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@@ -18,7 +18,6 @@
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<AllowPNG/>
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</OfficeDocumentSettings>
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<ExcelWorkbook xmlns="urn:schemas-microsoft-com:office:excel">
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- <RefModeR1C1/>
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<ProtectStructure>False</ProtectStructure>
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<ProtectWindows>False</ProtectWindows>
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</ExcelWorkbook>
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@@ -318,11 +317,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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<Cell><Data ss:Type="String">1阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1100</Data></Cell>
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- <Cell><Data ss:Type="Number">1000</Data></Cell>
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+ <Cell><Data ss:Type="Number">800</Data></Cell>
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+ <Cell><Data ss:Type="Number">2000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -334,11 +333,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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<Cell><Data ss:Type="String">2阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1150</Data></Cell>
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- <Cell><Data ss:Type="Number">2000</Data></Cell>
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+ <Cell><Data ss:Type="Number">850</Data></Cell>
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+ <Cell><Data ss:Type="Number">4000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -350,11 +349,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">3</Data></Cell>
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<Cell><Data ss:Type="String">3阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1200</Data></Cell>
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- <Cell><Data ss:Type="Number">3000</Data></Cell>
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+ <Cell><Data ss:Type="Number">900</Data></Cell>
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+ <Cell><Data ss:Type="Number">6000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -366,11 +365,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">4</Data></Cell>
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<Cell><Data ss:Type="String">4阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1250</Data></Cell>
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- <Cell><Data ss:Type="Number">5000</Data></Cell>
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+ <Cell><Data ss:Type="Number">950</Data></Cell>
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+ <Cell><Data ss:Type="Number">8000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
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@@ -382,11 +381,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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<Cell><Data ss:Type="String">5阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1300</Data></Cell>
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+ <Cell><Data ss:Type="Number">1000</Data></Cell>
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<Cell><Data ss:Type="Number">10000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
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@@ -398,11 +397,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">6</Data></Cell>
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<Cell><Data ss:Type="String">6阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1350</Data></Cell>
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- <Cell><Data ss:Type="Number">15000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1050</Data></Cell>
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+ <Cell><Data ss:Type="Number">12000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
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@@ -414,11 +413,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">7</Data></Cell>
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<Cell><Data ss:Type="String">7阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1400</Data></Cell>
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- <Cell><Data ss:Type="Number">20000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1100</Data></Cell>
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+ <Cell><Data ss:Type="Number">14000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
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@@ -430,11 +429,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">8</Data></Cell>
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<Cell><Data ss:Type="String">8阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1450</Data></Cell>
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- <Cell><Data ss:Type="Number">25000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1150</Data></Cell>
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+ <Cell><Data ss:Type="Number">17000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
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@@ -446,11 +445,11 @@
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<Cell><Data ss:Type="Number">100101</Data></Cell>
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<Cell><Data ss:Type="Number">9</Data></Cell>
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<Cell><Data ss:Type="String">9阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1500</Data></Cell>
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- <Cell><Data ss:Type="Number">30000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1200</Data></Cell>
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+ <Cell><Data ss:Type="Number">20000</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带2倍金灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">庚金神雷:对妖兽战斗时,有几率会触发庚金神雷,下次普攻造成高额伤害,并附带5倍金灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与庚金神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
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@@ -462,11 +461,11 @@
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<Cell><Data ss:Type="Number">100102</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
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<Cell><Data ss:Type="String">1阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1000</Data></Cell>
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- <Cell><Data ss:Type="Number">1000</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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+ <Cell><Data ss:Type="Number">800</Data></Cell>
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+ <Cell><Data ss:Type="Number">2000</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -478,11 +477,11 @@
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<Cell><Data ss:Type="Number">100102</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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<Cell><Data ss:Type="String">2阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1050</Data></Cell>
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- <Cell><Data ss:Type="Number">2000</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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+ <Cell><Data ss:Type="Number">850</Data></Cell>
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+ <Cell><Data ss:Type="Number">4000</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -494,11 +493,11 @@
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<Cell><Data ss:Type="Number">100102</Data></Cell>
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<Cell><Data ss:Type="Number">3</Data></Cell>
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<Cell><Data ss:Type="String">3阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1100</Data></Cell>
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- <Cell><Data ss:Type="Number">3000</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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+ <Cell><Data ss:Type="Number">900</Data></Cell>
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+ <Cell><Data ss:Type="Number">6000</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
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@@ -510,11 +509,11 @@
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<Cell><Data ss:Type="Number">100102</Data></Cell>
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<Cell><Data ss:Type="Number">4</Data></Cell>
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<Cell><Data ss:Type="String">4阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1150</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">5000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">950</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">8000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
|
|
@@ -526,11 +525,11 @@
|
|
|
<Cell><Data ss:Type="Number">100102</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">5阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">10000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
|
|
@@ -542,11 +541,11 @@
|
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<Cell><Data ss:Type="Number">100102</Data></Cell>
|
|
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<Cell><Data ss:Type="Number">6</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">6阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1250</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">15000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">1050</Data></Cell>
|
|
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+ <Cell><Data ss:Type="Number">12000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
|
|
@@ -558,11 +557,11 @@
|
|
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<Cell><Data ss:Type="Number">100102</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">7</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">7阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1300</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1100</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">14000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
|
|
@@ -574,11 +573,11 @@
|
|
|
<Cell><Data ss:Type="Number">100102</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">8</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">8阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1350</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">25000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1150</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">17000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
|
|
@@ -590,11 +589,11 @@
|
|
|
<Cell><Data ss:Type="Number">100102</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">9</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">9阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1400</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">30000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍木灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">乙木神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍木灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与乙木神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
|
|
@@ -606,11 +605,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">1</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">1阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1100</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">800</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">2000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -622,11 +621,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">2阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1150</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">850</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">4000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -638,11 +637,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">3阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">3000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">900</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">6000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -654,11 +653,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">4阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1250</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">5000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">950</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">8000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -670,11 +669,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">5阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1300</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">10000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -686,11 +685,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">6</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">6阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1350</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">15000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1050</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">12000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -702,11 +701,11 @@
|
|
|
<Cell><Data ss:Type="Number">100103</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">7</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">7阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1400</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1100</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">14000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
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|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
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@@ -718,11 +717,11 @@
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<Cell><Data ss:Type="Number">100103</Data></Cell>
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<Cell><Data ss:Type="Number">8</Data></Cell>
|
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<Cell><Data ss:Type="String">8阶</Data></Cell>
|
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|
- <Cell><Data ss:Type="Number">1450</Data></Cell>
|
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- <Cell><Data ss:Type="Number">25000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1150</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">17000</Data></Cell>
|
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<Cell><Data ss:Type="Number">3</Data></Cell>
|
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
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|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
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<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
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@@ -734,11 +733,11 @@
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<Cell><Data ss:Type="Number">100103</Data></Cell>
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<Cell><Data ss:Type="Number">9</Data></Cell>
|
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<Cell><Data ss:Type="String">9阶</Data></Cell>
|
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- <Cell><Data ss:Type="Number">1500</Data></Cell>
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- <Cell><Data ss:Type="Number">30000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1200</Data></Cell>
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+ <Cell><Data ss:Type="Number">20000</Data></Cell>
|
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<Cell><Data ss:Type="Number">3</Data></Cell>
|
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带2倍水灵珠的百分比加成</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
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|
+ <Cell><Data ss:Type="String">葵水神雷:对妖兽战斗时,有几率会触发葵水神雷,下次普攻造成高额伤害,并附带5倍水灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与葵水神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
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@@ -750,11 +749,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">1</Data></Cell>
|
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<Cell><Data ss:Type="String">1阶</Data></Cell>
|
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- <Cell><Data ss:Type="Number">1000</Data></Cell>
|
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- <Cell><Data ss:Type="Number">1000</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">800</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">2000</Data></Cell>
|
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<Cell><Data ss:Type="Number">4</Data></Cell>
|
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|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
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|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
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|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
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|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -766,11 +765,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
|
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<Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">2阶</Data></Cell>
|
|
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- <Cell><Data ss:Type="Number">1050</Data></Cell>
|
|
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- <Cell><Data ss:Type="Number">2000</Data></Cell>
|
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|
+ <Cell><Data ss:Type="Number">850</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">4000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -782,11 +781,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">3</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">3阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1100</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">3000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">900</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">6000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
|
|
@@ -798,11 +797,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">4阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1150</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">5000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">950</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">8000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -814,11 +813,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">5阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">10000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -830,11 +829,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">6</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">6阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1250</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">15000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1050</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">12000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -846,11 +845,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">7</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">7阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1300</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1100</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">14000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
|
@@ -862,11 +861,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">8</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">8阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1350</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">25000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1150</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">17000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
|
@@ -878,11 +877,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">9</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">9阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1400</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">30000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">4</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带2倍火灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">离火神雷:对妖兽战斗时,有几率会触发离火神雷,下次普攻造成高额伤害,并附带5倍火灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与离火神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
|
@@ -894,11 +893,11 @@
|
|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">1</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">1阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">800</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">2000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
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@@ -910,11 +909,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">2</Data></Cell>
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<Cell><Data ss:Type="String">2阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1050</Data></Cell>
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- <Cell><Data ss:Type="Number">2000</Data></Cell>
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+ <Cell><Data ss:Type="Number">850</Data></Cell>
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+ <Cell><Data ss:Type="Number">4000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
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@@ -926,11 +925,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">3</Data></Cell>
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<Cell><Data ss:Type="String">3阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1100</Data></Cell>
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- <Cell><Data ss:Type="Number">3000</Data></Cell>
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+ <Cell><Data ss:Type="Number">900</Data></Cell>
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+ <Cell><Data ss:Type="Number">6000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
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@@ -942,11 +941,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">4</Data></Cell>
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<Cell><Data ss:Type="String">4阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1150</Data></Cell>
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- <Cell><Data ss:Type="Number">5000</Data></Cell>
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+ <Cell><Data ss:Type="Number">950</Data></Cell>
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+ <Cell><Data ss:Type="Number">8000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
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@@ -958,11 +957,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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<Cell><Data ss:Type="String">5阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1200</Data></Cell>
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+ <Cell><Data ss:Type="Number">1000</Data></Cell>
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<Cell><Data ss:Type="Number">10000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
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<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
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@@ -974,11 +973,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">6</Data></Cell>
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<Cell><Data ss:Type="String">6阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1250</Data></Cell>
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- <Cell><Data ss:Type="Number">15000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1050</Data></Cell>
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+ <Cell><Data ss:Type="Number">12000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
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<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
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|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
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<Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
|
|
@@ -990,11 +989,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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<Cell><Data ss:Type="Number">7</Data></Cell>
|
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<Cell><Data ss:Type="String">7阶</Data></Cell>
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- <Cell><Data ss:Type="Number">1300</Data></Cell>
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- <Cell><Data ss:Type="Number">20000</Data></Cell>
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+ <Cell><Data ss:Type="Number">1100</Data></Cell>
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+ <Cell><Data ss:Type="Number">14000</Data></Cell>
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<Cell><Data ss:Type="Number">5</Data></Cell>
|
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- <Cell><Data ss:Type="Number">2</Data></Cell>
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- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">5</Data></Cell>
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+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
|
@@ -1006,11 +1005,11 @@
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<Cell><Data ss:Type="Number">100104</Data></Cell>
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|
|
<Cell><Data ss:Type="Number">8</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">8阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1350</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">25000</Data></Cell>
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|
+ <Cell><Data ss:Type="Number">1150</Data></Cell>
|
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+ <Cell><Data ss:Type="Number">17000</Data></Cell>
|
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<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
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- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|
|
@@ -1022,11 +1021,11 @@
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|
|
<Cell><Data ss:Type="Number">100104</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">9</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">9阶</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">1400</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">30000</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">1200</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">20000</Data></Cell>
|
|
|
<Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
- <Cell><Data ss:Type="Number">2</Data></Cell>
|
|
|
- <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带2倍土灵珠的百分比加成</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="Number">5</Data></Cell>
|
|
|
+ <Cell><Data ss:Type="String">戊土神雷:对妖兽战斗时,有几率会触发乙木神雷,下次普攻造成高额伤害,并附带5倍土灵珠的百分比加成</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与戊土神雷产生共鸣,威力成倍数叠加</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
|
|
|
<Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
|