Resources.Designer.cs 53 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.42000
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace CommonAIEditor.Properties {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CommonAIEditor.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 重写当前线程的 CurrentUICulture 属性,对
  43. /// 使用此强类型资源类的所有资源查找执行重写。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  56. /// </summary>
  57. internal static System.Drawing.Bitmap Bitmap1 {
  58. get {
  59. object obj = ResourceManager.GetObject("Bitmap1", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  65. /// </summary>
  66. internal static System.Drawing.Bitmap Bitmap2 {
  67. get {
  68. object obj = ResourceManager.GetObject("Bitmap2", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  74. /// </summary>
  75. internal static System.Drawing.Bitmap CellStudio {
  76. get {
  77. object obj = ResourceManager.GetObject("CellStudio", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  83. /// </summary>
  84. internal static System.Drawing.Bitmap close12 {
  85. get {
  86. object obj = ResourceManager.GetObject("close12", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  92. /// </summary>
  93. internal static System.Drawing.Bitmap icon_action {
  94. get {
  95. object obj = ResourceManager.GetObject("icon_action", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  101. /// </summary>
  102. internal static System.Drawing.Bitmap icon_affect {
  103. get {
  104. object obj = ResourceManager.GetObject("icon_affect", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  110. /// </summary>
  111. internal static System.Drawing.Bitmap icon_camera {
  112. get {
  113. object obj = ResourceManager.GetObject("icon_camera", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  119. /// </summary>
  120. internal static System.Drawing.Bitmap icon_condition {
  121. get {
  122. object obj = ResourceManager.GetObject("icon_condition", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  128. /// </summary>
  129. internal static System.Drawing.Bitmap icon_cpj {
  130. get {
  131. object obj = ResourceManager.GetObject("icon_cpj", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  137. /// </summary>
  138. internal static System.Drawing.Bitmap icon_cpj_48 {
  139. get {
  140. object obj = ResourceManager.GetObject("icon_cpj_48", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  146. /// </summary>
  147. internal static System.Drawing.Bitmap icon_edit {
  148. get {
  149. object obj = ResourceManager.GetObject("icon_edit", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  155. /// </summary>
  156. internal static System.Drawing.Bitmap icon_edit_48 {
  157. get {
  158. object obj = ResourceManager.GetObject("icon_edit_48", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  164. /// </summary>
  165. internal static System.Drawing.Bitmap icon_error {
  166. get {
  167. object obj = ResourceManager.GetObject("icon_error", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  173. /// </summary>
  174. internal static System.Drawing.Bitmap icon_event {
  175. get {
  176. object obj = ResourceManager.GetObject("icon_event", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  182. /// </summary>
  183. internal static System.Drawing.Bitmap icon_grid {
  184. get {
  185. object obj = ResourceManager.GetObject("icon_grid", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  191. /// </summary>
  192. internal static System.Drawing.Bitmap icon_hd {
  193. get {
  194. object obj = ResourceManager.GetObject("icon_hd", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  200. /// </summary>
  201. internal static System.Drawing.Bitmap icon_layer {
  202. get {
  203. object obj = ResourceManager.GetObject("icon_layer", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  209. /// </summary>
  210. internal static System.Drawing.Bitmap icon_quest {
  211. get {
  212. object obj = ResourceManager.GetObject("icon_quest", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  218. /// </summary>
  219. internal static System.Drawing.Bitmap icon_quest_condition {
  220. get {
  221. object obj = ResourceManager.GetObject("icon_quest_condition", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  227. /// </summary>
  228. internal static System.Drawing.Bitmap icon_quest_event {
  229. get {
  230. object obj = ResourceManager.GetObject("icon_quest_event", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  236. /// </summary>
  237. internal static System.Drawing.Bitmap icon_quest_event1 {
  238. get {
  239. object obj = ResourceManager.GetObject("icon_quest_event1", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  245. /// </summary>
  246. internal static System.Drawing.Bitmap icon_quest_group {
  247. get {
  248. object obj = ResourceManager.GetObject("icon_quest_group", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  254. /// </summary>
  255. internal static System.Drawing.Bitmap icon_quest_group1 {
  256. get {
  257. object obj = ResourceManager.GetObject("icon_quest_group1", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  263. /// </summary>
  264. internal static System.Drawing.Bitmap icon_quest_group2 {
  265. get {
  266. object obj = ResourceManager.GetObject("icon_quest_group2", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  272. /// </summary>
  273. internal static System.Drawing.Bitmap icon_quest_result {
  274. get {
  275. object obj = ResourceManager.GetObject("icon_quest_result", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  281. /// </summary>
  282. internal static System.Drawing.Bitmap icon_quest1 {
  283. get {
  284. object obj = ResourceManager.GetObject("icon_quest1", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  290. /// </summary>
  291. internal static System.Drawing.Bitmap icon_quest2 {
  292. get {
  293. object obj = ResourceManager.GetObject("icon_quest2", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  299. /// </summary>
  300. internal static System.Drawing.Bitmap icon_rect {
  301. get {
  302. object obj = ResourceManager.GetObject("icon_rect", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  308. /// </summary>
  309. internal static System.Drawing.Bitmap icon_rect1 {
  310. get {
  311. object obj = ResourceManager.GetObject("icon_rect1", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  317. /// </summary>
  318. internal static System.Drawing.Bitmap icon_refresh {
  319. get {
  320. object obj = ResourceManager.GetObject("icon_refresh", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  326. /// </summary>
  327. internal static System.Drawing.Bitmap icon_res {
  328. get {
  329. object obj = ResourceManager.GetObject("icon_res", resourceCulture);
  330. return ((System.Drawing.Bitmap)(obj));
  331. }
  332. }
  333. /// <summary>
  334. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  335. /// </summary>
  336. internal static System.Drawing.Bitmap icon_res_1 {
  337. get {
  338. object obj = ResourceManager.GetObject("icon_res_1", resourceCulture);
  339. return ((System.Drawing.Bitmap)(obj));
  340. }
  341. }
  342. /// <summary>
  343. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  344. /// </summary>
  345. internal static System.Drawing.Bitmap icon_res_2 {
  346. get {
  347. object obj = ResourceManager.GetObject("icon_res_2", resourceCulture);
  348. return ((System.Drawing.Bitmap)(obj));
  349. }
  350. }
  351. /// <summary>
  352. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  353. /// </summary>
  354. internal static System.Drawing.Bitmap icon_res_3 {
  355. get {
  356. object obj = ResourceManager.GetObject("icon_res_3", resourceCulture);
  357. return ((System.Drawing.Bitmap)(obj));
  358. }
  359. }
  360. /// <summary>
  361. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  362. /// </summary>
  363. internal static System.Drawing.Bitmap icon_res_4 {
  364. get {
  365. object obj = ResourceManager.GetObject("icon_res_4", resourceCulture);
  366. return ((System.Drawing.Bitmap)(obj));
  367. }
  368. }
  369. /// <summary>
  370. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  371. /// </summary>
  372. internal static System.Drawing.Bitmap icon_res_5 {
  373. get {
  374. object obj = ResourceManager.GetObject("icon_res_5", resourceCulture);
  375. return ((System.Drawing.Bitmap)(obj));
  376. }
  377. }
  378. /// <summary>
  379. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  380. /// </summary>
  381. internal static System.Drawing.Bitmap icon_res_6 {
  382. get {
  383. object obj = ResourceManager.GetObject("icon_res_6", resourceCulture);
  384. return ((System.Drawing.Bitmap)(obj));
  385. }
  386. }
  387. /// <summary>
  388. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  389. /// </summary>
  390. internal static System.Drawing.Bitmap icon_res_7 {
  391. get {
  392. object obj = ResourceManager.GetObject("icon_res_7", resourceCulture);
  393. return ((System.Drawing.Bitmap)(obj));
  394. }
  395. }
  396. /// <summary>
  397. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  398. /// </summary>
  399. internal static System.Drawing.Bitmap icon_res_8 {
  400. get {
  401. object obj = ResourceManager.GetObject("icon_res_8", resourceCulture);
  402. return ((System.Drawing.Bitmap)(obj));
  403. }
  404. }
  405. /// <summary>
  406. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  407. /// </summary>
  408. internal static System.Drawing.Bitmap icon_res_9 {
  409. get {
  410. object obj = ResourceManager.GetObject("icon_res_9", resourceCulture);
  411. return ((System.Drawing.Bitmap)(obj));
  412. }
  413. }
  414. /// <summary>
  415. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  416. /// </summary>
  417. internal static System.Drawing.Bitmap icon_round {
  418. get {
  419. object obj = ResourceManager.GetObject("icon_round", resourceCulture);
  420. return ((System.Drawing.Bitmap)(obj));
  421. }
  422. }
  423. /// <summary>
  424. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  425. /// </summary>
  426. internal static System.Drawing.Bitmap icon_run {
  427. get {
  428. object obj = ResourceManager.GetObject("icon_run", resourceCulture);
  429. return ((System.Drawing.Bitmap)(obj));
  430. }
  431. }
  432. /// <summary>
  433. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  434. /// </summary>
  435. internal static System.Drawing.Bitmap icon_scene {
  436. get {
  437. object obj = ResourceManager.GetObject("icon_scene", resourceCulture);
  438. return ((System.Drawing.Bitmap)(obj));
  439. }
  440. }
  441. /// <summary>
  442. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  443. /// </summary>
  444. internal static System.Drawing.Bitmap icon_scene_graph {
  445. get {
  446. object obj = ResourceManager.GetObject("icon_scene_graph", resourceCulture);
  447. return ((System.Drawing.Bitmap)(obj));
  448. }
  449. }
  450. /// <summary>
  451. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  452. /// </summary>
  453. internal static System.Drawing.Bitmap icon_talk {
  454. get {
  455. object obj = ResourceManager.GetObject("icon_talk", resourceCulture);
  456. return ((System.Drawing.Bitmap)(obj));
  457. }
  458. }
  459. /// <summary>
  460. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  461. /// </summary>
  462. internal static System.Drawing.Bitmap icon_trigger {
  463. get {
  464. object obj = ResourceManager.GetObject("icon_trigger", resourceCulture);
  465. return ((System.Drawing.Bitmap)(obj));
  466. }
  467. }
  468. /// <summary>
  469. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  470. /// </summary>
  471. internal static System.Drawing.Bitmap icon_var {
  472. get {
  473. object obj = ResourceManager.GetObject("icon_var", resourceCulture);
  474. return ((System.Drawing.Bitmap)(obj));
  475. }
  476. }
  477. /// <summary>
  478. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  479. /// </summary>
  480. internal static System.Drawing.Bitmap icon_var1 {
  481. get {
  482. object obj = ResourceManager.GetObject("icon_var1", resourceCulture);
  483. return ((System.Drawing.Bitmap)(obj));
  484. }
  485. }
  486. /// <summary>
  487. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  488. /// </summary>
  489. internal static System.Drawing.Bitmap icons_bar {
  490. get {
  491. object obj = ResourceManager.GetObject("icons_bar", resourceCulture);
  492. return ((System.Drawing.Bitmap)(obj));
  493. }
  494. }
  495. /// <summary>
  496. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  497. /// </summary>
  498. internal static System.Drawing.Bitmap icons_tool_bar1 {
  499. get {
  500. object obj = ResourceManager.GetObject("icons_tool_bar1", resourceCulture);
  501. return ((System.Drawing.Bitmap)(obj));
  502. }
  503. }
  504. /// <summary>
  505. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  506. /// </summary>
  507. internal static System.Drawing.Bitmap icons_tool_bar2 {
  508. get {
  509. object obj = ResourceManager.GetObject("icons_tool_bar2", resourceCulture);
  510. return ((System.Drawing.Bitmap)(obj));
  511. }
  512. }
  513. /// <summary>
  514. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  515. /// </summary>
  516. internal static System.Drawing.Bitmap icons_tool_bar21 {
  517. get {
  518. object obj = ResourceManager.GetObject("icons_tool_bar21", resourceCulture);
  519. return ((System.Drawing.Bitmap)(obj));
  520. }
  521. }
  522. /// <summary>
  523. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  524. /// </summary>
  525. internal static System.Drawing.Bitmap icons_tool_bar3 {
  526. get {
  527. object obj = ResourceManager.GetObject("icons_tool_bar3", resourceCulture);
  528. return ((System.Drawing.Bitmap)(obj));
  529. }
  530. }
  531. /// <summary>
  532. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  533. /// </summary>
  534. internal static System.Drawing.Bitmap Image1 {
  535. get {
  536. object obj = ResourceManager.GetObject("Image1", resourceCulture);
  537. return ((System.Drawing.Bitmap)(obj));
  538. }
  539. }
  540. /// <summary>
  541. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  542. /// </summary>
  543. internal static System.Drawing.Bitmap Image10 {
  544. get {
  545. object obj = ResourceManager.GetObject("Image10", resourceCulture);
  546. return ((System.Drawing.Bitmap)(obj));
  547. }
  548. }
  549. /// <summary>
  550. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  551. /// </summary>
  552. internal static System.Drawing.Bitmap Image11 {
  553. get {
  554. object obj = ResourceManager.GetObject("Image11", resourceCulture);
  555. return ((System.Drawing.Bitmap)(obj));
  556. }
  557. }
  558. /// <summary>
  559. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  560. /// </summary>
  561. internal static System.Drawing.Bitmap Image12 {
  562. get {
  563. object obj = ResourceManager.GetObject("Image12", resourceCulture);
  564. return ((System.Drawing.Bitmap)(obj));
  565. }
  566. }
  567. /// <summary>
  568. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  569. /// </summary>
  570. internal static System.Drawing.Bitmap Image13 {
  571. get {
  572. object obj = ResourceManager.GetObject("Image13", resourceCulture);
  573. return ((System.Drawing.Bitmap)(obj));
  574. }
  575. }
  576. /// <summary>
  577. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  578. /// </summary>
  579. internal static System.Drawing.Bitmap Image14 {
  580. get {
  581. object obj = ResourceManager.GetObject("Image14", resourceCulture);
  582. return ((System.Drawing.Bitmap)(obj));
  583. }
  584. }
  585. /// <summary>
  586. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  587. /// </summary>
  588. internal static System.Drawing.Bitmap Image141 {
  589. get {
  590. object obj = ResourceManager.GetObject("Image141", resourceCulture);
  591. return ((System.Drawing.Bitmap)(obj));
  592. }
  593. }
  594. /// <summary>
  595. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  596. /// </summary>
  597. internal static System.Drawing.Bitmap Image15 {
  598. get {
  599. object obj = ResourceManager.GetObject("Image15", resourceCulture);
  600. return ((System.Drawing.Bitmap)(obj));
  601. }
  602. }
  603. /// <summary>
  604. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  605. /// </summary>
  606. internal static System.Drawing.Bitmap Image16 {
  607. get {
  608. object obj = ResourceManager.GetObject("Image16", resourceCulture);
  609. return ((System.Drawing.Bitmap)(obj));
  610. }
  611. }
  612. /// <summary>
  613. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  614. /// </summary>
  615. internal static System.Drawing.Bitmap Image17 {
  616. get {
  617. object obj = ResourceManager.GetObject("Image17", resourceCulture);
  618. return ((System.Drawing.Bitmap)(obj));
  619. }
  620. }
  621. /// <summary>
  622. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  623. /// </summary>
  624. internal static System.Drawing.Bitmap Image18 {
  625. get {
  626. object obj = ResourceManager.GetObject("Image18", resourceCulture);
  627. return ((System.Drawing.Bitmap)(obj));
  628. }
  629. }
  630. /// <summary>
  631. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  632. /// </summary>
  633. internal static System.Drawing.Bitmap Image19 {
  634. get {
  635. object obj = ResourceManager.GetObject("Image19", resourceCulture);
  636. return ((System.Drawing.Bitmap)(obj));
  637. }
  638. }
  639. /// <summary>
  640. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  641. /// </summary>
  642. internal static System.Drawing.Bitmap Image2 {
  643. get {
  644. object obj = ResourceManager.GetObject("Image2", resourceCulture);
  645. return ((System.Drawing.Bitmap)(obj));
  646. }
  647. }
  648. /// <summary>
  649. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  650. /// </summary>
  651. internal static System.Drawing.Bitmap Image20 {
  652. get {
  653. object obj = ResourceManager.GetObject("Image20", resourceCulture);
  654. return ((System.Drawing.Bitmap)(obj));
  655. }
  656. }
  657. /// <summary>
  658. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  659. /// </summary>
  660. internal static System.Drawing.Bitmap Image21 {
  661. get {
  662. object obj = ResourceManager.GetObject("Image21", resourceCulture);
  663. return ((System.Drawing.Bitmap)(obj));
  664. }
  665. }
  666. /// <summary>
  667. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  668. /// </summary>
  669. internal static System.Drawing.Bitmap Image22 {
  670. get {
  671. object obj = ResourceManager.GetObject("Image22", resourceCulture);
  672. return ((System.Drawing.Bitmap)(obj));
  673. }
  674. }
  675. /// <summary>
  676. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  677. /// </summary>
  678. internal static System.Drawing.Bitmap Image23 {
  679. get {
  680. object obj = ResourceManager.GetObject("Image23", resourceCulture);
  681. return ((System.Drawing.Bitmap)(obj));
  682. }
  683. }
  684. /// <summary>
  685. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  686. /// </summary>
  687. internal static System.Drawing.Bitmap Image24 {
  688. get {
  689. object obj = ResourceManager.GetObject("Image24", resourceCulture);
  690. return ((System.Drawing.Bitmap)(obj));
  691. }
  692. }
  693. /// <summary>
  694. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  695. /// </summary>
  696. internal static System.Drawing.Bitmap Image25 {
  697. get {
  698. object obj = ResourceManager.GetObject("Image25", resourceCulture);
  699. return ((System.Drawing.Bitmap)(obj));
  700. }
  701. }
  702. /// <summary>
  703. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  704. /// </summary>
  705. internal static System.Drawing.Bitmap Image26 {
  706. get {
  707. object obj = ResourceManager.GetObject("Image26", resourceCulture);
  708. return ((System.Drawing.Bitmap)(obj));
  709. }
  710. }
  711. /// <summary>
  712. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  713. /// </summary>
  714. internal static System.Drawing.Bitmap Image27 {
  715. get {
  716. object obj = ResourceManager.GetObject("Image27", resourceCulture);
  717. return ((System.Drawing.Bitmap)(obj));
  718. }
  719. }
  720. /// <summary>
  721. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  722. /// </summary>
  723. internal static System.Drawing.Bitmap Image28 {
  724. get {
  725. object obj = ResourceManager.GetObject("Image28", resourceCulture);
  726. return ((System.Drawing.Bitmap)(obj));
  727. }
  728. }
  729. /// <summary>
  730. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  731. /// </summary>
  732. internal static System.Drawing.Bitmap Image29 {
  733. get {
  734. object obj = ResourceManager.GetObject("Image29", resourceCulture);
  735. return ((System.Drawing.Bitmap)(obj));
  736. }
  737. }
  738. /// <summary>
  739. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  740. /// </summary>
  741. internal static System.Drawing.Bitmap Image3 {
  742. get {
  743. object obj = ResourceManager.GetObject("Image3", resourceCulture);
  744. return ((System.Drawing.Bitmap)(obj));
  745. }
  746. }
  747. /// <summary>
  748. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  749. /// </summary>
  750. internal static System.Drawing.Bitmap Image30 {
  751. get {
  752. object obj = ResourceManager.GetObject("Image30", resourceCulture);
  753. return ((System.Drawing.Bitmap)(obj));
  754. }
  755. }
  756. /// <summary>
  757. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  758. /// </summary>
  759. internal static System.Drawing.Bitmap Image31 {
  760. get {
  761. object obj = ResourceManager.GetObject("Image31", resourceCulture);
  762. return ((System.Drawing.Bitmap)(obj));
  763. }
  764. }
  765. /// <summary>
  766. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  767. /// </summary>
  768. internal static System.Drawing.Bitmap Image32 {
  769. get {
  770. object obj = ResourceManager.GetObject("Image32", resourceCulture);
  771. return ((System.Drawing.Bitmap)(obj));
  772. }
  773. }
  774. /// <summary>
  775. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  776. /// </summary>
  777. internal static System.Drawing.Bitmap Image33 {
  778. get {
  779. object obj = ResourceManager.GetObject("Image33", resourceCulture);
  780. return ((System.Drawing.Bitmap)(obj));
  781. }
  782. }
  783. /// <summary>
  784. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  785. /// </summary>
  786. internal static System.Drawing.Bitmap Image34 {
  787. get {
  788. object obj = ResourceManager.GetObject("Image34", resourceCulture);
  789. return ((System.Drawing.Bitmap)(obj));
  790. }
  791. }
  792. /// <summary>
  793. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  794. /// </summary>
  795. internal static System.Drawing.Bitmap Image35 {
  796. get {
  797. object obj = ResourceManager.GetObject("Image35", resourceCulture);
  798. return ((System.Drawing.Bitmap)(obj));
  799. }
  800. }
  801. /// <summary>
  802. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  803. /// </summary>
  804. internal static System.Drawing.Bitmap Image36 {
  805. get {
  806. object obj = ResourceManager.GetObject("Image36", resourceCulture);
  807. return ((System.Drawing.Bitmap)(obj));
  808. }
  809. }
  810. /// <summary>
  811. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  812. /// </summary>
  813. internal static System.Drawing.Bitmap Image37 {
  814. get {
  815. object obj = ResourceManager.GetObject("Image37", resourceCulture);
  816. return ((System.Drawing.Bitmap)(obj));
  817. }
  818. }
  819. /// <summary>
  820. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  821. /// </summary>
  822. internal static System.Drawing.Bitmap Image38 {
  823. get {
  824. object obj = ResourceManager.GetObject("Image38", resourceCulture);
  825. return ((System.Drawing.Bitmap)(obj));
  826. }
  827. }
  828. /// <summary>
  829. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  830. /// </summary>
  831. internal static System.Drawing.Bitmap Image39 {
  832. get {
  833. object obj = ResourceManager.GetObject("Image39", resourceCulture);
  834. return ((System.Drawing.Bitmap)(obj));
  835. }
  836. }
  837. /// <summary>
  838. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  839. /// </summary>
  840. internal static System.Drawing.Bitmap Image4 {
  841. get {
  842. object obj = ResourceManager.GetObject("Image4", resourceCulture);
  843. return ((System.Drawing.Bitmap)(obj));
  844. }
  845. }
  846. /// <summary>
  847. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  848. /// </summary>
  849. internal static System.Drawing.Bitmap Image40 {
  850. get {
  851. object obj = ResourceManager.GetObject("Image40", resourceCulture);
  852. return ((System.Drawing.Bitmap)(obj));
  853. }
  854. }
  855. /// <summary>
  856. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  857. /// </summary>
  858. internal static System.Drawing.Bitmap Image41 {
  859. get {
  860. object obj = ResourceManager.GetObject("Image41", resourceCulture);
  861. return ((System.Drawing.Bitmap)(obj));
  862. }
  863. }
  864. /// <summary>
  865. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  866. /// </summary>
  867. internal static System.Drawing.Bitmap Image42 {
  868. get {
  869. object obj = ResourceManager.GetObject("Image42", resourceCulture);
  870. return ((System.Drawing.Bitmap)(obj));
  871. }
  872. }
  873. /// <summary>
  874. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  875. /// </summary>
  876. internal static System.Drawing.Bitmap Image43 {
  877. get {
  878. object obj = ResourceManager.GetObject("Image43", resourceCulture);
  879. return ((System.Drawing.Bitmap)(obj));
  880. }
  881. }
  882. /// <summary>
  883. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  884. /// </summary>
  885. internal static System.Drawing.Bitmap Image44 {
  886. get {
  887. object obj = ResourceManager.GetObject("Image44", resourceCulture);
  888. return ((System.Drawing.Bitmap)(obj));
  889. }
  890. }
  891. /// <summary>
  892. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  893. /// </summary>
  894. internal static System.Drawing.Bitmap Image45 {
  895. get {
  896. object obj = ResourceManager.GetObject("Image45", resourceCulture);
  897. return ((System.Drawing.Bitmap)(obj));
  898. }
  899. }
  900. /// <summary>
  901. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  902. /// </summary>
  903. internal static System.Drawing.Bitmap Image46 {
  904. get {
  905. object obj = ResourceManager.GetObject("Image46", resourceCulture);
  906. return ((System.Drawing.Bitmap)(obj));
  907. }
  908. }
  909. /// <summary>
  910. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  911. /// </summary>
  912. internal static System.Drawing.Bitmap Image47 {
  913. get {
  914. object obj = ResourceManager.GetObject("Image47", resourceCulture);
  915. return ((System.Drawing.Bitmap)(obj));
  916. }
  917. }
  918. /// <summary>
  919. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  920. /// </summary>
  921. internal static System.Drawing.Bitmap Image48 {
  922. get {
  923. object obj = ResourceManager.GetObject("Image48", resourceCulture);
  924. return ((System.Drawing.Bitmap)(obj));
  925. }
  926. }
  927. /// <summary>
  928. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  929. /// </summary>
  930. internal static System.Drawing.Bitmap Image49 {
  931. get {
  932. object obj = ResourceManager.GetObject("Image49", resourceCulture);
  933. return ((System.Drawing.Bitmap)(obj));
  934. }
  935. }
  936. /// <summary>
  937. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  938. /// </summary>
  939. internal static System.Drawing.Bitmap Image5 {
  940. get {
  941. object obj = ResourceManager.GetObject("Image5", resourceCulture);
  942. return ((System.Drawing.Bitmap)(obj));
  943. }
  944. }
  945. /// <summary>
  946. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  947. /// </summary>
  948. internal static System.Drawing.Bitmap Image50 {
  949. get {
  950. object obj = ResourceManager.GetObject("Image50", resourceCulture);
  951. return ((System.Drawing.Bitmap)(obj));
  952. }
  953. }
  954. /// <summary>
  955. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  956. /// </summary>
  957. internal static System.Drawing.Bitmap Image51 {
  958. get {
  959. object obj = ResourceManager.GetObject("Image51", resourceCulture);
  960. return ((System.Drawing.Bitmap)(obj));
  961. }
  962. }
  963. /// <summary>
  964. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  965. /// </summary>
  966. internal static System.Drawing.Bitmap Image52 {
  967. get {
  968. object obj = ResourceManager.GetObject("Image52", resourceCulture);
  969. return ((System.Drawing.Bitmap)(obj));
  970. }
  971. }
  972. /// <summary>
  973. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  974. /// </summary>
  975. internal static System.Drawing.Bitmap Image53 {
  976. get {
  977. object obj = ResourceManager.GetObject("Image53", resourceCulture);
  978. return ((System.Drawing.Bitmap)(obj));
  979. }
  980. }
  981. /// <summary>
  982. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  983. /// </summary>
  984. internal static System.Drawing.Bitmap Image54 {
  985. get {
  986. object obj = ResourceManager.GetObject("Image54", resourceCulture);
  987. return ((System.Drawing.Bitmap)(obj));
  988. }
  989. }
  990. /// <summary>
  991. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  992. /// </summary>
  993. internal static System.Drawing.Bitmap Image55 {
  994. get {
  995. object obj = ResourceManager.GetObject("Image55", resourceCulture);
  996. return ((System.Drawing.Bitmap)(obj));
  997. }
  998. }
  999. /// <summary>
  1000. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1001. /// </summary>
  1002. internal static System.Drawing.Bitmap Image56 {
  1003. get {
  1004. object obj = ResourceManager.GetObject("Image56", resourceCulture);
  1005. return ((System.Drawing.Bitmap)(obj));
  1006. }
  1007. }
  1008. /// <summary>
  1009. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1010. /// </summary>
  1011. internal static System.Drawing.Bitmap Image57 {
  1012. get {
  1013. object obj = ResourceManager.GetObject("Image57", resourceCulture);
  1014. return ((System.Drawing.Bitmap)(obj));
  1015. }
  1016. }
  1017. /// <summary>
  1018. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1019. /// </summary>
  1020. internal static System.Drawing.Bitmap Image58 {
  1021. get {
  1022. object obj = ResourceManager.GetObject("Image58", resourceCulture);
  1023. return ((System.Drawing.Bitmap)(obj));
  1024. }
  1025. }
  1026. /// <summary>
  1027. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1028. /// </summary>
  1029. internal static System.Drawing.Bitmap Image59 {
  1030. get {
  1031. object obj = ResourceManager.GetObject("Image59", resourceCulture);
  1032. return ((System.Drawing.Bitmap)(obj));
  1033. }
  1034. }
  1035. /// <summary>
  1036. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1037. /// </summary>
  1038. internal static System.Drawing.Bitmap Image6 {
  1039. get {
  1040. object obj = ResourceManager.GetObject("Image6", resourceCulture);
  1041. return ((System.Drawing.Bitmap)(obj));
  1042. }
  1043. }
  1044. /// <summary>
  1045. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1046. /// </summary>
  1047. internal static System.Drawing.Bitmap Image60 {
  1048. get {
  1049. object obj = ResourceManager.GetObject("Image60", resourceCulture);
  1050. return ((System.Drawing.Bitmap)(obj));
  1051. }
  1052. }
  1053. /// <summary>
  1054. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1055. /// </summary>
  1056. internal static System.Drawing.Bitmap Image61 {
  1057. get {
  1058. object obj = ResourceManager.GetObject("Image61", resourceCulture);
  1059. return ((System.Drawing.Bitmap)(obj));
  1060. }
  1061. }
  1062. /// <summary>
  1063. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1064. /// </summary>
  1065. internal static System.Drawing.Bitmap Image62 {
  1066. get {
  1067. object obj = ResourceManager.GetObject("Image62", resourceCulture);
  1068. return ((System.Drawing.Bitmap)(obj));
  1069. }
  1070. }
  1071. /// <summary>
  1072. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1073. /// </summary>
  1074. internal static System.Drawing.Bitmap Image63 {
  1075. get {
  1076. object obj = ResourceManager.GetObject("Image63", resourceCulture);
  1077. return ((System.Drawing.Bitmap)(obj));
  1078. }
  1079. }
  1080. /// <summary>
  1081. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1082. /// </summary>
  1083. internal static System.Drawing.Bitmap Image64 {
  1084. get {
  1085. object obj = ResourceManager.GetObject("Image64", resourceCulture);
  1086. return ((System.Drawing.Bitmap)(obj));
  1087. }
  1088. }
  1089. /// <summary>
  1090. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1091. /// </summary>
  1092. internal static System.Drawing.Bitmap Image65 {
  1093. get {
  1094. object obj = ResourceManager.GetObject("Image65", resourceCulture);
  1095. return ((System.Drawing.Bitmap)(obj));
  1096. }
  1097. }
  1098. /// <summary>
  1099. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1100. /// </summary>
  1101. internal static System.Drawing.Bitmap Image66 {
  1102. get {
  1103. object obj = ResourceManager.GetObject("Image66", resourceCulture);
  1104. return ((System.Drawing.Bitmap)(obj));
  1105. }
  1106. }
  1107. /// <summary>
  1108. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1109. /// </summary>
  1110. internal static System.Drawing.Bitmap Image67 {
  1111. get {
  1112. object obj = ResourceManager.GetObject("Image67", resourceCulture);
  1113. return ((System.Drawing.Bitmap)(obj));
  1114. }
  1115. }
  1116. /// <summary>
  1117. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1118. /// </summary>
  1119. internal static System.Drawing.Bitmap Image68 {
  1120. get {
  1121. object obj = ResourceManager.GetObject("Image68", resourceCulture);
  1122. return ((System.Drawing.Bitmap)(obj));
  1123. }
  1124. }
  1125. /// <summary>
  1126. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1127. /// </summary>
  1128. internal static System.Drawing.Bitmap Image69 {
  1129. get {
  1130. object obj = ResourceManager.GetObject("Image69", resourceCulture);
  1131. return ((System.Drawing.Bitmap)(obj));
  1132. }
  1133. }
  1134. /// <summary>
  1135. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1136. /// </summary>
  1137. internal static System.Drawing.Bitmap Image7 {
  1138. get {
  1139. object obj = ResourceManager.GetObject("Image7", resourceCulture);
  1140. return ((System.Drawing.Bitmap)(obj));
  1141. }
  1142. }
  1143. /// <summary>
  1144. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1145. /// </summary>
  1146. internal static System.Drawing.Bitmap Image70 {
  1147. get {
  1148. object obj = ResourceManager.GetObject("Image70", resourceCulture);
  1149. return ((System.Drawing.Bitmap)(obj));
  1150. }
  1151. }
  1152. /// <summary>
  1153. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1154. /// </summary>
  1155. internal static System.Drawing.Bitmap Image71 {
  1156. get {
  1157. object obj = ResourceManager.GetObject("Image71", resourceCulture);
  1158. return ((System.Drawing.Bitmap)(obj));
  1159. }
  1160. }
  1161. /// <summary>
  1162. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1163. /// </summary>
  1164. internal static System.Drawing.Bitmap Image72 {
  1165. get {
  1166. object obj = ResourceManager.GetObject("Image72", resourceCulture);
  1167. return ((System.Drawing.Bitmap)(obj));
  1168. }
  1169. }
  1170. /// <summary>
  1171. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1172. /// </summary>
  1173. internal static System.Drawing.Bitmap Image73 {
  1174. get {
  1175. object obj = ResourceManager.GetObject("Image73", resourceCulture);
  1176. return ((System.Drawing.Bitmap)(obj));
  1177. }
  1178. }
  1179. /// <summary>
  1180. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1181. /// </summary>
  1182. internal static System.Drawing.Bitmap Image74 {
  1183. get {
  1184. object obj = ResourceManager.GetObject("Image74", resourceCulture);
  1185. return ((System.Drawing.Bitmap)(obj));
  1186. }
  1187. }
  1188. /// <summary>
  1189. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1190. /// </summary>
  1191. internal static System.Drawing.Bitmap Image75 {
  1192. get {
  1193. object obj = ResourceManager.GetObject("Image75", resourceCulture);
  1194. return ((System.Drawing.Bitmap)(obj));
  1195. }
  1196. }
  1197. /// <summary>
  1198. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1199. /// </summary>
  1200. internal static System.Drawing.Bitmap Image76 {
  1201. get {
  1202. object obj = ResourceManager.GetObject("Image76", resourceCulture);
  1203. return ((System.Drawing.Bitmap)(obj));
  1204. }
  1205. }
  1206. /// <summary>
  1207. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1208. /// </summary>
  1209. internal static System.Drawing.Bitmap Image8 {
  1210. get {
  1211. object obj = ResourceManager.GetObject("Image8", resourceCulture);
  1212. return ((System.Drawing.Bitmap)(obj));
  1213. }
  1214. }
  1215. /// <summary>
  1216. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1217. /// </summary>
  1218. internal static System.Drawing.Bitmap Image9 {
  1219. get {
  1220. object obj = ResourceManager.GetObject("Image9", resourceCulture);
  1221. return ((System.Drawing.Bitmap)(obj));
  1222. }
  1223. }
  1224. /// <summary>
  1225. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1226. /// </summary>
  1227. internal static System.Drawing.Bitmap ImageAddEvent {
  1228. get {
  1229. object obj = ResourceManager.GetObject("ImageAddEvent", resourceCulture);
  1230. return ((System.Drawing.Bitmap)(obj));
  1231. }
  1232. }
  1233. /// <summary>
  1234. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1235. /// </summary>
  1236. internal static System.Drawing.Bitmap ImageLock {
  1237. get {
  1238. object obj = ResourceManager.GetObject("ImageLock", resourceCulture);
  1239. return ((System.Drawing.Bitmap)(obj));
  1240. }
  1241. }
  1242. /// <summary>
  1243. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1244. /// </summary>
  1245. internal static System.Drawing.Bitmap ImageMapClip {
  1246. get {
  1247. object obj = ResourceManager.GetObject("ImageMapClip", resourceCulture);
  1248. return ((System.Drawing.Bitmap)(obj));
  1249. }
  1250. }
  1251. /// <summary>
  1252. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1253. /// </summary>
  1254. internal static System.Drawing.Bitmap ImageRefresh {
  1255. get {
  1256. object obj = ResourceManager.GetObject("ImageRefresh", resourceCulture);
  1257. return ((System.Drawing.Bitmap)(obj));
  1258. }
  1259. }
  1260. /// <summary>
  1261. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1262. /// </summary>
  1263. internal static System.Drawing.Bitmap ImageShowTile {
  1264. get {
  1265. object obj = ResourceManager.GetObject("ImageShowTile", resourceCulture);
  1266. return ((System.Drawing.Bitmap)(obj));
  1267. }
  1268. }
  1269. /// <summary>
  1270. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1271. /// </summary>
  1272. internal static System.Drawing.Bitmap ImageToolEvent {
  1273. get {
  1274. object obj = ResourceManager.GetObject("ImageToolEvent", resourceCulture);
  1275. return ((System.Drawing.Bitmap)(obj));
  1276. }
  1277. }
  1278. /// <summary>
  1279. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1280. /// </summary>
  1281. internal static System.Drawing.Bitmap lock_16 {
  1282. get {
  1283. object obj = ResourceManager.GetObject("lock_16", resourceCulture);
  1284. return ((System.Drawing.Bitmap)(obj));
  1285. }
  1286. }
  1287. /// <summary>
  1288. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1289. /// </summary>
  1290. internal static System.Drawing.Bitmap Question {
  1291. get {
  1292. object obj = ResourceManager.GetObject("Question", resourceCulture);
  1293. return ((System.Drawing.Bitmap)(obj));
  1294. }
  1295. }
  1296. /// <summary>
  1297. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1298. /// </summary>
  1299. internal static System.Drawing.Bitmap redo {
  1300. get {
  1301. object obj = ResourceManager.GetObject("redo", resourceCulture);
  1302. return ((System.Drawing.Bitmap)(obj));
  1303. }
  1304. }
  1305. /// <summary>
  1306. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1307. /// </summary>
  1308. internal static System.Drawing.Bitmap refresh {
  1309. get {
  1310. object obj = ResourceManager.GetObject("refresh", resourceCulture);
  1311. return ((System.Drawing.Bitmap)(obj));
  1312. }
  1313. }
  1314. /// <summary>
  1315. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1316. /// </summary>
  1317. internal static System.Drawing.Bitmap touch_marker {
  1318. get {
  1319. object obj = ResourceManager.GetObject("touch_marker", resourceCulture);
  1320. return ((System.Drawing.Bitmap)(obj));
  1321. }
  1322. }
  1323. /// <summary>
  1324. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1325. /// </summary>
  1326. internal static System.Drawing.Bitmap undo {
  1327. get {
  1328. object obj = ResourceManager.GetObject("undo", resourceCulture);
  1329. return ((System.Drawing.Bitmap)(obj));
  1330. }
  1331. }
  1332. }
  1333. }