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- @echo off
- call Pomelo\build %~dp0\..\proto %~dp0\output xmds Xmds.Pomelo %~dp0\_csharp.txt
- echo ---------------------copy files--------------------------------
- set asset_lua_dir=..\..\..\GameEditors\UIEdit\res\ui_edit\lua
- set client_plugin_dir=..\..\..\client\xMasterClient\Assets\Plugins
- set client_handler_dir="..\..\..\client\xMasterClient\Assets\Pro Standard Assets\XmdsBattleClient\XmdsNetClient\XmdsNetHandler"
- if exist %asset_lua_dir% (
- copy .\output\proto\lua\*.lua %asset_lua_dir%\Xmds\Pomelo
- copy .\output\handlers\lua\*.lua %asset_lua_dir%\Xmds\Pomelo
- )
- if exist %client_plugin_dir% (
- copy .\output\*.dll %client_plugin_dir%
- )
- xcopy /S /E /Y /D output E:\client\XmdsCommon\ProtoGen\output
- echo -----------------------all done ------------------------------------
- pause
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