Browse Source

MMO-15373:修改一部分养成功能的文本

yangyang 4 years ago
parent
commit
dda76fb0c2

+ 4 - 4
工具库文件/client_csv_config/baguafurnace.csv

@@ -2,17 +2,17 @@
 insufficient_1,当前放入<color=#e9c82f>不满足合成条件</color>,请查看神装说明或道具描述,
 insufficient_2,当前放入<color=#e9c82f>不满足合成条件</color>,请查看珍宝说明或道具描述,
 rule_shenzhuang1,装备说明,
-rule_shenzhuang2,真装洗练:(按压图标可查看道具属性)\n获得真装后可以消耗材料,对该真装的第2根词条属性进行再次洗练随机\n材料消耗:\n武器/头盔:消耗对应仙阶等级的天玄玉\n上衣/腿部:消耗对应仙阶等级的月玄玉\n肩部/护腕:消耗对应仙阶等级的星玄玉\n\n特殊装备升品:\n1.番天印升品\n使用材料不周山石可以在八卦炉内将装备番天印进行升品操作\n(消耗2/3/4/5个不周山石,可将番天印升级到2/3/4/5品阶)\n2.昆仑镜升品\n使用材料鸿蒙宝玉可以在八卦炉内将装备昆仑镜进行升品操作\n(消耗2/3/4/5个鸿蒙宝玉,可将昆仑镜升级到2/3/4/5品阶)\n3.宝莲灯升品\n使用材料混沌青莲可以在八卦炉内将装备宝莲灯进行升品操作\n(消耗2/3/4/5个混沌青莲,可将宝莲灯升级到2/3/4/5品阶),
+rule_shenzhuang2,<color=#b3a086>真装洗练:</color>(按压图标可查看道具属性)\n获得真装后可以消耗材料,对该真装的第2根词条属性进行再次洗练随机\n<color=#b3a086>材料消耗:</color>\n武器/头盔:消耗对应仙阶等级的天玄玉\n上衣/腿部:消耗对应仙阶等级的月玄玉\n肩部/护腕:消耗对应仙阶等级的星玄玉\n\n<color=#b3a086>特殊装备升品:</color>\n1.番天印升品\n使用材料不周山石可以在八卦炉内将装备番天印进行升品操作\n(消耗2/3/4/5个不周山石,可将番天印升级到2/3/4/5品阶)\n2.昆仑镜升品\n使用材料鸿蒙宝玉可以在八卦炉内将装备昆仑镜进行升品操作\n(消耗2/3/4/5个鸿蒙宝玉,可将昆仑镜升级到2/3/4/5品阶)\n3.宝莲灯升品\n使用材料混沌青莲可以在八卦炉内将装备宝莲灯进行升品操作\n(消耗2/3/4/5个混沌青莲,可将宝莲灯升级到2/3/4/5品阶)\n,
 rule_zhenbao1,珍宝说明,
-rule_zhenbao2,珍宝炼化:(按压图标可查看道具属性)\n可通过炼化材料获得神器,神器可装备在角色身上\n1.神器分为神兵和灵饰两个类型,对应不同穿戴位置\n2.一阶五行神兵:使用任意属性的五行灵材*1+月华露*1+玄黄气*1,可炼化获得对应属性的五行神兵\n3.一阶五行灵饰:使用任意属性的五行灵材*1+战魂石*1+玄黄气*1,可炼化获得对应属性的五行灵饰\n\n神器进阶升级:\n1.使用相同类型的3个低阶神器,可以将放在神器主胚位置的低阶神器,升级成更高一阶的神器\n2.合成后获得的高阶神器,会继承放在神器主胚位置上,低阶神器的符文属性和符文技能\n\n天书升品:\n消耗3个相同的天书装备,可以合成更高一级的天书装备,
+rule_zhenbao2,<color=#b3a086>珍宝炼化:</color>(按压图标可查看道具属性)\n可通过炼化材料获得神器,神器可装备在角色身上\n1.神器分为神兵和灵饰两个类型,对应不同穿戴位置\n2.一阶五行神兵:使用任意属性的五行灵材*1+月华露*1+玄黄气*1,可炼化获得对应属性的五行神兵\n3.一阶五行灵饰:使用任意属性的五行灵材*1+战魂石*1+玄黄气*1,可炼化获得对应属性的五行灵饰\n\n<color=#b3a086>神器升级:</color>\n1.使用相同类型的3个低阶神器,可以将放在神器主胚位置的低阶神器,升级成更高一阶的神器\n2.合成后获得的高阶神器,会继承放在神器主胚位置上,低阶神器的符文属性和符文技能\n\n<color=#b3a086>天书升品:</color>\n消耗3个相同的天书装备,可以合成更高一级的天书装备\n,
 cardSlotIsFull,当前八卦炉炼化位置已满,无法再放入,
 artifice_success,恭喜炼化成功,获得珍宝<color=#e9c82f>%s</color>!,
 number_less,放入的道具<color=#e9c82f>%s</color>数量不足<color=#e9c82f>%s</color>个,无法进行炼化合成,
 insufficient_3,当前放入<color=#e9c82f>不满足合成条件</color>,请查看打造说明或道具描述,
 rule_lianling1,装备说明,
-rule_lianling2,<color=#b3a086>真装合成:</color>(按压图标可查看道具属性)\n1.放入一件普通装备+材料,可以合成出更高属性的真装\n2.合成后的真装将继承被消耗装备的词条,并且还会从真装词条库中再随机获得第2根词条\n3.可以前往主城八卦炉对真装的第2根词条进行洗练\n\n<color=#b3a086>神话合成:</color>\n放入一件远古装备+消耗材料,可以合成出更高属性的神话·装备;并且神话装备初始就拥有2个词条属性\n\n<color=#b3a086>混沌合成:</color>\n放入一件神话装备+消耗材料,可以合成出更高属性的混沌·装备;并且混沌装备初始就拥有3个词条属性\n\n<color=#b3a086>材料消耗:</color>\n1.合成真装消耗:\n一阶筑基:装备+1阶天玄玉/月玄玉/星玄玉*2\n二阶结丹:装备+2阶天玄玉/月玄玉/星玄玉*2+地灵粉*10\n三阶金丹:装备+3阶天玄玉/月玄玉/星玄玉*2+清灵草*10\n四阶元婴:装备+4阶天玄玉/月玄玉/星玄玉*2+月桂枝*10\n五阶化神:装备+5阶天玄玉/月玄玉/星玄玉*2+绿绮石*10\n六阶炼虚:装备+6阶天玄玉/月玄玉/星玄玉*2+玄星石*10\n七阶合体:装备+7阶天玄玉/月玄玉/星玄玉*2+后土仙晶*10\n八阶大乘:装备+8阶天玄玉/月玄玉/星玄玉*2+淬灵仙石*10\n九阶渡劫:装备+9阶天玄玉/月玄玉/星玄玉*2+仙品兽魂*10\n2.玄玉合成:\n5-9阶天玄玉:需要消耗同等阶天之乾*1+地之坤*3合成\n5-9阶月玄玉:需要消耗同等阶风之巽*1+雷之妄*3合成\n5-9阶星玄玉:需要消耗同等阶水之泽*1+火之离*3合成\n3.神话装备合成:\n需要远古·装备+同等阶造化符*1+同等阶造化符*1\n4.混沌装备合成:\n需要神话·装备+同等阶流云符*1,
+rule_lianling2,<color=#b3a086>真装合成:</color>(按压图标可查看道具属性)\n1.放入一件普通装备+材料,可以合成出更高属性的真装\n2.合成后的真装将继承被消耗装备的词条,并且还会从真装词条库中再随机获得第2根词条\n3.可以前往主城八卦炉对真装的第2根词条进行洗练\n\n<color=#b3a086>神话合成:</color>\n放入一件远古装备+消耗材料,可以合成出更高属性的神话·装备;并且神话装备初始就拥有2个词条属性\n\n<color=#b3a086>混沌合成:</color>\n放入一件神话装备+消耗材料,可以合成出更高属性的混沌·装备;并且混沌装备初始就拥有3个词条属性\n\n<color=#b3a086>材料消耗:</color>\n1.合成真装消耗:\n一阶筑基:装备+1阶天玄玉/月玄玉/星玄玉*2\n二阶结丹:装备+2阶天玄玉/月玄玉/星玄玉*2+地灵粉*10\n三阶金丹:装备+3阶天玄玉/月玄玉/星玄玉*2+清灵草*10\n四阶元婴:装备+4阶天玄玉/月玄玉/星玄玉*2+月桂枝*10\n五阶化神:装备+5阶天玄玉/月玄玉/星玄玉*2+绿绮石*10\n六阶炼虚:装备+6阶天玄玉/月玄玉/星玄玉*2+玄星石*10\n七阶合体:装备+7阶天玄玉/月玄玉/星玄玉*2+后土仙晶*10\n八阶大乘:装备+8阶天玄玉/月玄玉/星玄玉*2+淬灵仙石*10\n九阶渡劫:装备+9阶天玄玉/月玄玉/星玄玉*2+仙品兽魂*10\n2.玄玉合成:\n5-9阶天玄玉:需要消耗同等阶天之乾*1+地之坤*3合成\n5-9阶月玄玉:需要消耗同等阶风之巽*1+雷之妄*3合成\n5-9阶星玄玉:需要消耗同等阶水之泽*1+火之离*3合成\n3.神话装备合成:\n需要远古·装备+同等阶造化符*1+同等阶造化符*1\n4.混沌装备合成:\n需要神话·装备+同等阶流云符*1\n,
 rule_danyao1,丹药说明,
-rule_danyao2,可以合成仙阶突破丹和日常使用的药剂等丹药\n1.药剂合成:(按压图标可查看道具属性)\n气血散:七叶菖蒲+须灵当归\n回春丸:天青地白+百年红果\n归元丹:并蒂白莲+百年灵芝\n神霄饮:千年虫草+千年人参\n\n2.丹药合成:(按压图标可查看道具属性)\n筑基丹·气:伴妖草*3+百年灵珠+血精草\n筑基丹·道:伴妖草*3+百年灵珠+醉龙果\n筑基丹·御:伴妖草*3+百年灵珠+凤鸣根\n下次更新细化,
+rule_danyao2,可以合成仙阶突破丹和日常使用的药剂等丹药\n1.药剂合成:(按压图标可查看道具属性)\n气血散:七叶菖蒲+须灵当归\n回春丸:天青地白+百年红果\n归元丹:并蒂白莲+百年灵芝\n神霄饮:千年虫草+千年人参\n\n2.丹药合成:(按压图标可查看道具属性)\n筑基丹·气:伴妖草*3+百年灵珠+血精草\n筑基丹·道:伴妖草*3+百年灵珠+醉龙果\n筑基丹·御:伴妖草*3+百年灵珠+凤鸣根\n下次更新细化\n,
 SlotIsFull,当前打造位置已满,无法再放入物品,
 artifice_success1,恭喜打造成功,获得<color=#e9c82f>%s</color>!,
 number_less1,放入的道具<color=#e9c82f>%s</color>数量不足<color=#e9c82f>%s</color>个,无法进行打造合成,

+ 2 - 2
工具库文件/client_csv_config/equipAttributeMap.csv

@@ -33,10 +33,10 @@
 32,法力回复,
 xianyin_desc1,斩妖率,
 xianyin_desc2,斩妖伤害,
-xianyin_desc3,当前已达上限,需要前往八卦炉消耗不周山石升品番天印后,才可突破斩妖等阶继续获得斩妖值,
+xianyin_desc3,当前已达上限,需要前往八卦炉消耗<color=#ef7f48>不周山石</color>升品<color=#ef7f48>番天印</color>后,才可突破斩妖等阶继续获得斩妖值,
 xianyin_desc4,可通过击杀妖王怪物后获得斩妖值,
 shenjing_desc1,杀意加成,
-shenjing_desc3,当前已达上限,需要前往八卦炉消耗鸿蒙宝玉升品昆仑镜后,才可突破杀意等阶继续获得杀意值,
+shenjing_desc3,当前已达上限,需要前往八卦炉消耗<color=#ef7f48>鸿蒙宝玉</color>升品<color=#ef7f48>昆仑镜</color>后,才可突破杀意等阶继续获得杀意值,
 shenjing_desc4,可通过参与PVP活动后获得杀意点,
 tianshu_desc1,触发几率,
 tianshu_desc2,伤害加成,

+ 42 - 42
策划脚本/Buff/BUFF.xml

@@ -81,7 +81,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">猎妖新手·基础</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·基础</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -92,11 +92,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_1</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_1</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill00</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">猎妖学徒·1阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·1阶</Data></Cell>
     <Cell><Data ss:Type="Number">200</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -107,11 +107,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_2</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_2</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill01</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">2</Data></Cell>
-    <Cell><Data ss:Type="String">猎妖义勇·2阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·2阶</Data></Cell>
     <Cell><Data ss:Type="Number">400</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -122,11 +122,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_3</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_3</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill01</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">3</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖先锋·3阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·3阶</Data></Cell>
     <Cell><Data ss:Type="Number">600</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -137,11 +137,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_4</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_4</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill02</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">4</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖统领·4阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·4阶</Data></Cell>
     <Cell><Data ss:Type="Number">800</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -152,11 +152,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_5</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_5</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill02</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">5</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖校尉·5阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·5阶</Data></Cell>
     <Cell><Data ss:Type="Number">1000</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -167,11 +167,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_6</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_6</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill03</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖将军·6阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·6阶</Data></Cell>
     <Cell><Data ss:Type="Number">1200</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -182,11 +182,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_7</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_7</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill03</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">7</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖元帅·7阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·7阶</Data></Cell>
     <Cell><Data ss:Type="Number">1400</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -197,11 +197,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_8</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_8</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill04</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">8</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖都督·8阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·8阶</Data></Cell>
     <Cell><Data ss:Type="Number">1600</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -212,11 +212,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_9</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_9</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill04</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">9</Data></Cell>
-    <Cell><Data ss:Type="String">降妖大帝·9阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·9阶</Data></Cell>
     <Cell><Data ss:Type="Number">1800</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -227,11 +227,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_10</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_10</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill05</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">10</Data></Cell>
-    <Cell><Data ss:Type="String">降妖天尊·10阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·10阶</Data></Cell>
     <Cell><Data ss:Type="Number">2000</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -242,11 +242,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill05</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">11</Data></Cell>
-    <Cell><Data ss:Type="String">猎妖学徒·11阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·11阶</Data></Cell>
     <Cell><Data ss:Type="Number">2200</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -257,11 +257,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill06</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">12</Data></Cell>
-    <Cell><Data ss:Type="String">猎妖义勇·12阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·12阶</Data></Cell>
     <Cell><Data ss:Type="Number">2400</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -272,11 +272,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill06</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">13</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖先锋·13阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·13阶</Data></Cell>
     <Cell><Data ss:Type="Number">2600</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -287,11 +287,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill07</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">14</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖统领·14阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·14阶</Data></Cell>
     <Cell><Data ss:Type="Number">2800</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -302,11 +302,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill07</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">15</Data></Cell>
-    <Cell><Data ss:Type="String">斩妖校尉·15阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖·15阶</Data></Cell>
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -317,11 +317,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill08</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">16</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖将军·16阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·16阶</Data></Cell>
     <Cell><Data ss:Type="Number">3200</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -332,11 +332,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill08</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">17</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖元帅·17阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·17阶</Data></Cell>
     <Cell><Data ss:Type="Number">3400</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -347,11 +347,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill09</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">18</Data></Cell>
-    <Cell><Data ss:Type="String">镇妖都督·18阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·18阶</Data></Cell>
     <Cell><Data ss:Type="Number">3600</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -362,11 +362,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill09</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">19</Data></Cell>
-    <Cell><Data ss:Type="String">降妖大帝·19阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·19阶</Data></Cell>
     <Cell><Data ss:Type="Number">3800</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -377,11 +377,11 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill10</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">20</Data></Cell>
-    <Cell><Data ss:Type="String">降妖天尊·20阶</Data></Cell>
+    <Cell><Data ss:Type="String">斩妖诀·20阶</Data></Cell>
     <Cell><Data ss:Type="Number">4000</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">190</Data></Cell>
@@ -392,7 +392,7 @@
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYaoTitle_11</Data></Cell>
     <Cell><Data ss:Type="String">ZhanYao_Skill10</Data></Cell>
-    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
+    <Cell><Data ss:Type="String">天印对妖物有克制作用,能发现怪物的弱点,对怪物攻击时,有几率会造成额外的暴击伤害</Data></Cell>
    </Row>
   </Table>
 <WorksheetOptions xmlns="urn:schemas-microsoft-com:office:excel"><Unsynced/> <FrozenNoSplit/> <SplitHorizontal>3</SplitHorizontal> <TopRowBottomPane>3</TopRowBottomPane> <SplitVertical>1</SplitVertical><LeftColumnRightPane>1</LeftColumnRightPane> <ActivePane>0</ActivePane>

+ 47 - 47
策划脚本/functions/OpenLv.xml

@@ -35,7 +35,7 @@
  </Styles>
  <Worksheet ss:Name="OpenLv">
   <Names>
-   <NamedRange ss:Name="_FilterDatabase" ss:RefersTo="=OpenLv!R3C1:R102C18"
+   <NamedRange ss:Name="_FilterDatabase" ss:RefersTo="=OpenLv!R3C1:R106C18"
     ss:Hidden="1"/>
   </Names>
   <Table ss:ExpandedColumnCount="19" ss:ExpandedRowCount="106" x:FullColumns="1"
@@ -527,15 +527,15 @@
     <Cell><Data ss:Type="String">钱庄</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell ss:Index="4"><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
-    <Cell ss:Index="7"><Data ss:Type="Number">3</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
-    <Cell><Data ss:Type="Number">2</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
-    <Cell><Data ss:Type="Number">1291</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
-    <Cell><Data ss:Type="String">Bank</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">3</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="10"><Data ss:Type="String">Bank</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell ss:Index="12"><Data ss:Type="Number">6</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">2</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="String">HUD_Bank</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
-    <Cell><Data ss:Type="String">完成任务【测试灵根】后开启</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">需要角色达到一阶筑基后开启</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell ss:Index="18"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">7700</Data></Cell>
    </Row>
@@ -1629,61 +1629,61 @@
     <Cell><Data ss:Type="Number">0</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="Number">101</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店1</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell ss:Index="8"><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop</Data></Cell>
-    <Cell ss:Index="12"><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="18"><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">101</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="8"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="12"><Data ss:Type="Number">6</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="18"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="Number">102</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店2</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell ss:Index="8"><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_1</Data></Cell>
-    <Cell ss:Index="12"><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="18"><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">102</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店2</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="8"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="12"><Data ss:Type="Number">6</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="18"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="Number">103</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店3</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell ss:Index="8"><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_2</Data></Cell>
-    <Cell ss:Index="12"><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="18"><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">103</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店3</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="8"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_2</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="12"><Data ss:Type="Number">6</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="18"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
    </Row>
    <Row ss:AutoFitHeight="0">
-    <Cell><Data ss:Type="Number">104</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店</Data></Cell>
-    <Cell><Data ss:Type="String">野外商店4</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell ss:Index="8"><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_3</Data></Cell>
-    <Cell ss:Index="12"><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell ss:Index="18"><Data ss:Type="Number">0</Data></Cell>
+    <Cell><Data ss:Type="Number">104</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="String">野外商店4</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">1</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="8"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="10"><Data ss:Type="String">SpecialShop_3</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="12"><Data ss:Type="Number">6</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
+    <Cell ss:Index="18"><Data ss:Type="Number">0</Data><NamedCell ss:Name="_FilterDatabase"/></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
    </Row>
   </Table>
 <WorksheetOptions xmlns="urn:schemas-microsoft-com:office:excel"><Unsynced/> <FrozenNoSplit/> <SplitHorizontal>3</SplitHorizontal> <TopRowBottomPane>3</TopRowBottomPane> <SplitVertical>1</SplitVertical><LeftColumnRightPane>1</LeftColumnRightPane> <ActivePane>0</ActivePane>
 </WorksheetOptions>
-  <AutoFilter x:Range="R3C1:R102C18"
+  <AutoFilter x:Range="R3C1:R106C18"
    xmlns="urn:schemas-microsoft-com:office:excel">
   </AutoFilter>
  </Worksheet>

+ 37 - 37
策划脚本/items/EquipAdvanced.xml

@@ -31,7 +31,7 @@
    <Protection/>
   </Style>
   <Style ss:ID="s1">
-   <NumberFormat ss:Format="@"/>
+   <Font ss:FontName="宋体" x:CharSet="134" ss:Size="11" ss:Color="#000000"/>
   </Style>
  </Styles>
  <Worksheet ss:Name="UpgradeEquip">
@@ -317,7 +317,7 @@
     <Cell><Data ss:Type="Number">2000</Data></Cell>
     <Cell><Data ss:Type="Number">20000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -331,7 +331,7 @@
     <Cell><Data ss:Type="Number">2500</Data></Cell>
     <Cell><Data ss:Type="Number">30000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -345,7 +345,7 @@
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="Number">40000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -359,7 +359,7 @@
     <Cell><Data ss:Type="Number">3500</Data></Cell>
     <Cell><Data ss:Type="Number">50000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -373,7 +373,7 @@
     <Cell><Data ss:Type="Number">4000</Data></Cell>
     <Cell><Data ss:Type="Number">60000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -387,7 +387,7 @@
     <Cell><Data ss:Type="Number">4500</Data></Cell>
     <Cell><Data ss:Type="Number">70000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -401,7 +401,7 @@
     <Cell><Data ss:Type="Number">5000</Data></Cell>
     <Cell><Data ss:Type="Number">80000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -415,7 +415,7 @@
     <Cell><Data ss:Type="Number">5500</Data></Cell>
     <Cell><Data ss:Type="Number">90000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -429,7 +429,7 @@
     <Cell><Data ss:Type="Number">6000</Data></Cell>
     <Cell><Data ss:Type="Number">100000</Data></Cell>
     <Cell><Data ss:Type="String">天火一击:对妖兽战斗时,有几率会触发天火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与天火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与天火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -443,7 +443,7 @@
     <Cell><Data ss:Type="Number">2000</Data></Cell>
     <Cell><Data ss:Type="Number">20000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -457,7 +457,7 @@
     <Cell><Data ss:Type="Number">2500</Data></Cell>
     <Cell><Data ss:Type="Number">30000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -471,7 +471,7 @@
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="Number">40000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_02</Data></Cell>
    </Row>
@@ -485,7 +485,7 @@
     <Cell><Data ss:Type="Number">3500</Data></Cell>
     <Cell><Data ss:Type="Number">50000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -499,7 +499,7 @@
     <Cell><Data ss:Type="Number">4000</Data></Cell>
     <Cell><Data ss:Type="Number">60000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -513,7 +513,7 @@
     <Cell><Data ss:Type="Number">4500</Data></Cell>
     <Cell><Data ss:Type="Number">70000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_02</Data></Cell>
    </Row>
@@ -527,7 +527,7 @@
     <Cell><Data ss:Type="Number">5000</Data></Cell>
     <Cell><Data ss:Type="Number">80000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -541,7 +541,7 @@
     <Cell><Data ss:Type="Number">5500</Data></Cell>
     <Cell><Data ss:Type="Number">90000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -555,7 +555,7 @@
     <Cell><Data ss:Type="Number">6000</Data></Cell>
     <Cell><Data ss:Type="Number">100000</Data></Cell>
     <Cell><Data ss:Type="String">地火一击:对妖兽战斗时,有几率会触发地火,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与地火产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与地火技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_02.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_02</Data></Cell>
    </Row>
@@ -569,7 +569,7 @@
     <Cell><Data ss:Type="Number">2000</Data></Cell>
     <Cell><Data ss:Type="Number">20000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -583,7 +583,7 @@
     <Cell><Data ss:Type="Number">2500</Data></Cell>
     <Cell><Data ss:Type="Number">30000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -597,7 +597,7 @@
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="Number">40000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -611,7 +611,7 @@
     <Cell><Data ss:Type="Number">3500</Data></Cell>
     <Cell><Data ss:Type="Number">50000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -625,7 +625,7 @@
     <Cell><Data ss:Type="Number">4000</Data></Cell>
     <Cell><Data ss:Type="Number">60000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -639,7 +639,7 @@
     <Cell><Data ss:Type="Number">4500</Data></Cell>
     <Cell><Data ss:Type="Number">70000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -653,7 +653,7 @@
     <Cell><Data ss:Type="Number">5000</Data></Cell>
     <Cell><Data ss:Type="Number">80000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>
@@ -667,7 +667,7 @@
     <Cell><Data ss:Type="Number">5500</Data></Cell>
     <Cell><Data ss:Type="Number">90000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>
@@ -681,7 +681,7 @@
     <Cell><Data ss:Type="Number">6000</Data></Cell>
     <Cell><Data ss:Type="Number">100000</Data></Cell>
     <Cell><Data ss:Type="String">阳雷一击:对妖兽战斗时,有几率会触发阳雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阳雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阳雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>
@@ -695,7 +695,7 @@
     <Cell><Data ss:Type="Number">2000</Data></Cell>
     <Cell><Data ss:Type="Number">20000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -709,7 +709,7 @@
     <Cell><Data ss:Type="Number">2500</Data></Cell>
     <Cell><Data ss:Type="Number">30000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -723,7 +723,7 @@
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="Number">40000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangBlue_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangBlue_01</Data></Cell>
    </Row>
@@ -737,7 +737,7 @@
     <Cell><Data ss:Type="Number">3500</Data></Cell>
     <Cell><Data ss:Type="Number">50000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -751,7 +751,7 @@
     <Cell><Data ss:Type="Number">4000</Data></Cell>
     <Cell><Data ss:Type="Number">60000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -765,7 +765,7 @@
     <Cell><Data ss:Type="Number">4500</Data></Cell>
     <Cell><Data ss:Type="Number">70000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangOrange_01</Data></Cell>
    </Row>
@@ -779,7 +779,7 @@
     <Cell><Data ss:Type="Number">5000</Data></Cell>
     <Cell><Data ss:Type="Number">80000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>
@@ -793,7 +793,7 @@
     <Cell><Data ss:Type="Number">5500</Data></Cell>
     <Cell><Data ss:Type="Number">90000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangRed_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>
@@ -807,7 +807,7 @@
     <Cell><Data ss:Type="Number">6000</Data></Cell>
     <Cell><Data ss:Type="Number">100000</Data></Cell>
     <Cell><Data ss:Type="String">阴雷一击:对妖兽战斗时,有几率会触发阴雷,下次普攻造成高额伤害</Data></Cell>
-    <Cell><Data ss:Type="String">若已获得道法通灵状态,则与阴雷产生共鸣,威力叠加</Data></Cell>
+    <Cell><Data ss:Type="String">若已获得灵宝技·道法通灵状态,则与阴雷技能产生共鸣,威力成倍数叠加</Data></Cell>
     <Cell><Data ss:Type="String">/effect/ui/vfx_ui_taozhuangOrange_01.assetbundles</Data></Cell>
     <Cell><Data ss:Type="String">vfx_ui_taozhuangRed_01</Data></Cell>
    </Row>

File diff suppressed because it is too large
+ 101 - 202
策划脚本/items/Item.xml


+ 21 - 21
策划脚本/kill/kill.xml

@@ -62,7 +62,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">0</Data></Cell>
-    <Cell><Data ss:Type="String">基础杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·基础</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="String">9:500:1</Data></Cell>
@@ -71,7 +71,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">1</Data></Cell>
-    <Cell><Data ss:Type="String">一阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·1阶</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">600</Data></Cell>
     <Cell><Data ss:Type="String">9:600:1</Data></Cell>
@@ -80,7 +80,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">2</Data></Cell>
-    <Cell><Data ss:Type="String">二阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·2阶</Data></Cell>
     <Cell><Data ss:Type="Number">0</Data></Cell>
     <Cell><Data ss:Type="Number">1200</Data></Cell>
     <Cell><Data ss:Type="String">9:700:1</Data></Cell>
@@ -89,7 +89,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">3</Data></Cell>
-    <Cell><Data ss:Type="String">三阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·3阶</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
     <Cell><Data ss:Type="Number">1800</Data></Cell>
     <Cell><Data ss:Type="String">9:800:1</Data></Cell>
@@ -98,7 +98,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">4</Data></Cell>
-    <Cell><Data ss:Type="String">四阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·4阶</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
     <Cell><Data ss:Type="Number">2400</Data></Cell>
     <Cell><Data ss:Type="String">9:900:1</Data></Cell>
@@ -107,7 +107,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">5</Data></Cell>
-    <Cell><Data ss:Type="String">五阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·5阶</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
     <Cell><Data ss:Type="Number">3000</Data></Cell>
     <Cell><Data ss:Type="String">9:1000:1</Data></Cell>
@@ -116,7 +116,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">6</Data></Cell>
-    <Cell><Data ss:Type="String">六阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·6阶</Data></Cell>
     <Cell><Data ss:Type="Number">1</Data></Cell>
     <Cell><Data ss:Type="Number">3600</Data></Cell>
     <Cell><Data ss:Type="String">9:1100:1</Data></Cell>
@@ -125,7 +125,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">7</Data></Cell>
-    <Cell><Data ss:Type="String">七阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·7阶</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
     <Cell><Data ss:Type="Number">4200</Data></Cell>
     <Cell><Data ss:Type="String">9:1200:1</Data></Cell>
@@ -134,7 +134,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">8</Data></Cell>
-    <Cell><Data ss:Type="String">八阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·8阶</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
     <Cell><Data ss:Type="Number">4800</Data></Cell>
     <Cell><Data ss:Type="String">9:1300:1</Data></Cell>
@@ -143,7 +143,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">9</Data></Cell>
-    <Cell><Data ss:Type="String">九阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·9阶</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
     <Cell><Data ss:Type="Number">5400</Data></Cell>
     <Cell><Data ss:Type="String">9:1400:1</Data></Cell>
@@ -152,7 +152,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">10</Data></Cell>
-    <Cell><Data ss:Type="String">十阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·10阶</Data></Cell>
     <Cell><Data ss:Type="Number">2</Data></Cell>
     <Cell><Data ss:Type="Number">6000</Data></Cell>
     <Cell><Data ss:Type="String">9:1500:1</Data></Cell>
@@ -161,7 +161,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">11</Data></Cell>
-    <Cell><Data ss:Type="String">十一阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·11阶</Data></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">6600</Data></Cell>
     <Cell><Data ss:Type="String">9:1600:1</Data></Cell>
@@ -170,7 +170,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">12</Data></Cell>
-    <Cell><Data ss:Type="String">十二阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·12阶</Data></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">7200</Data></Cell>
     <Cell><Data ss:Type="String">9:1700:1</Data></Cell>
@@ -179,7 +179,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">13</Data></Cell>
-    <Cell><Data ss:Type="String">十三阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·13阶</Data></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">7800</Data></Cell>
     <Cell><Data ss:Type="String">9:1800:1</Data></Cell>
@@ -188,7 +188,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">14</Data></Cell>
-    <Cell><Data ss:Type="String">十四阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·14阶</Data></Cell>
     <Cell><Data ss:Type="Number">3</Data></Cell>
     <Cell><Data ss:Type="Number">8400</Data></Cell>
     <Cell><Data ss:Type="String">9:1900:1</Data></Cell>
@@ -197,7 +197,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">15</Data></Cell>
-    <Cell><Data ss:Type="String">十五阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·15阶</Data></Cell>
     <Cell><Data ss:Type="Number">4</Data></Cell>
     <Cell><Data ss:Type="Number">9000</Data></Cell>
     <Cell><Data ss:Type="String">9:2000:1</Data></Cell>
@@ -206,7 +206,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">16</Data></Cell>
-    <Cell><Data ss:Type="String">十六阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·16阶</Data></Cell>
     <Cell><Data ss:Type="Number">4</Data></Cell>
     <Cell><Data ss:Type="Number">9600</Data></Cell>
     <Cell><Data ss:Type="String">9:2100:1</Data></Cell>
@@ -215,7 +215,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">17</Data></Cell>
-    <Cell><Data ss:Type="String">十七阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·17阶</Data></Cell>
     <Cell><Data ss:Type="Number">4</Data></Cell>
     <Cell><Data ss:Type="Number">10200</Data></Cell>
     <Cell><Data ss:Type="String">9:2200:1</Data></Cell>
@@ -224,7 +224,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">18</Data></Cell>
-    <Cell><Data ss:Type="String">十八阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·18阶</Data></Cell>
     <Cell><Data ss:Type="Number">6</Data></Cell>
     <Cell><Data ss:Type="Number">10800</Data></Cell>
     <Cell><Data ss:Type="String">9:2300:1</Data></Cell>
@@ -233,7 +233,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">19</Data></Cell>
-    <Cell><Data ss:Type="String">十九阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·19阶</Data></Cell>
     <Cell><Data ss:Type="Number">6</Data></Cell>
     <Cell><Data ss:Type="Number">11400</Data></Cell>
     <Cell><Data ss:Type="String">9:2400:1</Data></Cell>
@@ -242,7 +242,7 @@
    </Row>
    <Row ss:AutoFitHeight="0">
     <Cell><Data ss:Type="Number">20</Data></Cell>
-    <Cell><Data ss:Type="String">二十阶杀意</Data></Cell>
+    <Cell><Data ss:Type="String">杀意技·20阶</Data></Cell>
     <Cell><Data ss:Type="Number">6</Data></Cell>
     <Cell><Data ss:Type="Number">12000</Data></Cell>
     <Cell><Data ss:Type="String">9:2500:1</Data></Cell>

Some files were not shown because too many files changed in this diff