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MMO-14072:新增---可升级装备(类型印、镜)的功能需求

yangyang 4 년 전
부모
커밋
8ec643df05
3개의 변경된 파일1489개의 추가작업 그리고 0개의 파일을 삭제
  1. 4 0
      工具库文件/JsonConfig.txt
  2. 4 0
      工具库文件/LuaConfig.txt
  3. 1481 0
      策划脚本/items/EquipAdvanced.xml

+ 4 - 0
工具库文件/JsonConfig.txt

@@ -44,6 +44,10 @@ items/Equipment.xlsx:TreasureEquip
 items/EquipSuits.xlsx:SuitList
 items/EquipSuits.xlsx:SuitConfig
 items/EquipSuits.xlsx:SuitEffects
+items/EquipAdvanced.xlsx:UpgradeEquip
+items/EquipAdvanced.xlsx:Zhanyao_title
+items/EquipAdvanced.xlsx:Kill
+items/EquipAdvanced.xlsx:Tianshu
 items/EquipmentUnique.xlsx:UniqueEquip
 items/EquipdituConfig.xlsx:EquipdituConfig
 items/ItemTypeConfig.xlsx:ItemIdConfig

+ 4 - 0
工具库文件/LuaConfig.txt

@@ -49,6 +49,10 @@ items/Equipment.xml:TreasureEquip:Code:Items
 items/EquipSuits.xml:SuitList::Items
 items/EquipSuits.xml:SuitConfig::Items
 items/EquipSuits.xml:SuitEffects::Items
+items/EquipAdvanced.xml:UpgradeEquip::Items
+items/EquipAdvanced.xml:Zhanyao_title::Items
+items/EquipAdvanced.xml:Kill::Items
+items/EquipAdvanced.xml:Tianshu::Items
 items/EquipmentUnique.xml:UniqueEquip:Code:Items
 items/EquipdituConfig.xml:EquipdituConfig:ID:Items
 items/ItemTypeConfig.xml:ItemIdConfig:TypeID

+ 1481 - 0
策划脚本/items/EquipAdvanced.xml

@@ -0,0 +1,1481 @@
+<?xml version="1.0"?>
+<?mso-application progid="Excel.Sheet"?>
+<Workbook xmlns="urn:schemas-microsoft-com:office:spreadsheet"
+ xmlns:o="urn:schemas-microsoft-com:office:office"
+ xmlns:x="urn:schemas-microsoft-com:office:excel"
+ xmlns:dt="uuid:C2F41010-65B3-11d1-A29F-00AA00C14882"
+ xmlns:ss="urn:schemas-microsoft-com:office:spreadsheet"
+ xmlns:html="http://www.w3.org/TR/REC-html40">
+ <DocumentProperties xmlns="urn:schemas-microsoft-com:office:office">
+  <Keywords>斩妖技能</Keywords>
+  <Created>2018-11-22T07:02:10Z</Created>
+  <Version>16.00</Version>
+ </DocumentProperties>
+ <CustomDocumentProperties xmlns="urn:schemas-microsoft-com:office:office">
+  <KSOProductBuildVer dt:dt="string">2052-11.1.0.8976</KSOProductBuildVer>
+ </CustomDocumentProperties>
+ <OfficeDocumentSettings xmlns="urn:schemas-microsoft-com:office:office">
+  <AllowPNG/>
+ </OfficeDocumentSettings>
+ <ExcelWorkbook xmlns="urn:schemas-microsoft-com:office:excel">
+  <ProtectStructure>False</ProtectStructure>
+  <ProtectWindows>False</ProtectWindows>
+ </ExcelWorkbook>
+ <Styles>
+  <Style ss:ID="Default" ss:Name="Normal">
+   <Alignment ss:Vertical="Center"/>
+   <Borders/>
+   <Font ss:FontName="宋体" x:CharSet="134" ss:Size="11" ss:Color="#000000"/>
+   <Interior/>
+   <NumberFormat/>
+   <Protection/>
+  </Style>
+  <Style ss:ID="s1" ss:Name="常规 2">
+   <Alignment ss:Vertical="Center"/>
+   <Borders/>
+   <Font ss:FontName="等线" x:CharSet="134" ss:Size="11" ss:Color="#000000"/>
+   <Interior/>
+   <NumberFormat/>
+   <Protection/>
+  </Style>
+ </Styles>
+ <Worksheet ss:Name="UpgradeEquip">
+  <Table ss:ExpandedColumnCount="15" ss:ExpandedRowCount="25" x:FullColumns="1"
+   x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="14.25">
+   <Row ss:AutoFitHeight="0" ss:Height="28.5">
+    <Cell><Data ss:Type="String">排序用</Data></Cell>
+    <Cell><Data ss:Type="String">专属职业</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;职业判断,不同职业提取不同属性,&#10;&#10;通用:0&#10;苍刃:1&#10;剑仙:3&#10;道灵:5</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">装备类型</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;装备类型ID&#10;&#10;印:21&#10;镜:22</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">装备代码</Data><Comment ss:Author="csz"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">csz:</Font></B><Font html:Size="9">&#10;关联装备表内的装备code&#10;&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">进阶等级</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">csz:&#10;装备的进阶等级</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">关联条件最大可升级</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;在当前进阶等级时,可升级的关联条件的最大等级</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">进阶属性激活</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;进阶等级达到条件时,可激活进阶套装属性&#10;&#10;0:不激活&#10;1:激活</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">进阶套装属性_1_苍刃</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;需要根据不同职业,提取不同的进阶属性配置&#10;1:苍刃&#10;3:剑仙&#10;5:道灵</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">进阶套装属性_3_剑仙</Data></Cell>
+    <Cell><Data ss:Type="String">进阶套装属性_5_道灵</Data></Cell>
+    <Cell><Data ss:Type="String">套装描述1_苍刃</Data><Comment ss:Author="作者"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">作者:</Font></B><Font html:Size="9">&#10;&#10;套装穿戴N件套后,激活的属性描述,要跟SuitConfig分页里的具体数值一样</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">套装描述3_剑仙</Data><Comment ss:Author="作者"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">作者:</Font></B><Font html:Size="9">&#10;&#10;套装穿戴N件套后,激活的属性描述,要跟SuitConfig分页里的具体数值一样</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">套装描述5_道灵</Data><Comment ss:Author="作者"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">作者:</Font></B><Font html:Size="9">&#10;&#10;套装穿戴N件套后,激活的属性描述,要跟SuitConfig分页里的具体数值一样</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">特效路径</Data></Cell>
+    <Cell><Data ss:Type="String">装备图标特效</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;装备在进阶到一定等阶后,激活相关特效表现</Font></ss:Data></Comment></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0" ss:Height="28.5">
+    <Cell><Data ss:Type="String">@remark</Data></Cell>
+    <Cell><Data ss:Type="String">ProId</Data></Cell>
+    <Cell><Data ss:Type="String">Type</Data></Cell>
+    <Cell><Data ss:Type="String">Code</Data></Cell>
+    <Cell><Data ss:Type="String">StarLevel</Data></Cell>
+    <Cell><Data ss:Type="String">Zhanyao_TitleLv</Data></Cell>
+    <Cell><Data ss:Type="String">ActivateCount</Data></Cell>
+    <Cell><Data ss:Type="String">AddNum_1</Data></Cell>
+    <Cell><Data ss:Type="String">AddNum_3</Data></Cell>
+    <Cell><Data ss:Type="String">AddNum_5</Data></Cell>
+    <Cell><Data ss:Type="String">_SuitDesc1</Data></Cell>
+    <Cell><Data ss:Type="String">_SuitDesc3</Data></Cell>
+    <Cell><Data ss:Type="String">_SuitDesc5</Data></Cell>
+    <Cell><Data ss:Type="String">_Path</Data></Cell>
+    <Cell><Data ss:Type="String">_EffectShow</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
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+    <Cell><Data ss:Type="Number">18000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill01</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击100级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖先锋</Data></Cell>
+    <Cell><Data ss:Type="Number">600</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">110</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">650</Data></Cell>
+    <Cell><Data ss:Type="Number">19500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill02</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击110级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖统领</Data></Cell>
+    <Cell><Data ss:Type="Number">800</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">110</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">700</Data></Cell>
+    <Cell><Data ss:Type="Number">21000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill02</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击110级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">5</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖校尉</Data></Cell>
+    <Cell><Data ss:Type="Number">1000</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">120</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">750</Data></Cell>
+    <Cell><Data ss:Type="Number">22500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill03</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击120级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖将军</Data></Cell>
+    <Cell><Data ss:Type="Number">1200</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">120</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">800</Data></Cell>
+    <Cell><Data ss:Type="Number">24000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill03</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击120级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">7</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖元帅</Data></Cell>
+    <Cell><Data ss:Type="Number">1400</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">130</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="Number">850</Data></Cell>
+    <Cell><Data ss:Type="Number">25500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill04</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击130级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">8</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖都督</Data></Cell>
+    <Cell><Data ss:Type="Number">1600</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">130</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="Number">900</Data></Cell>
+    <Cell><Data ss:Type="Number">27000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill04</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击130级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">9</Data></Cell>
+    <Cell><Data ss:Type="String">降妖大帝</Data></Cell>
+    <Cell><Data ss:Type="Number">1800</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">140</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="Number">950</Data></Cell>
+    <Cell><Data ss:Type="Number">28500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill05</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击140级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">10</Data></Cell>
+    <Cell><Data ss:Type="String">降妖天尊</Data></Cell>
+    <Cell><Data ss:Type="Number">2000</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">140</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="Number">1000</Data></Cell>
+    <Cell><Data ss:Type="Number">30000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill05</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击140级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">11</Data></Cell>
+    <Cell><Data ss:Type="String">猎妖学徒</Data></Cell>
+    <Cell><Data ss:Type="Number">2200</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">150</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="Number">1050</Data></Cell>
+    <Cell><Data ss:Type="Number">31500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill06</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击150级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">12</Data></Cell>
+    <Cell><Data ss:Type="String">猎妖义勇</Data></Cell>
+    <Cell><Data ss:Type="Number">2400</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">150</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="Number">1100</Data></Cell>
+    <Cell><Data ss:Type="Number">33000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill06</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击150级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖先锋</Data></Cell>
+    <Cell><Data ss:Type="Number">2600</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">160</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="Number">1150</Data></Cell>
+    <Cell><Data ss:Type="Number">34500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill07</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击160级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">14</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖统领</Data></Cell>
+    <Cell><Data ss:Type="Number">2800</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">160</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="Number">1200</Data></Cell>
+    <Cell><Data ss:Type="Number">36000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill07</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击160级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">15</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖校尉</Data></Cell>
+    <Cell><Data ss:Type="Number">3000</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">170</Data></Cell>
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="Number">1250</Data></Cell>
+    <Cell><Data ss:Type="Number">37500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill08</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击170级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">16</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖将军</Data></Cell>
+    <Cell><Data ss:Type="Number">3200</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">170</Data></Cell>
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="Number">1300</Data></Cell>
+    <Cell><Data ss:Type="Number">39000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill08</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击170级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">17</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖元帅</Data></Cell>
+    <Cell><Data ss:Type="Number">3400</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">180</Data></Cell>
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="Number">1350</Data></Cell>
+    <Cell><Data ss:Type="Number">40500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill09</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击180级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">18</Data></Cell>
+    <Cell><Data ss:Type="String">镇妖都督</Data></Cell>
+    <Cell><Data ss:Type="Number">3600</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">180</Data></Cell>
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="Number">1400</Data></Cell>
+    <Cell><Data ss:Type="Number">42000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill09</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击180级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">19</Data></Cell>
+    <Cell><Data ss:Type="String">降妖大帝</Data></Cell>
+    <Cell><Data ss:Type="Number">3800</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">190</Data></Cell>
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="Number">1450</Data></Cell>
+    <Cell><Data ss:Type="Number">43500</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill10</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击190级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">降妖天尊</Data></Cell>
+    <Cell><Data ss:Type="Number">4000</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">190</Data></Cell>
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="Number">1500</Data></Cell>
+    <Cell><Data ss:Type="Number">45000</Data></Cell>
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="String">ZhanYao_Skill10</Data></Cell>
+    <Cell><Data ss:Type="String">翻天印对妖物有克制作用,能发现怪物的弱点,攻击190级及以下等级的怪物时,有几率造成额外的暴击伤害</Data></Cell>
+   </Row>
+  </Table>
+<WorksheetOptions xmlns="urn:schemas-microsoft-com:office:excel"><Unsynced/> <FrozenNoSplit/> <SplitHorizontal>3</SplitHorizontal> <TopRowBottomPane>3</TopRowBottomPane> <SplitVertical>1</SplitVertical><LeftColumnRightPane>1</LeftColumnRightPane> <ActivePane>0</ActivePane>
+</WorksheetOptions>
+ </Worksheet>
+ <Worksheet ss:Name="Kill">
+  <Table ss:ExpandedColumnCount="7" ss:ExpandedRowCount="24" x:FullColumns="1"
+   x:FullRows="1" ss:DefaultColumnWidth="54"
+   ss:DefaultRowHeight="14.25">
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">进阶排序</Data></Cell>
+    <Cell><Data ss:Type="String">杀意等级</Data><Comment ss:Author="Windows User"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">从0阶开始</Font></B></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">成色</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">古今:&#10;和装备颜色区分相同</Font></B><Font html:Size="9">&#10;0:白色&#10;1: 蓝色&#10;2: 紫色&#10;3: 橙色&#10;4: 红色&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">升至本阶需杀意值</Data></Cell>
+    <Cell><Data ss:Type="String">基础属性</Data></Cell>
+    <Cell><Data ss:Type="String">杀意效果</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">100=1%伤害加成,在最外面乘&#10;杀意加成=(A杀意等级对应效果值-B杀意等级对应效果值)</Font></B></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">杀意技描述</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">UpOrder</Data></Cell>
+    <Cell><Data ss:Type="String">Name</Data></Cell>
+    <Cell><Data ss:Type="String">Qcolor</Data></Cell>
+    <Cell><Data ss:Type="String">KillExp</Data></Cell>
+    <Cell><Data ss:Type="String">Prop</Data></Cell>
+    <Cell><Data ss:Type="String">KillEffect</Data></Cell>
+    <Cell><Data ss:Type="String">_ZhanyaoDesc</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">NUMBER</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="String">基础杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="String">9:500:1</Data></Cell>
+    <Cell><Data ss:Type="Number">100</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="String">一阶杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">600</Data></Cell>
+    <Cell><Data ss:Type="String">9:600:1</Data></Cell>
+    <Cell><Data ss:Type="Number">200</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="String">二阶杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">1200</Data></Cell>
+    <Cell><Data ss:Type="String">9:700:1</Data></Cell>
+    <Cell><Data ss:Type="Number">300</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="String">三阶杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">1800</Data></Cell>
+    <Cell><Data ss:Type="String">9:800:1</Data></Cell>
+    <Cell><Data ss:Type="Number">400</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="String">四阶杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">2400</Data></Cell>
+    <Cell><Data ss:Type="String">9:900:1</Data></Cell>
+    <Cell><Data ss:Type="Number">500</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">5</Data></Cell>
+    <Cell><Data ss:Type="String">五阶杀意</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="Number">3000</Data></Cell>
+    <Cell><Data ss:Type="String">9:1000:1</Data></Cell>
+    <Cell><Data ss:Type="Number">600</Data></Cell>
+    <Cell><Data ss:Type="String">昆仑镜对其他人物有克制作用,能发现敌方的弱点,攻击杀意等级低于自身的角色时,可以获得额外的百分比伤害加成</Data></Cell>
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+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="String">六阶杀意</Data></Cell>
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+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">7</Data></Cell>
+    <Cell><Data ss:Type="String">七阶杀意</Data></Cell>
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+    <Cell><Data ss:Type="Number">4200</Data></Cell>
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+    <Cell><Data ss:Type="Number">800</Data></Cell>
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+    <Cell><Data ss:Type="String">八阶杀意</Data></Cell>
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+    <Cell><Data ss:Type="String">九阶杀意</Data></Cell>
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+    <Cell><Data ss:Type="String">十阶杀意</Data></Cell>
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+    <Cell><Data ss:Type="String">二十阶杀意</Data></Cell>
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+   x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">排序用</Data></Cell>
+    <Cell><Data ss:Type="String">装备类型</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9" html:Color="#000000">YLMFENG:</Font></B><Font html:Size="9" html:Color="#000000">&#10;装备类型ID&#10;&#10;天书:13</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">装备代码</Data><Comment ss:Author="csz"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">csz:</Font></B><Font html:Size="9">&#10;关联装备表内的装备code&#10;&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">绑定技能</Data></Cell>
+    <Cell><Data ss:Type="String">技能等级</Data></Cell>
+    <Cell><Data ss:Type="String">品阶描述</Data></Cell>
+    <Cell><Data ss:Type="String">技能描述</Data></Cell>
+    <Cell><Data ss:Type="String">共鸣描述</Data></Cell>
+    <Cell><Data ss:Type="String">特效路径</Data></Cell>
+    <Cell><Data ss:Type="String">装备图标特效</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0" ss:Height="14.25">
+    <Cell><Data ss:Type="String">@remark</Data></Cell>
+    <Cell><Data ss:Type="String">Type</Data></Cell>
+    <Cell><Data ss:Type="String">Code</Data></Cell>
+    <Cell><Data ss:Type="String">BindingSkill</Data></Cell>
+    <Cell><Data ss:Type="String">SkillLevel</Data></Cell>
+    <Cell><Data ss:Type="String">_StarDesc</Data></Cell>
+    <Cell><Data ss:Type="String">_SkillDesc</Data></Cell>
+    <Cell><Data ss:Type="String">_ResonaDesc</Data></Cell>
+    <Cell><Data ss:Type="String">_Path</Data></Cell>
+    <Cell><Data ss:Type="String">_EffectShow</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
+    <Cell><Data ss:Type="String">STRING</Data></Cell>
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+    <Cell><Data ss:Type="String">STRING</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
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+    <Cell><Data ss:Type="Number">90001</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
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+    <Cell><Data ss:Type="Number">90001</Data></Cell>
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+    <Cell><Data ss:Type="String">中品</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
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+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">天火一击:在对怪物战斗时,有概率可触发天火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">9</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">10009</Data></Cell>
+    <Cell><Data ss:Type="Number">90001</Data></Cell>
+    <Cell><Data ss:Type="Number">9</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">天火一击:在对怪物战斗时,有概率可触发天火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发天火攻击,则可获得共鸣加成,本次天火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">10</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20001</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
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+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20002</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">12</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20003</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20004</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">14</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20005</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">5</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">15</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20006</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">16</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20007</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">7</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">17</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20008</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">8</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">18</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">20009</Data></Cell>
+    <Cell><Data ss:Type="Number">90002</Data></Cell>
+    <Cell><Data ss:Type="Number">9</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">地火一击:在对怪物战斗时,有概率可触发地火技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发地火攻击,则可获得共鸣加成,本次地火一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">19</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30001</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">20</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30002</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">2</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">21</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30003</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">3</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">22</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30004</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">4</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">23</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30005</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">5</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">24</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30006</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">6</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">25</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30007</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">7</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">26</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30008</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">8</Data></Cell>
+    <Cell><Data ss:Type="String">中品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">27</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">30009</Data></Cell>
+    <Cell><Data ss:Type="Number">90003</Data></Cell>
+    <Cell><Data ss:Type="Number">9</Data></Cell>
+    <Cell><Data ss:Type="String">上品</Data></Cell>
+    <Cell><Data ss:Type="String">阳雷一击:在对怪物战斗时,有概率可触发阳雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阳雷攻击,则可获得共鸣加成,本次阳雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
+   </Row>
+   <Row ss:AutoFitHeight="0">
+    <Cell><Data ss:Type="Number">28</Data></Cell>
+    <Cell><Data ss:Type="Number">13</Data></Cell>
+    <Cell><Data ss:Type="Number">40001</Data></Cell>
+    <Cell><Data ss:Type="Number">90004</Data></Cell>
+    <Cell><Data ss:Type="Number">1</Data></Cell>
+    <Cell><Data ss:Type="String">下品</Data></Cell>
+    <Cell><Data ss:Type="String">阴雷一击:在对怪物战斗时,有概率可触发阴雷技能,对当前选中目标造成一次高额的普攻伤害,冷却时间90秒</Data></Cell>
+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
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+    <Cell><Data ss:Type="String">若在已获得灵宝套装技能的状态内,同时触发阴雷攻击,则可获得共鸣加成,本次阴雷一击的伤害将乘以灵宝技能的倍数</Data></Cell>
+    <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
+    <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
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