using UnityEditor; namespace ET { public static class ToolsEditor { public static void ExcelExporter() { #if UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX const string tools = "./Tool"; #else const string tools = ".\\Tool.exe"; #endif ShellHelper.Run($"{tools} --AppType=ExcelExporter --Console=1", "../Bin/"); } public static void Proto2CS() { #if UNITY_EDITOR_OSX || UNITY_EDITOR_LINUX const string tools = "./Tool"; #else const string tools = ".\\Tool.exe"; #endif ShellHelper.Run($"{tools} --AppType=Proto2CS --Console=1", "../Bin/"); } } }