// This mode corresponds to horizontal RGB and BGR sub-pixel displays like LCD screens. It produces 8-bit
- /// bitmaps that are 3 times the width of the original glyph outline in pixels, and which use the
- /// <see cref="PixelMode.Lcd"/> mode.
- /// </summary>
- Lcd,
- /// <summary>
- /// This mode corresponds to vertical RGB and BGR sub-pixel displays (like PDA screens, rotated LCD displays,
- /// etc.). It produces 8-bit bitmaps that are 3 times the height of the original glyph outline in pixels and
- /// use the <see cref="PixelMode.VerticalLcd"/> mode.
- /// </summary>
- VerticalLcd,
- }
- }
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