LuaInterface.csproj 3.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{9A3970D2-3056-498B-84D8-341950F607CC}</ProjectGuid>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>LuaInterface</RootNamespace>
  11. <AssemblyName>LuaInterface</AssemblyName>
  12. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. <TargetFrameworkProfile />
  15. </PropertyGroup>
  16. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>bin\Debug\</OutputPath>
  21. <DefineConstants>DEBUG;TRACE</DefineConstants>
  22. <ErrorReport>prompt</ErrorReport>
  23. <WarningLevel>4</WarningLevel>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26. <DebugType>pdbonly</DebugType>
  27. <Optimize>true</Optimize>
  28. <OutputPath>bin\Release\</OutputPath>
  29. <DefineConstants>TRACE</DefineConstants>
  30. <ErrorReport>prompt</ErrorReport>
  31. <WarningLevel>4</WarningLevel>
  32. </PropertyGroup>
  33. <ItemGroup>
  34. <Reference Include="System" />
  35. <Reference Include="System.Core" />
  36. <Reference Include="System.Xml.Linq" />
  37. <Reference Include="System.Data.DataSetExtensions" />
  38. <Reference Include="System.Data" />
  39. <Reference Include="System.Xml" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <Compile Include="LuaInterface\CheckType.cs" />
  43. <Compile Include="LuaInterface\GenerateEventAssembly.cs" />
  44. <Compile Include="LuaInterface\Lua.cs" />
  45. <Compile Include="LuaInterface\LuaBase.cs" />
  46. <Compile Include="LuaInterface\LuaDLL.cs" />
  47. <Compile Include="LuaInterface\LuaException.cs" />
  48. <Compile Include="LuaInterface\LuaFunction.cs" />
  49. <Compile Include="LuaInterface\LuaGlobalAttribute.cs" />
  50. <Compile Include="LuaInterface\LuaHideAttribute.cs" />
  51. <Compile Include="LuaInterface\LuaRegistrationHelper.cs" />
  52. <Compile Include="LuaInterface\LuaScriptException.cs" />
  53. <Compile Include="LuaInterface\LuaTable.cs" />
  54. <Compile Include="LuaInterface\LuaUserData.cs" />
  55. <Compile Include="LuaInterface\Metatables.cs" />
  56. <Compile Include="LuaInterface\MethodWrapper.cs" />
  57. <Compile Include="LuaInterface\ObjectTranslator.cs" />
  58. <Compile Include="LuaInterface\ProxyType.cs" />
  59. <Compile Include="Properties\AssemblyInfo.cs" />
  60. </ItemGroup>
  61. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  62. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  63. Other similar extension points exist, see Microsoft.Common.targets.
  64. <Target Name="BeforeBuild">
  65. </Target>
  66. <Target Name="AfterBuild">
  67. </Target>
  68. -->
  69. </Project>