using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace ET.Server { /// /// 游戏服静态常量 /// public static class ConstGame { [StaticField] public static int GameServerId; [StaticField] public static string GameServerUUID = System.Guid.NewGuid().ToString(); } /// /// 房间玩法类型 /// public enum RoomType { /** 黄冈晃晃 **/ HGHH = 1, /** 鄂州麻将 **/ EzhouMahjong = 2, } /// /// 操作类型 /// public enum OperationType { CHI = 1, PENG = 2, GANG = 3, HU = 4, GUO = 5, } }