Ver Fonte

格式化表格

wangyh há 4 anos atrás
pai
commit
a945b5d23b

+ 67 - 198
策划脚本/config/GameConfig.xml

@@ -44,13 +44,10 @@
   <Table ss:ExpandedColumnCount="6" ss:ExpandedRowCount="608" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0" ss:StyleID="s1">
-    <Cell><Data ss:Type="String">功能模块</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;带@的程序无需解析,参考和注释用的</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">功能模块</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;带@的程序无需解析,参考和注释用的</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数定义</Data></Cell>
-    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">参数类型</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;这个字段是字符串类型,有些参数可能是数字,有些可能是字符串,所以程序处理的时候按这个类型进行转换</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参数类型</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;这个字段是字符串类型,有些参数可能是数字,有些可能是字符串,所以程序处理的时候按这个类型进行转换</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数值</Data></Cell>
     <Cell><Data ss:Type="String">备注</Data></Cell>
    </Row>
@@ -71,9 +68,7 @@
     <Cell ss:Index="2"><Data ss:Type="String">杀怪经验等级限定</Data></Cell>
     <Cell><Data ss:Type="String">Exp.Monster.LevelLimit</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">100</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">单:</Font></B><Font
-        html:Size="9">&#10; 修改这个字段为 30级 == 此字段修改权限以后需要经过数值的同意</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">100</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">单:</Font></B><Font html:Size="9">&#10; 修改这个字段为 30级 == 此字段修改权限以后需要经过数值的同意</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">击杀比玩家等级低X级的怪物,经验强制=1</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -713,11 +708,7 @@
     <Cell><Data ss:Type="String">Social.MaxFriendNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">50</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">可拥有好友的上限数量,</Font><B><Font html:Face="Arial"
-        x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">VIP</Font><Font
-        html:Face="微软雅黑" x:Family="Swiss" html:Size="9"
-        html:Color="#FFFFFF">可影响该值</Font></B></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">可拥有好友的上限数量,</Font><B><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">VIP</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">可影响该值</Font></B></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">仇敌上限</Data></Cell>
@@ -745,20 +736,14 @@
     <Cell><Data ss:Type="String">Social.FavorReduce</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">每</Font><Font html:Face="Arial" x:Family="Swiss"
-       html:Size="9" html:Color="#000000">24</Font><Font html:Face="微软雅黑"
-       x:Family="Swiss" html:Size="9" html:Color="#000000">小时亲密度衰减的值</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">每</Font><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#000000">24</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#000000">小时亲密度衰减的值</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="14.25">
     <Cell ss:Index="2"><Data ss:Type="String">关注数量</Data></Cell>
     <Cell><Data ss:Type="String">Social.FocusNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">10</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">关注好友获得</Font><Font html:Face="Arial" x:Family="Swiss"
-       html:Size="9" html:Color="#000000">BUFF</Font><Font html:Face="微软雅黑"
-       x:Family="Swiss" html:Size="9" html:Color="#000000">的数量</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">关注好友获得</Font><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#000000">BUFF</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#000000">的数量</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">推荐数量</Data></Cell>
@@ -975,9 +960,7 @@
     <Cell><Data ss:Type="String">PK.Killed.LostEquip.Denominator </Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">15000</Data></Cell>
-    <Cell><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#FF0000">爆身上装备的概率=PK值/这个参数。</Font><Font
-       html:Color="#000000">每次爆1件(程序写死即可)</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#FF0000">爆身上装备的概率=PK值/这个参数。</Font><Font html:Color="#000000">每次爆1件(程序写死即可)</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">爆身上装备的最大概率</Data></Cell>
@@ -1143,8 +1126,7 @@
     <Cell><Data ss:Type="String">mp1</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">pk默认设置</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0:自动反击&#10;1:自动逃走</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">pk默认设置</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0:自动反击&#10;1:自动逃走</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Auto.PK.Reaction</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
@@ -1237,8 +1219,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="String">寄卖行</Data></Cell>
-    <Cell><Data ss:Type="String">寄卖时长</Data><Comment ss:Author="zhenghai.li"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;小时&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">寄卖时长</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;小时&#10;</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.SellTime</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">24</Data></Cell>
@@ -1250,65 +1231,49 @@
     <Cell><Data ss:Type="Number">10</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">上架数目</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;可同时寄卖的数量</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">上架数目</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;可同时寄卖的数量</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.SellNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">托管费比例</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;托管费的比例 金币&#10;是物品卖出价格的5%</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">托管费比例</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;托管费的比例 金币&#10;是物品卖出价格的5%</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.Fee</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">佣金比例</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;钻石 卖出价格的10%</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">佣金比例</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;钻石 卖出价格的10%</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.Commission</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">10</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最低托管费</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;金币 最低的托管费</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最低托管费</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;金币 最低的托管费</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinFee</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">100</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最低佣金</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;钻石 最低的佣金</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最低佣金</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;钻石 最低的佣金</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinCommission</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最小价格</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最小价格</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinPrice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最大价格</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最大价格</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MaxPrice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">999999</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">默认寄卖行贩卖道具</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">默认寄卖行贩卖道具</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.DefaultItem</Data></Cell>
     <Cell><Data ss:Type="String">STRING</Data></Cell>
     <Cell><Data ss:Type="String">cash100</Data></Cell>
@@ -1381,9 +1346,7 @@
     <Cell><Data ss:Type="String">开启功能的任务ID</Data></Cell>
     <Cell><Data ss:Type="String">MagicRing.MissionID</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;2016.7.13 15:19&#10;陈绍治说改成和任务无关</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">0</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;2016.7.13 15:19&#10;陈绍治说改成和任务无关</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">接取该主线任务,后续击杀对应的怪物会获得精魄。(无论该任务是否存在身上,只要接到过,都会掉)</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -2516,9 +2479,7 @@
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">共享妖气返还分享者的比例</Data></Cell>
     <Cell><Data ss:Type="String">Yaoqi.shareBack</Data></Cell>
-    <Cell><Data ss:Type="String">NUMBER</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;万分比</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;万分比</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="Number">1000</Data></Cell>
     <Cell><Data ss:Type="String">玩家分享妖气,其他玩家吸收总额的百分比数值作为分享奖励</Data></Cell>
    </Row>
@@ -2541,13 +2502,9 @@
     <Cell><Data ss:Type="Number">5</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="14.25">
-    <Cell ss:Index="2"><Data ss:Type="String">分享妖气存在时间</Data><Comment
-      ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font
-         html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;毫秒</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">分享妖气存在时间</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;毫秒</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">ShareYaoQiTime</Data></Cell>
-    <Cell><Data ss:Type="String">NUMBER</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;毫秒</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">NUMBER</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;毫秒</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="Number">120</Data></Cell>
     <Cell><Data ss:Type="String">共享妖气存在的时间(s)</Data></Cell>
    </Row>
@@ -3017,9 +2974,7 @@
     <Cell ss:Index="2"><Data ss:Type="String">无双超神时间</Data></Cell>
     <Cell><Data ss:Type="String">AbyssMatchlessContinue</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">15</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;秒</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">15</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;秒</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">超神状态时间,秒</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -4195,10 +4150,7 @@
     <Cell><Data ss:Type="String">秒</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="14.25">
-    <Cell ss:Index="2"><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">禁地妖王即将离去,还剩</Font><Font
-       html:Face="Arial" x:Family="Swiss" html:Color="#000000">%s</Font><Font
-       html:Color="#000000">,请速速将其消灭!</Font></ss:Data></Cell>
+    <Cell ss:Index="2"><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">禁地妖王即将离去,还剩</Font><Font html:Face="Arial" x:Family="Swiss" html:Color="#000000">%s</Font><Font html:Color="#000000">,请速速将其消灭!</Font></ss:Data></Cell>
     <Cell><Data ss:Type="String">MapSpeBossEndTimeSec</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">30</Data></Cell>
@@ -4209,8 +4161,7 @@
     <Cell><Data ss:Type="String">战力屏蔽</Data></Cell>
     <Cell><Data ss:Type="String">ShieldID</Data></Cell>
     <Cell><Data ss:Type="String">STRING</Data></Cell>
-    <Cell><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">100,7,1001,10,401</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">100,7,1001,10,401</Font></ss:Data></Cell>
     <Cell><Data ss:Type="String">渠道号 空着不填表示 没有渠道屏蔽战力</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -4289,25 +4240,14 @@
   <Table ss:ExpandedColumnCount="9" ss:ExpandedRowCount="671" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="14.25">
    <Row ss:AutoFitHeight="0" ss:Height="24">
-    <Cell><Data ss:Type="String">消息ID</Data><Comment ss:Author="PC"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">PC:</Font></B><Font
-        html:Size="9">&#10;客户端通用提示&#10;&#10; * 代码内部定义 : [0, 600),&#10;&#10; * 特殊功能 : [600, 700)&#10;&#10; * 登录服:[700, 1000]&#10;&#10; * 游戏: [1000, 9999)&#10;&#10;特殊:&#10;编辑器消息推送,发送系统消息,结构为:Notice.Msg|MsgId|参数1.参数2.参数3</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">消息ID</Data><Comment ss:Author="PC"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">PC:</Font></B><Font html:Size="9">&#10;客户端通用提示&#10;&#10; * 代码内部定义 : [0, 600),&#10;&#10; * 特殊功能 : [600, 700)&#10;&#10; * 登录服:[700, 1000]&#10;&#10; * 游戏: [1000, 9999)&#10;&#10;特殊:&#10;编辑器消息推送,发送系统消息,结构为:Notice.Msg|MsgId|参数1.参数2.参数3</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数分类</Data></Cell>
     <Cell><Data ss:Type="String">是否是响应错误码(1是,0否)</Data></Cell>
-    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">通知类型</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;1.普通提示,如等级不足,银两不足&#10;2.滚动跑马灯&#10;3.美术字体,显示在固定场景HUD特定区域,不可同时显示多条,后一条会直接顶替掉前一条如须弥洞倒计时&#10;4.特效字体,显示在固定场景HUD特定区域</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">额外显示在哪个频道</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:&#10;0.不额外显示(不填)</Font></B><Font
-        html:Size="9">&#10;1:世界&#10;2:工会|盟友&#10;&#10;3:队伍&#10;4:私聊&#10;5:跨服&#10;6:道友&#10;7:系统&#10;8:喇叭&#10;9:队伍喊话|招募&#10;&#10;目前规划通知提示,只会额外在世界或者系统显示</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">是否需要参数</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;1 有参数&#10;0 没参数</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">消息内容</Data><Comment ss:Author="YLMFENG"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font
-        html:Size="9">&#10;当此处为4的时候,填effcetconfig中对应特效的id</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">通知类型</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;1.普通提示,如等级不足,银两不足&#10;2.滚动跑马灯&#10;3.美术字体,显示在固定场景HUD特定区域,不可同时显示多条,后一条会直接顶替掉前一条如须弥洞倒计时&#10;4.特效字体,显示在固定场景HUD特定区域</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">额外显示在哪个频道</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:&#10;0.不额外显示(不填)</Font></B><Font html:Size="9">&#10;1:世界&#10;2:工会|盟友&#10;&#10;3:队伍&#10;4:私聊&#10;5:跨服&#10;6:道友&#10;7:系统&#10;8:喇叭&#10;9:队伍喊话|招募&#10;&#10;目前规划通知提示,只会额外在世界或者系统显示</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">是否需要参数</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;1 有参数&#10;0 没参数</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">消息内容</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font html:Size="9">&#10;当此处为4的时候,填effcetconfig中对应特效的id</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">备注</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="13.5">
@@ -4828,9 +4768,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">1027</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">仙盟</Font><Font html:Face="Arial" x:Family="Swiss"
-       html:Color="#000000">Boss</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">仙盟</Font><Font html:Face="Arial" x:Family="Swiss" html:Color="#000000">Boss</Font></ss:Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="String">GuildBoss.Notice1</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
@@ -7186,9 +7124,7 @@
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="16.5">
     <Cell><Data ss:Type="Number">1289</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">roll</Font><Font html:Face="微软雅黑"
-       x:Family="Swiss" html:Color="#000000">点/竞价</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">roll</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Color="#000000">点/竞价</Font></ss:Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="String">TeamThrowPoint</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
@@ -9969,13 +9905,7 @@
     <Cell><Data ss:Type="Number">2</Data></Cell>
     <Cell><Data ss:Type="Number">7</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#333333">击败</Font><Font
-       html:Face="Segoe UI" x:Family="Swiss" html:Color="#333333">%s</Font><Font
-       html:Color="#333333">据点妖异,</Font><Font html:Face="Segoe UI"
-       x:Family="Swiss" html:Color="#333333">%s</Font><Font html:Color="#333333">分钟后将天降特殊福娃</Font><Font
-       html:Face="Segoe UI" x:Family="Swiss" html:Color="#333333">%s</Font><Font
-       html:Color="#333333">个</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#333333">击败</Font><Font html:Face="Segoe UI" x:Family="Swiss" html:Color="#333333">%s</Font><Font html:Color="#333333">据点妖异,</Font><Font html:Face="Segoe UI" x:Family="Swiss" html:Color="#333333">%s</Font><Font html:Color="#333333">分钟后将天降特殊福娃</Font><Font html:Face="Segoe UI" x:Family="Swiss" html:Color="#333333">%s</Font><Font html:Color="#333333">个</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">1596</Data></Cell>
@@ -10402,9 +10332,7 @@
   <Table ss:ExpandedColumnCount="4" ss:ExpandedRowCount="774" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="String">消息ID</Data><Comment ss:Author="PC"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">PC:</Font></B><Font
-        html:Size="9">&#10;客户端通用提示&#10;&#10; * 代码内部定义 : [0, 600),&#10;&#10; * 特殊功能 : [600, 700)&#10;&#10; * 登录服:[700, 1000]&#10;&#10; * 游戏: [1000, 9999)&#10;&#10;特殊:&#10;编辑器消息推送,发送系统消息,结构为:Notice.Msg|MsgId|参数1.参数2.参数3</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">消息ID</Data><Comment ss:Author="PC"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">PC:</Font></B><Font html:Size="9">&#10;客户端通用提示&#10;&#10; * 代码内部定义 : [0, 600),&#10;&#10; * 特殊功能 : [600, 700)&#10;&#10; * 登录服:[700, 1000]&#10;&#10; * 游戏: [1000, 9999)&#10;&#10;特殊:&#10;编辑器消息推送,发送系统消息,结构为:Notice.Msg|MsgId|参数1.参数2.参数3</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数名称</Data></Cell>
     <Cell><Data ss:Type="String">显示内容</Data></Cell>
     <Cell><Data ss:Type="String">参数分类</Data></Cell>
@@ -15034,19 +14962,15 @@
   <Table ss:ExpandedColumnCount="9" ss:ExpandedRowCount="10" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="String">货币类型</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0-基础货币&#10;1-功能货币</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">货币类型</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0-基础货币&#10;1-功能货币</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">货币代码</Data></Cell>
     <Cell><Data ss:Type="String">货币名称</Data></Cell>
-    <Cell><Data ss:Type="String">是否跳转</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0-不跳转&#10;1-跳转,需填写跳转标识</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">是否跳转</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0-不跳转&#10;1-跳转,需填写跳转标识</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">跳转标识</Data></Cell>
     <Cell><Data ss:Type="String">简介</Data></Cell>
     <Cell><Data ss:Type="String">来源</Data></Cell>
-    <Cell><Data ss:Type="String">来源开启条件</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;用于功能系统未开放时显示该来源的开启条件</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">图标</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;需填写完整相对路径</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">来源开启条件</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;用于功能系统未开放时显示该来源的开启条件</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">图标</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;需填写完整相对路径</Font></ss:Data></Comment></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:StyleID="s1">
     <Cell><Data ss:Type="String">Type</Data></Cell>
@@ -15107,13 +15031,10 @@
   <Table ss:ExpandedColumnCount="6" ss:ExpandedRowCount="482" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="String">功能模块</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;带@的程序无需解析,参考和注释用的</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">功能模块</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;带@的程序无需解析,参考和注释用的</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数定义</Data></Cell>
-    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">参数类型</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;这个字段是字符串类型,有些参数可能是数字,有些可能是字符串,所以程序处理的时候按这个类型进行转换</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参数名称</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;填写字符串,供程序做参数关键字;唯一性</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参数类型</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">陈绍治:&#10;&#10;这个字段是字符串类型,有些参数可能是数字,有些可能是字符串,所以程序处理的时候按这个类型进行转换</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">参数值</Data></Cell>
     <Cell><Data ss:Type="String">备注</Data></Cell>
    </Row>
@@ -15272,15 +15193,11 @@
     <Cell><Data ss:Type="String">每次膜拜给10000金币</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">单人</Font><Font
-       html:Face="新細明體" x:Family="Roman" html:Color="#000000">复活卷</Font></ss:Data></Cell>
+    <Cell ss:Index="2"><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">单人</Font><Font html:Face="新細明體" x:Family="Roman" html:Color="#000000">复活卷</Font></ss:Data></Cell>
     <Cell><Data ss:Type="String">resurgence</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">10301</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">单人</Font><Font html:Face="新細明體"
-       x:Family="Roman" html:Color="#000000">复活卷</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">单人</Font><Font html:Face="新細明體" x:Family="Roman" html:Color="#000000">复活卷</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">群体复活卷</Data></Cell>
@@ -15707,9 +15624,7 @@
     <Cell ss:Index="2"><Data ss:Type="String">强化大于等于该品质图标有特效</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.Effect.Qcolor</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
     <Cell ss:MergeDown="1"><Data ss:Type="String">紫色品质以上装备强化至+10以上,在3D小人周围该装备图标上播</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -15828,9 +15743,7 @@
     <Cell ss:Index="2"><Data ss:Type="String">重置该品质及以上的精炼属性需弹窗确认</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.Refine.ConfirmQColor</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="27">
     <Cell ss:Index="2"><Data ss:Type="String">装备精炼/重铸属性数值的下限缩放比例</Data></Cell>
@@ -15844,9 +15757,7 @@
     <Cell><Data ss:Type="String">可装备升级的装备品质</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.LvUp.QColor</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;橙色</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;橙色</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">大于等于该品质的装备可升级</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -15854,9 +15765,7 @@
     <Cell><Data ss:Type="String">可装备进阶的装备品质</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.Upgrade.QColor</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;橙色</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;橙色</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">大于等于该品质的装备可进阶</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="27">
@@ -15864,36 +15773,28 @@
     <Cell><Data ss:Type="String">合成的物品播走马灯的品质</Data></Cell>
     <Cell><Data ss:Type="String">Item.Qcolor.Combine.Notice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;紫色</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">合成的物品品质高于这个数字即播走马灯</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">升级播走马灯的穿着等级</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.UpLevel.LevelUp.Notice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;神赐三阶</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">3</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;神赐三阶</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">升级后的装备穿着等级大于等于这个数字即播走马灯</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">进阶播走马灯的品质</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.Qcolor.Upgrade.Notice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">5</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;红装</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">5</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;红装</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">进阶后的装备品质大于等于这个数字即播走马灯</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">制作播走马灯的品质</Data></Cell>
     <Cell><Data ss:Type="String">Equipment.Qcolor.Make.Notice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;橙装</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">4</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;橙装</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">制作后的装备品质大于等于这个数字即播走马灯</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
@@ -16118,11 +16019,7 @@
     <Cell><Data ss:Type="String">Social.MaxFriendNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">100</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">可拥有好友的上限数量,</Font><B><Font html:Face="Arial"
-        x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">VIP</Font><Font
-        html:Face="微软雅黑" x:Family="Swiss" html:Size="9"
-        html:Color="#FFFFFF">可影响该值</Font></B></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">可拥有好友的上限数量,</Font><B><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">VIP</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#FFFFFF">可影响该值</Font></B></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">仇敌上限</Data></Cell>
@@ -16150,20 +16047,14 @@
     <Cell><Data ss:Type="String">Social.FavorReduce</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">每</Font><Font html:Face="Arial" x:Family="Swiss"
-       html:Size="9" html:Color="#000000">24</Font><Font html:Face="微软雅黑"
-       x:Family="Swiss" html:Size="9" html:Color="#000000">小时亲密度衰减的值</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">每</Font><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#000000">24</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#000000">小时亲密度衰减的值</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="14.25">
     <Cell ss:Index="2"><Data ss:Type="String">关注数量</Data></Cell>
     <Cell><Data ss:Type="String">Social.FocusNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">10</Data></Cell>
-    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font
-       html:Color="#000000">关注好友获得</Font><Font html:Face="Arial" x:Family="Swiss"
-       html:Size="9" html:Color="#000000">BUFF</Font><Font html:Face="微软雅黑"
-       x:Family="Swiss" html:Size="9" html:Color="#000000">的数量</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#000000">关注好友获得</Font><Font html:Face="Arial" x:Family="Swiss" html:Size="9" html:Color="#000000">BUFF</Font><Font html:Face="微软雅黑" x:Family="Swiss" html:Size="9" html:Color="#000000">的数量</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">推荐数量</Data></Cell>
@@ -16406,9 +16297,7 @@
     <Cell><Data ss:Type="String">PK.Killed.LostEquip.Denominator </Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">15000</Data></Cell>
-    <Cell><ss:Data ss:Type="String"
-      xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#FF0000">爆身上装备的概率=PK值/这个参数。</Font><Font
-       html:Color="#000000">每次爆1件(程序写死即可)</Font></ss:Data></Cell>
+    <Cell><ss:Data ss:Type="String" xmlns="http://www.w3.org/TR/REC-html40"><Font html:Color="#FF0000">爆身上装备的概率=PK值/这个参数。</Font><Font html:Color="#000000">每次爆1件(程序写死即可)</Font></ss:Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell ss:Index="2"><Data ss:Type="String">爆身上装备的最大概率</Data></Cell>
@@ -16814,8 +16703,7 @@
     <Cell><Data ss:Type="String">mp1</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">pk默认设置</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0:自动反击&#10;1:自动逃走</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">pk默认设置</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">施轶:&#10;0:自动反击&#10;1:自动逃走</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Auto.PK.Reaction</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
@@ -16894,8 +16782,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="String">寄卖行</Data></Cell>
-    <Cell><Data ss:Type="String">寄卖时长</Data><Comment ss:Author="zhenghai.li"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;小时&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">寄卖时长</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;小时&#10;</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.SellTime</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">24</Data></Cell>
@@ -16907,65 +16794,49 @@
     <Cell><Data ss:Type="Number">10</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">上架数目</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;可同时寄卖的数量</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">上架数目</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;可同时寄卖的数量</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.SellNum</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">托管费比例</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;托管费的比例 金币&#10;是物品卖出价格的5%</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">托管费比例</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;托管费的比例 金币&#10;是物品卖出价格的5%</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.Fee</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">5</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">佣金比例</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;钻石 卖出价格的10%</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">佣金比例</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;钻石 卖出价格的10%</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.Commission</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">10</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最低托管费</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;金币 最低的托管费</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最低托管费</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;金币 最低的托管费</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinFee</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">100</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最低佣金</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;钻石 最低的佣金</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最低佣金</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;钻石 最低的佣金</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinCommission</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最小价格</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最小价格</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MinPrice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">最大价格</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">最大价格</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.MaxPrice</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
     <Cell><Data ss:Type="Number">999999</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell ss:Index="2"><Data ss:Type="String">默认寄卖行贩卖道具</Data><Comment
-      ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font
-        html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
+    <Cell ss:Index="2"><Data ss:Type="String">默认寄卖行贩卖道具</Data><Comment ss:Author="zhenghai.li"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">zhenghai.li:&#10;寄卖最大价格数量 钻石</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Consignment.DefaultItem</Data></Cell>
     <Cell><Data ss:Type="String">STRING</Data></Cell>
     <Cell><Data ss:Type="String">cash100</Data></Cell>
@@ -17038,9 +16909,7 @@
     <Cell><Data ss:Type="String">开启功能的任务ID</Data></Cell>
     <Cell><Data ss:Type="String">MagicRing.MissionID</Data></Cell>
     <Cell><Data ss:Type="String">NUMBER</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font
-        html:Size="9">&#10;2016.7.13 15:19&#10;陈绍治说改成和任务无关</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="Number">0</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">施轶:</Font></B><Font html:Size="9">&#10;2016.7.13 15:19&#10;陈绍治说改成和任务无关</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">接取该主线任务,后续击杀对应的怪物会获得精魄。(无论该任务是否存在身上,只要接到过,都会掉)</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">

+ 1 - 3
策划脚本/cross/FengShenImage.xml

@@ -114,9 +114,7 @@
     <Cell><Data ss:Type="String">说明</Data></Cell>
     <Cell><Data ss:Type="String">称号信息</Data></Cell>
     <Cell><Data ss:Type="String">路点</Data></Cell>
-    <Cell><Data ss:Type="String">角度</Data><Comment
-      ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font
-         html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;角度公式&#10;参数*弧度值(57.295)+90=呈现角度</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">角度</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;角度公式&#10;参数*弧度值(57.295)+90=呈现角度</Font></ss:Data></Comment></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:Height="14.25">
     <Cell><Data ss:Type="String">Id</Data></Cell>

Diff do ficheiro suprimidas por serem muito extensas
+ 220 - 431
策划脚本/functions/OpenLv.xml


Diff do ficheiro suprimidas por serem muito extensas
+ 128 - 268
策划脚本/items/EquipWingRune.xml


Diff do ficheiro suprimidas por serem muito extensas
+ 130 - 299
策划脚本/items/MagicAffix.xml


Diff do ficheiro suprimidas por serem muito extensas
+ 91 - 273
策划脚本/items/Tc.xml


Diff do ficheiro suprimidas por serem muito extensas
+ 290 - 681
策划脚本/map/MapData.xml


+ 101 - 230
策划脚本/monster/RefreshEvent.xml

@@ -44,64 +44,29 @@
   <Table ss:ExpandedColumnCount="23" ss:ExpandedRowCount="67" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0" ss:Height="28.5" ss:StyleID="s1">
-    <Cell><Data ss:Type="String">序列ID</Data><Comment ss:Author="刘琦"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font
-        html:Size="9">&#10;怪物刷新时间的流水号ID&#10;第一位表示所需刷新的场景&#10;1=地宫&#10;2=连服&#10;3=世界BOSS</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;此处填写需要刷新的特殊怪物的场景ID</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">序列ID</Data><Comment ss:Author="刘琦"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font html:Size="9">&#10;怪物刷新时间的流水号ID&#10;第一位表示所需刷新的场景&#10;1=地宫&#10;2=连服&#10;3=世界BOSS</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;此处填写需要刷新的特殊怪物的场景ID</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">怪物路点</Data></Cell>
     <Cell><Data ss:Type="String">地图名称</Data></Cell>
-    <Cell><Data ss:Type="String">刷新点名称</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;战斗编辑器的场景配置中该BOSS所需要出生的刷新点名称&#10;(用Region做)</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS起始刷新时间</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;Boss每天这个时间点开始出现,这个时间点Boss会立即出现</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS结束刷新时间</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;Boss每天这个时间点后,不再刷新,也就是死了不会再出现了</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">刷新间隔</Data><Comment ss:Author="刘琦"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font
-        html:Size="9">&#10;怪物刷新的间隔&#10;单位:分钟&#10;&#10;注:&#10;1.该间隔需要在该刷新点的BOSS死亡后,才开始重新计时;&#10;&#10;2.刷新间隔计算时需要判断是否在常量表中的Monster.Boss.RebornTime的时间区间内,如果超过该区间,当前不刷新,在RebornBeginTime时立即刷新</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">怪物ID</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;填写monster表中的唯一ID</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">刷新点名称</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;战斗编辑器的场景配置中该BOSS所需要出生的刷新点名称&#10;(用Region做)</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS起始刷新时间</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;Boss每天这个时间点开始出现,这个时间点Boss会立即出现</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS结束刷新时间</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;Boss每天这个时间点后,不再刷新,也就是死了不会再出现了</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">刷新间隔</Data><Comment ss:Author="刘琦"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font html:Size="9">&#10;怪物刷新的间隔&#10;单位:分钟&#10;&#10;注:&#10;1.该间隔需要在该刷新点的BOSS死亡后,才开始重新计时;&#10;&#10;2.刷新间隔计算时需要判断是否在常量表中的Monster.Boss.RebornTime的时间区间内,如果超过该区间,当前不刷新,在RebornBeginTime时立即刷新</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">怪物ID</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;填写monster表中的唯一ID</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">怪物名称</Data></Cell>
-    <Cell><Data ss:Type="String">是否广播</Data><Comment ss:Author="刘琦"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font
-        html:Size="9">&#10;判断服务器是否发送跑马灯广播&#10;0=不广播&#10;1=广播&#10;不填视为0</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">初始模型</Data><Comment ss:Author="高鹏"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;宠物最初始的模型名称&#10;&#10;注意,因为宠物的模型都是重用怪物的,因此这里需要填写和怪物一致的资源;除非这个宠物模型不重用怪物的</Font></ss:Data></Comment><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
-    <Cell><Data ss:Type="String">模型缩放倍数</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;百分比,填65表示初始模型*0.65&#10;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-&#10;&#10;此处仅模型缩放用,与模型匹配的特效的大小缩放,需要在编辑器里手动一一配置。&#10;故此处有变动的话,需要在编辑器里同步修改特效大小。通知我!!</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">模型高度偏移</Data><Comment ss:Author="朱晶晶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;之前模型过大时有填-0.66</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">击杀掉落预览</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;多个道具用;分隔。仅用做掉落展示用</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">参与掉落预览及奖励</Data><Comment ss:Author="Capsule"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Capsule:</Font></B><Font
-        html:Size="9">&#10;配置方式同前面的droppre,该字段表示参与击杀的玩家获得奖励</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS描述</Data><Comment ss:Author="Capsule"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Capsule:</Font></B><Font
-        html:Size="9">&#10;一段描述性质的文本</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">背景贴图</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:领主信息条背景图片&#10;</Font></B><Font
-        html:Size="9">路径dynamic_n\dungeonsbanner</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS贴图</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;路径dynamic_n\dungeon</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">开放日期</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;0=每日&#10;1~7分别表示周一~周日,多个日期用;间隔</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">集合页签</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;相同类型归纳在同一个页签下</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">功能定位</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;1= 击杀领主活动和击杀boss类型任务&#10;2= 怪物攻城活动</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">排序</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;1= 击杀领主活动和击杀boss类型任务&#10;2= 怪物攻城活动</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">是否广播</Data><Comment ss:Author="刘琦"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font html:Size="9">&#10;判断服务器是否发送跑马灯广播&#10;0=不广播&#10;1=广播&#10;不填视为0</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">初始模型</Data><Comment ss:Author="高鹏"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;宠物最初始的模型名称&#10;&#10;注意,因为宠物的模型都是重用怪物的,因此这里需要填写和怪物一致的资源;除非这个宠物模型不重用怪物的</Font></ss:Data></Comment><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">模型缩放倍数</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;百分比,填65表示初始模型*0.65&#10;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-&#10;&#10;此处仅模型缩放用,与模型匹配的特效的大小缩放,需要在编辑器里手动一一配置。&#10;故此处有变动的话,需要在编辑器里同步修改特效大小。通知我!!</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">模型高度偏移</Data><Comment ss:Author="朱晶晶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;之前模型过大时有填-0.66</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">击杀掉落预览</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;多个道具用;分隔。仅用做掉落展示用</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">参与掉落预览及奖励</Data><Comment ss:Author="Capsule"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Capsule:</Font></B><Font html:Size="9">&#10;配置方式同前面的droppre,该字段表示参与击杀的玩家获得奖励</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS描述</Data><Comment ss:Author="Capsule"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Capsule:</Font></B><Font html:Size="9">&#10;一段描述性质的文本</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">背景贴图</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:领主信息条背景图片&#10;</Font></B><Font html:Size="9">路径dynamic_n\dungeonsbanner</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS贴图</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;路径dynamic_n\dungeon</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">开放日期</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;0=每日&#10;1~7分别表示周一~周日,多个日期用;间隔</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">集合页签</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;相同类型归纳在同一个页签下</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">功能定位</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;1= 击杀领主活动和击杀boss类型任务&#10;2= 怪物攻城活动</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">排序</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;1= 击杀领主活动和击杀boss类型任务&#10;2= 怪物攻城活动</Font></ss:Data></Comment></Cell>
    </Row>
    <Row ss:AutoFitHeight="0" ss:StyleID="s1">
     <Cell><Data ss:Type="String">ID</Data></Cell>
@@ -165,8 +130,7 @@
     <Cell><Data ss:Type="Number">30046</Data></Cell>
     <Cell><Data ss:Type="String">昼·影将军</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingjiangjun_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingjiangjun_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-3.5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -190,8 +154,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -212,8 +175,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -234,8 +196,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -256,8 +217,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -278,8 +238,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -300,8 +259,7 @@
     <Cell><Data ss:Type="Number">30047</Data></Cell>
     <Cell><Data ss:Type="String">昼·白夕若</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_baiqianji_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_baiqianji_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-3.3</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -325,8 +283,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -347,8 +304,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -369,8 +325,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -391,8 +346,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -413,8 +367,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -435,8 +388,7 @@
     <Cell><Data ss:Type="Number">10260</Data></Cell>
     <Cell><Data ss:Type="String">昼·沙将军</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">1.9</Data></Cell>
     <Cell><Data ss:Type="Number">-3.8</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -460,8 +412,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -482,8 +433,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -504,8 +454,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -526,8 +475,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -548,8 +496,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -570,8 +517,7 @@
     <Cell><Data ss:Type="Number">30048</Data></Cell>
     <Cell><Data ss:Type="String">昼·青坊主</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_huowuyin_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_huowuyin_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.2000000000000002</Data></Cell>
     <Cell><Data ss:Type="Number">-3.5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -595,8 +541,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -617,8 +562,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -639,8 +583,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -661,8 +604,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -683,8 +625,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -705,8 +646,7 @@
     <Cell><Data ss:Type="Number">30046</Data></Cell>
     <Cell><Data ss:Type="String">夜·影将军</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingjiangjun_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingjiangjun_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-3.5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -730,8 +670,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -752,8 +691,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -774,8 +712,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -796,8 +733,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -818,8 +754,7 @@
     <Cell><Data ss:Type="Number">30058</Data></Cell>
     <Cell><Data ss:Type="String">影妖兵</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_yingyaobing_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3.5</Data></Cell>
     <Cell><Data ss:Type="Number">-5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -840,8 +775,7 @@
     <Cell><Data ss:Type="Number">30047</Data></Cell>
     <Cell><Data ss:Type="String">夜·白夕若</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_baiqianji_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_baiqianji_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-3.3</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -865,8 +799,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -887,8 +820,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -909,8 +841,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -931,8 +862,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -953,8 +883,7 @@
     <Cell><Data ss:Type="Number">30059</Data></Cell>
     <Cell><Data ss:Type="String">魔化狐妖</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_xiaohuli_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -975,8 +904,7 @@
     <Cell><Data ss:Type="Number">10260</Data></Cell>
     <Cell><Data ss:Type="String">夜·沙将军</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.2999999999999998</Data></Cell>
     <Cell><Data ss:Type="Number">-3.8</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1000,8 +928,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1022,8 +949,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1044,8 +970,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1066,8 +991,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1088,8 +1012,7 @@
     <Cell><Data ss:Type="Number">30060</Data></Cell>
     <Cell><Data ss:Type="String">魔化沙玛</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shama_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1110,8 +1033,7 @@
     <Cell><Data ss:Type="Number">30048</Data></Cell>
     <Cell><Data ss:Type="String">夜·青坊主</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">mon_huowuyin_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_huowuyin_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.2000000000000002</Data></Cell>
     <Cell><Data ss:Type="Number">-3.5</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1135,8 +1057,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1157,8 +1078,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1179,8 +1099,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1201,8 +1120,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1223,8 +1141,7 @@
     <Cell><Data ss:Type="Number">30049</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_jiuliguiwu_01</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">cash;gold;vmate6</Data></Cell>
@@ -1244,8 +1161,7 @@
     <Cell><Data ss:Type="Number">30037</Data></Cell>
     <Cell><Data ss:Type="String">邪教信男·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1263,8 +1179,7 @@
     <Cell><Data ss:Type="Number">30037</Data></Cell>
     <Cell><Data ss:Type="String">邪教信男·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1282,8 +1197,7 @@
     <Cell><Data ss:Type="Number">30038</Data></Cell>
     <Cell><Data ss:Type="String">影妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1301,8 +1215,7 @@
     <Cell><Data ss:Type="Number">30038</Data></Cell>
     <Cell><Data ss:Type="String">影妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1320,8 +1233,7 @@
     <Cell><Data ss:Type="Number">30039</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1339,8 +1251,7 @@
     <Cell><Data ss:Type="Number">30039</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1358,8 +1269,7 @@
     <Cell><Data ss:Type="Number">30040</Data></Cell>
     <Cell><Data ss:Type="String">狱妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1377,8 +1287,7 @@
     <Cell><Data ss:Type="Number">30040</Data></Cell>
     <Cell><Data ss:Type="String">狱妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1396,8 +1305,7 @@
     <Cell><Data ss:Type="Number">30039</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1415,8 +1323,7 @@
     <Cell><Data ss:Type="Number">30039</Data></Cell>
     <Cell><Data ss:Type="String">九黎鬼巫·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1434,8 +1341,7 @@
     <Cell><Data ss:Type="Number">30041</Data></Cell>
     <Cell><Data ss:Type="String">骷髅豺狼·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1453,8 +1359,7 @@
     <Cell><Data ss:Type="Number">30041</Data></Cell>
     <Cell><Data ss:Type="String">骷髅豺狼·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1472,8 +1377,7 @@
     <Cell><Data ss:Type="Number">30043</Data></Cell>
     <Cell><Data ss:Type="String">水妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1491,8 +1395,7 @@
     <Cell><Data ss:Type="Number">30043</Data></Cell>
     <Cell><Data ss:Type="String">水妖·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1510,8 +1413,7 @@
     <Cell><Data ss:Type="Number">30045</Data></Cell>
     <Cell><Data ss:Type="String">石幽灵·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1529,8 +1431,7 @@
     <Cell><Data ss:Type="Number">30045</Data></Cell>
     <Cell><Data ss:Type="String">石幽灵·稀有</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell
-      ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">mon_shajiangjun_02</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2.5</Data></Cell>
     <Cell><Data ss:Type="Number">-4</Data></Cell>
     <Cell><Data ss:Type="String">gold;vmate6;vmate8</Data></Cell>
@@ -1597,54 +1498,29 @@
   <Table ss:ExpandedColumnCount="26" ss:ExpandedRowCount="183" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="14.25">
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="String">怪物ID</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;填写monster表中的唯一ID</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">怪物ID</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;填写monster表中的唯一ID</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">怪物名称</Data></Cell>
     <Cell><Data ss:Type="String">地图名称</Data></Cell>
     <Cell><Data ss:Type="String">等级</Data></Cell>
     <Cell><Data ss:Type="String">序列ID</Data></Cell>
-    <Cell><Data ss:Type="String">BOSS展示分类</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;用于客户端分辨可斩杀中不同地方的同一个BOSS。即如果BOSS数据全部一样,只是刷新地点不同,则两个刷新地点此项数值设置成一样。&#10;</Font><Font
-        html:Size="9" html:Color="#FF0000">***仅野外领主,幻境领主,领主之家3个地方的BOSS需要用到此参数***</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">服务器标记1</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;用于服务器标识,boss为个人副本boss,不是全服boss。&#10;0:世界boss&#10;1:个人boss&#10;2; 刷新机制同0,额外需要在寻妖中可以展示&#10;&#10;</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">服务器标记2</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;特殊boss刷新机制,随机刷新,没有则空:&#10;用于服务器标识,M;X,Y,Z&#10;M代表主boss刷新概率,X,Y,Z为剩余三个随机怪的ID(平分剩余概率)</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS展示分类</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;用于客户端分辨可斩杀中不同地方的同一个BOSS。即如果BOSS数据全部一样,只是刷新地点不同,则两个刷新地点此项数值设置成一样。&#10;</Font><Font html:Size="9" html:Color="#FF0000">***仅野外领主,幻境领主,领主之家3个地方的BOSS需要用到此参数***</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">服务器标记1</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;用于服务器标识,boss为个人副本boss,不是全服boss。&#10;0:世界boss&#10;1:个人boss&#10;2; 刷新机制同0,额外需要在寻妖中可以展示&#10;&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">服务器标记2</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;特殊boss刷新机制,随机刷新,没有则空:&#10;用于服务器标识,M;X,Y,Z&#10;M代表主boss刷新概率,X,Y,Z为剩余三个随机怪的ID(平分剩余概率)</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">怪物路点</Data></Cell>
-    <Cell><Data ss:Type="String">刷新点名称</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">沈新:&#10;战斗编辑器的场景配置中该BOSS所需要出生的刷新点名称&#10;(用Region做)&#10;如果同一个模型在多个地点刷新,则用英文逗号隔开&#10;例如1,2,3,4</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">刷新点名称</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">沈新:&#10;战斗编辑器的场景配置中该BOSS所需要出生的刷新点名称&#10;(用Region做)&#10;如果同一个模型在多个地点刷新,则用英文逗号隔开&#10;例如1,2,3,4</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">Boss模型</Data></Cell>
-    <Cell><Data ss:Type="String">模型缩放倍数</Data><Comment ss:Author="施轶"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;百分比,填65表示初始模型*0.65&#10;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-&#10;&#10;此处仅模型缩放用,与模型匹配的特效的大小缩放,需要在编辑器里手动一一配置。&#10;故此处有变动的话,需要在编辑器里同步修改特效大小。通知我!!</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">模型高度偏移</Data><Comment ss:Author="YLMFENG"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font
-        html:Size="9">&#10;x轴越小越靠左   y轴越小越靠下     z轴越小越靠前&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">模型缩放倍数</Data><Comment ss:Author="施轶"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">&#10;百分比,填65表示初始模型*0.65&#10;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;-&#10;&#10;此处仅模型缩放用,与模型匹配的特效的大小缩放,需要在编辑器里手动一一配置。&#10;故此处有变动的话,需要在编辑器里同步修改特效大小。通知我!!</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">模型高度偏移</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font html:Size="9">&#10;x轴越小越靠左   y轴越小越靠下     z轴越小越靠前&#10;</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">掉落展示</Data></Cell>
-    <Cell><Data ss:Type="String">开启日期</Data><Comment ss:Author="lusheng"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">李虓康:&#10;</Font></B><Font
-        html:Size="9">开启日期根据每周星期几来决定&#10;1:表示星期一&#10;2:表示星期二&#10;3:表示星期三&#10;4:表示星期四&#10;5:表示星期五&#10;6:表示星期六&#10;7:表示星期天&#10;&#10;填写格式:1,2,3,4&#10;&#10;填1表示星期一会发布&#10;1,2 表示星期一星期二发布吗以此类推</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS起始刷新时间</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;Boss每天这个时间点开始出现,这个时间点Boss会立即出现</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">BOSS结束刷新时间</Data><Comment ss:Author="王扬"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font
-        html:Size="9">&#10;Boss每天这个时间点后,不再刷新,也就是死了不会再出现了</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">开启日期</Data><Comment ss:Author="lusheng"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">李虓康:&#10;</Font></B><Font html:Size="9">开启日期根据每周星期几来决定&#10;1:表示星期一&#10;2:表示星期二&#10;3:表示星期三&#10;4:表示星期四&#10;5:表示星期五&#10;6:表示星期六&#10;7:表示星期天&#10;&#10;填写格式:1,2,3,4&#10;&#10;填1表示星期一会发布&#10;1,2 表示星期一星期二发布吗以此类推</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS起始刷新时间</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;Boss每天这个时间点开始出现,这个时间点Boss会立即出现</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">BOSS结束刷新时间</Data><Comment ss:Author="王扬"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">王扬:</Font></B><Font html:Size="9">&#10;Boss每天这个时间点后,不再刷新,也就是死了不会再出现了</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">是否整点刷新</Data></Cell>
-    <Cell><Data ss:Type="String">每次刷新的概率</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;万分比,每次怪物能否刷新的概率</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">刷新间隔(分钟)</Data><Comment ss:Author="刘琦"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font
-        html:Size="9">&#10;怪物刷新的间隔&#10;单位:分钟&#10;&#10;注:&#10;1.该间隔需要在该刷新点的BOSS死亡后,才开始重新计时;&#10;&#10;2.刷新间隔计算时需要判断是否在常量表中的Monster.Boss.RebornTime的时间区间内,如果超过该区间,当前不刷新,在RebornBeginTime时立即刷新</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">每次刷新的概率</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;万分比,每次怪物能否刷新的概率</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">刷新间隔(分钟)</Data><Comment ss:Author="刘琦"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font html:Size="9">&#10;怪物刷新的间隔&#10;单位:分钟&#10;&#10;注:&#10;1.该间隔需要在该刷新点的BOSS死亡后,才开始重新计时;&#10;&#10;2.刷新间隔计算时需要判断是否在常量表中的Monster.Boss.RebornTime的时间区间内,如果超过该区间,当前不刷新,在RebornBeginTime时立即刷新</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">每天刷新的最大次数</Data></Cell>
-    <Cell><Data ss:Type="String">是否广播</Data><Comment ss:Author="刘琦"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font
-        html:Size="9">&#10;判断服务器是否发送跑马灯广播&#10;0=不广播&#10;1=广播&#10;不填视为0</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">是否广播</Data><Comment ss:Author="刘琦"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">刘琦:</Font></B><Font html:Size="9">&#10;判断服务器是否发送跑马灯广播&#10;0=不广播&#10;1=广播&#10;不填视为0</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">刷新成功通知</Data></Cell>
     <Cell><Data ss:Type="String">特殊地图,地图内部通知</Data></Cell>
     <Cell><Data ss:Type="String">BOSS简介</Data></Cell>
@@ -4150,9 +4026,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">30060</Data></Cell>
-    <Cell><Data ss:Type="String">易道梅</Data><Comment ss:Author="YLMFENG"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font
-        html:Size="9">&#10;每日中午的整点BOSS</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">易道梅</Data><Comment ss:Author="YLMFENG"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">YLMFENG:</Font></B><Font html:Size="9">&#10;每日中午的整点BOSS</Font></ss:Data></Comment></Cell>
     <Cell><Data ss:Type="String">青城山</Data></Cell>
     <Cell><Data ss:Type="Number">80</Data></Cell>
     <Cell ss:Index="7"><Data ss:Type="Number">0</Data></Cell>
@@ -5190,11 +5064,8 @@
   <Table ss:ExpandedColumnCount="2" ss:ExpandedRowCount="31" x:FullColumns="1"
    x:FullRows="1" ss:DefaultColumnWidth="54" ss:DefaultRowHeight="13.5">
    <Row ss:AutoFitHeight="0" ss:Height="28.5">
-    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;此处填写需要刷新的特殊怪物的场景ID</Font></ss:Data></Comment></Cell>
-    <Cell><Data ss:Type="String">玩法分类</Data><Comment ss:Author="Administrator"><ss:Data
-       xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font
-        html:Size="9">&#10;野外领主 1&#10;领主之家 2&#10;妖族入侵 3&#10;特权领主 4&#10;妖族入侵 5&#10;个人副本 6&#10;地宫boss 10&#10;</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">场景ID</Data><Comment ss:Author="陈绍治"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><Font html:Size="9">刘琦:&#10;此处填写需要刷新的特殊怪物的场景ID</Font></ss:Data></Comment></Cell>
+    <Cell><Data ss:Type="String">玩法分类</Data><Comment ss:Author="Administrator"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font html:Size="9">Administrator:</Font></B><Font html:Size="9">&#10;野外领主 1&#10;领主之家 2&#10;妖族入侵 3&#10;特权领主 4&#10;妖族入侵 5&#10;个人副本 6&#10;地宫boss 10&#10;</Font></ss:Data></Comment></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="String">MapID</Data></Cell>

Diff do ficheiro suprimidas por serem muito extensas
+ 542 - 1064
策划脚本/npc/NpcData.xml


Diff do ficheiro suprimidas por serem muito extensas
+ 198 - 396
策划脚本/role/Character.xml


Alguns ficheiros não foram mostrados porque muitos ficheiros mudaram neste diff