using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace ET.Server
{
///
/// 游戏服静态常量
///
public static class ConstGame
{
[StaticField]
public static int GameServerId;
[StaticField]
public static string GameServerUUID = System.Guid.NewGuid().ToString();
}
///
/// 房间玩法类型
///
public enum RoomType
{
/** 黄冈晃晃 **/
HGHH = 1,
/** 鄂州麻将 **/
EzhouMahjong = 2,
}
///
/// 操作类型
///
public enum OperationType
{
CHI = 1,
PENG = 2,
GANG = 3,
HU = 4,
GUO = 5,
}
}