XZDDGameSkin.xml 28 KB

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  1.  <root>
  2. <WidgetNode Name="GameMJPoint0" >
  3. <WaiteTime Name="Start" Time="1.2" SaveAction="true">
  4. <Visible Visible="true">
  5. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
  6. </CallAction>
  7. </Visible>
  8. </WaiteTime>
  9. <Visible Name="End" Visible="false" SaveAction="true">
  10. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
  11. </CallAction>
  12. </Visible>
  13. <WidgetNode>
  14. <Property Key="Pos" Value="23 30"/>
  15. <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
  16. <MoveTo Name="Start" Time="0.5" Pos="0 20">
  17. <MoveTo Time="0.5" Pos="0 0">
  18. <CallAction SelfActionName="Start">
  19. </CallAction>
  20. </MoveTo>
  21. </MoveTo>
  22. <StopAllAction Name="End" SaveAction="true">
  23. </StopAllAction>
  24. </WidgetImagic>
  25. </WidgetNode>
  26. </WidgetNode>
  27. <WidgetNode Name="GameMJPoint1" >
  28. <WaiteTime Name="Start" Time="1.2" SaveAction="true">
  29. <Visible Visible="true">
  30. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
  31. </CallAction>
  32. </Visible>
  33. </WaiteTime>
  34. <Visible Name="End" Visible="false" SaveAction="true">
  35. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
  36. </CallAction>
  37. </Visible>
  38. <WidgetNode>
  39. <Property Key="Pos" Value="-21 40"/>
  40. <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
  41. <MoveTo Name="Start" Time="0.5" Pos="0 20">
  42. <MoveTo Time="0.5" Pos="0 0">
  43. <CallAction SelfActionName="Start">
  44. </CallAction>
  45. </MoveTo>
  46. </MoveTo>
  47. <StopAllAction Name="End" SaveAction="true">
  48. </StopAllAction>
  49. </WidgetImagic>
  50. </WidgetNode>
  51. </WidgetNode>
  52. <WidgetNode Name="GameMJPoint2" >
  53. <WaiteTime Name="Start" Time="1.2" SaveAction="true">
  54. <Visible Visible="true">
  55. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
  56. </CallAction>
  57. </Visible>
  58. </WaiteTime>
  59. <Visible Name="End" Visible="false" SaveAction="true">
  60. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
  61. </CallAction>
  62. </Visible>
  63. <WidgetNode>
  64. <Property Key="Pos" Value="-15 30"/>
  65. <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
  66. <MoveTo Name="Start" Time="0.5" Pos="0 20">
  67. <MoveTo Time="0.5" Pos="0 0">
  68. <CallAction SelfActionName="Start">
  69. </CallAction>
  70. </MoveTo>
  71. </MoveTo>
  72. <StopAllAction Name="End" SaveAction="true">
  73. </StopAllAction>
  74. </WidgetImagic>
  75. </WidgetNode>
  76. </WidgetNode>
  77. <WidgetNode Name="GameMJPoint3" >
  78. <WaiteTime Name="Start" Time="1.2" SaveAction="true">
  79. <Visible Visible="true">
  80. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
  81. </CallAction>
  82. </Visible>
  83. </WaiteTime>
  84. <Visible Name="End" Visible="false" SaveAction="true">
  85. <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
  86. </CallAction>
  87. </Visible>
  88. <WidgetNode>
  89. <Property Key="Pos" Value="21 -5"/>
  90. <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
  91. <MoveTo Name="Start" Time="0.5" Pos="0 20">
  92. <MoveTo Time="0.5" Pos="0 0">
  93. <CallAction SelfActionName="Start">
  94. </CallAction>
  95. </MoveTo>
  96. </MoveTo>
  97. <StopAllAction Name="End" SaveAction="true">
  98. </StopAllAction>
  99. </WidgetImagic>
  100. </WidgetNode>
  101. </WidgetNode>
  102. <WidgetNode Name="XZDD_Animation" >
  103. <Property Key="Visible" Value="false"/>
  104. <UserInfo Key="Imagic" Value="GameXZDD/shaiziAnim/shaizi"/>
  105. <Visible Name="ActionStart1" Visible="true" SaveAction="true">
  106. <CallAction OtherNodeName="Animation" OtherActionName="Start">
  107. </CallAction>
  108. <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
  109. </CallAction>
  110. <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
  111. </CallAction>
  112. <WaiteTime Time="3">
  113. <Visible Visible="false">
  114. </Visible>
  115. <CallButton ButtonName="XZDDButtonAction_ShowNext">
  116. </CallButton>
  117. </WaiteTime>
  118. </Visible>
  119. <Visible Name="ActionStart2" Visible="true" SaveAction="true">
  120. <CallAction OtherNodeName="Animation" OtherActionName="Start">
  121. </CallAction>
  122. <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
  123. </CallAction>
  124. <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
  125. </CallAction>
  126. <WaiteTime Time="3">
  127. <Visible Visible="false">
  128. </Visible>
  129. <CallButton ButtonName="XZDDButtonAction_ShowCard">
  130. </CallButton>
  131. </WaiteTime>
  132. </Visible>
  133. <Visible Name="ActionStart_HuanPai" Visible="true" SaveAction="true">
  134. <CallAction OtherNodeName="Animation" OtherActionName="Start">
  135. </CallAction>
  136. <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
  137. </CallAction>
  138. <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
  139. </CallAction>
  140. <WaiteTime Time="3">
  141. <Visible Visible="false">
  142. </Visible>
  143. <CallButton ButtonName="XZDDButtonAction_HuanPaiChengDu">
  144. </CallButton>
  145. </WaiteTime>
  146. </Visible>
  147. <WidgetAnimation Name="Animation">
  148. <Property Key="Time" Value="0.1"/>
  149. <Property Key="Loop" Value="false"/>
  150. <RunAnim Name="Start" AnimName="GameXZDD/shaiziAnim/shaizi_anmi:1:11:.png" SaveAction="true">
  151. </RunAnim>
  152. </WidgetAnimation>
  153. <WidgetImagic Name="SaiZi0" TextureInfo="GameXZDD/shaiziAnim/shaizi1.png">
  154. <Property Key="Pos" Value="-50 -20"/>
  155. <Visible Name="Start" Visible="false" SaveAction="true">
  156. <WaiteTime Time="1.1">
  157. <Visible Visible="true">
  158. </Visible>
  159. </WaiteTime>
  160. </Visible>
  161. </WidgetImagic>
  162. <WidgetImagic Name="SaiZi1" TextureInfo="GameXZDD/shaiziAnim/shaizi1.png">
  163. <Property Key="Pos" Value="50 -10"/>
  164. <Visible Name="Start" Visible="false" SaveAction="true">
  165. <WaiteTime Time="1.1">
  166. <Visible Visible="true">
  167. </Visible>
  168. </WaiteTime>
  169. </Visible>
  170. </WidgetImagic>
  171. </WidgetNode>
  172. <!--自己-->
  173. <WidgetNode Name="XZDD_PENG_0" >
  174. <Property Key="Scale" Value="0.7"/>
  175. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  176. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
  177. <Property Key="Pos" Value="0 -84"/>
  178. <Property Key="AnchorPos" Value="0 0"/>
  179. </WidgetImagic>
  180. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
  181. <Property Key="Pos" Value="85 -84"/>
  182. <Property Key="AnchorPos" Value="0 0"/>
  183. </WidgetImagic>
  184. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
  185. <Property Key="Pos" Value="170 -84"/>
  186. <Property Key="AnchorPos" Value="0 0"/>
  187. </WidgetImagic>
  188. </WidgetNode>
  189. <WidgetNode Name="XZDD_GANG_0" >
  190. <Property Key="Scale" Value="0.7"/>
  191. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  192. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
  193. <Property Key="Pos" Value="0 -84"/>
  194. <Property Key="AnchorPos" Value="0 0"/>
  195. </WidgetImagic>
  196. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
  197. <Property Key="Pos" Value="85 -84"/>
  198. <Property Key="AnchorPos" Value="0 0"/>
  199. </WidgetImagic>
  200. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
  201. <Property Key="Pos" Value="170 -84"/>
  202. <Property Key="AnchorPos" Value="0 0"/>
  203. </WidgetImagic>
  204. <WidgetImagic Name="Card3" TextureInfo="GameXZDD/2/mingmah_11.png">
  205. <Property Key="Pos" Value="85 -50"/>
  206. <Property Key="AnchorPos" Value="0 0"/>
  207. </WidgetImagic>
  208. </WidgetNode>
  209. <WidgetImagic Name="XZDD_HAND_0" TextureInfo="GameXZDD/2/handmah_11.png">
  210. <UserInfo Key="Imagic" Value="GameXZDD/2/handmah_"/>
  211. <UserInfo Key="MingImagic" Value="GameXZDD/2/mingmah_"/>
  212. <Property Key="AnchorPos" Value="0 0.5"/>
  213. <UserInfo Key="HuScale" Value="1"/>
  214. <UserInfo Key="StandUp" Value="0 90"/>
  215. <SetPos Pos="0 300" Name="HuanPaiAni" SaveAction="true">
  216. <SetScale Scale="0.4"/>
  217. <MoveTo Time="0.8" Pos="Key:CardPos">
  218. </MoveTo>
  219. <ScaleTo Time="0.8" Scale="1">
  220. </ScaleTo>
  221. </SetPos>
  222. </WidgetImagic>
  223. <WidgetImagic Name="XZDD_OUT_0" TextureInfo="GameXZDD/2/mingmah_16.png">
  224. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  225. <Property Key="Scale" Value="0.5"/>
  226. <Property Key="AnchorPos" Value="0 0.5"/>
  227. <Visible Visible="false" Name="OutAni" SaveAction="true">
  228. <WaiteTime Time="1.2" >
  229. <Visible Visible="true"/>
  230. </WaiteTime>
  231. </Visible>
  232. </WidgetImagic>
  233. <!--左边-->
  234. <WidgetNode Name="XZDD_PENG_1" >
  235. <Property Key="Scale" Value="0.8"/>
  236. <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
  237. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/1/mingmah_11.png">
  238. <Property Key="Pos" Value="0 46.666"/>
  239. <Property Key="AnchorPos" Value="1 0"/>
  240. <Property Key="Scale" Value="0.8"/>
  241. </WidgetImagic>
  242. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/1/mingmah_11.png">
  243. <Property Key="Pos" Value="0 23.333"/>
  244. <Property Key="AnchorPos" Value="1 0"/>
  245. <Property Key="Scale" Value="0.8"/>
  246. </WidgetImagic>
  247. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/1/mingmah_11.png">
  248. <Property Key="Pos" Value="0 0"/>
  249. <Property Key="AnchorPos" Value="1 0"/>
  250. <Property Key="Scale" Value="0.8"/>
  251. </WidgetImagic>
  252. </WidgetNode>
  253. <WidgetNode Name="XZDD_GANG_1" >
  254. <Property Key="Scale" Value="0.8"/>
  255. <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
  256. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/1/mingmah_11.png">
  257. <Property Key="Pos" Value="0 46.666"/>
  258. <Property Key="AnchorPos" Value="1 0"/>
  259. <Property Key="Scale" Value="0.8"/>
  260. </WidgetImagic>
  261. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/1/mingmah_11.png">
  262. <Property Key="Pos" Value="0 23.333"/>
  263. <Property Key="AnchorPos" Value="1 0"/>
  264. <Property Key="Scale" Value="0.8"/>
  265. </WidgetImagic>
  266. <WidgetImagic Name="Card3" TextureInfo="GameXZDD/1/mingmah_11.png">
  267. <Property Key="Pos" Value="0 36"/>
  268. <Property Key="AnchorPos" Value="1 0"/>
  269. <Property Key="Scale" Value="0.8"/>
  270. </WidgetImagic>
  271. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/1/mingmah_11.png">
  272. <Property Key="Pos" Value="0 0"/>
  273. <Property Key="AnchorPos" Value="1 0"/>
  274. <Property Key="Scale" Value="0.8"/>
  275. </WidgetImagic>
  276. </WidgetNode>
  277. <WidgetImagic Name="XZDD_HAND_1" TextureInfo="GameXZDD/hand_right.png">
  278. <UserInfo Key="MingImagic" Value="GameXZDD/1/mingmah_"/>
  279. <Property Key="AnchorPos" Value="1 0"/>
  280. <Property Key="Scale" Value="0.7"/>
  281. <UserInfo Key="HuScale" Value="0.8"/>
  282. </WidgetImagic>
  283. <WidgetImagic Name="XZDD_OUT_1" TextureInfo="GameXZDD/1/mingmah_11.png">
  284. <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
  285. <Property Key="AnchorPos" Value="1 0"/>
  286. <Property Key="Scale" Value="0.8"/>
  287. <Visible Visible="false" Name="OutAni" SaveAction="true">
  288. <WaiteTime Time="1.2" >
  289. <Visible Visible="true"/>
  290. </WaiteTime>
  291. </Visible>
  292. </WidgetImagic>
  293. <!--对面-->
  294. <WidgetNode Name="XZDD_PENG_2" >
  295. <Property Key="Scale" Value="0.8"/>
  296. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  297. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
  298. <Property Key="Pos" Value="0 -46"/>
  299. <Property Key="Scale" Value="0.6"/>
  300. <Property Key="AnchorPos" Value="1 0"/>
  301. </WidgetImagic>
  302. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
  303. <Property Key="Pos" Value="-51 -46"/>
  304. <Property Key="Scale" Value="0.6"/>
  305. <Property Key="AnchorPos" Value="1 0"/>
  306. </WidgetImagic>
  307. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
  308. <Property Key="Pos" Value="-102 -46"/>
  309. <Property Key="Scale" Value="0.6"/>
  310. <Property Key="AnchorPos" Value="1 0"/>
  311. </WidgetImagic>
  312. </WidgetNode>
  313. <WidgetNode Name="XZDD_GANG_2" >
  314. <Property Key="Scale" Value="0.8"/>
  315. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  316. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
  317. <Property Key="Pos" Value="0 -46"/>
  318. <Property Key="Scale" Value="0.6"/>
  319. <Property Key="AnchorPos" Value="1 0"/>
  320. </WidgetImagic>
  321. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
  322. <Property Key="Pos" Value="-51 -46"/>
  323. <Property Key="Scale" Value="0.6"/>
  324. <Property Key="AnchorPos" Value="1 0"/>
  325. </WidgetImagic>
  326. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
  327. <Property Key="Pos" Value="-102 -46"/>
  328. <Property Key="Scale" Value="0.6"/>
  329. <Property Key="AnchorPos" Value="1 0"/>
  330. </WidgetImagic>
  331. <WidgetImagic Name="Card3" TextureInfo="GameXZDD/2/mingmah_11.png">
  332. <Property Key="Pos" Value="-51 -26"/>
  333. <Property Key="Scale" Value="0.6"/>
  334. <Property Key="AnchorPos" Value="1 0"/>
  335. </WidgetImagic>
  336. </WidgetNode>
  337. <WidgetImagic Name="XZDD_HAND_2" TextureInfo="GameXZDD/hand_top.png">
  338. <UserInfo Key="MingImagic" Value="GameXZDD/2/mingmah_"/>
  339. <Property Key="AnchorPos" Value="1 0.5"/>
  340. <UserInfo Key="HuScale" Value="0.6"/>
  341. </WidgetImagic>
  342. <WidgetImagic Name="XZDD_OUT_2" TextureInfo="GameXZDD/2/mingmah_11.png">
  343. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  344. <Property Key="Scale" Value="0.4"/>
  345. <Property Key="AnchorPos" Value="1 0.5"/>
  346. <Visible Visible="false" Name="OutAni" SaveAction="true">
  347. <WaiteTime Time="1.2" >
  348. <Visible Visible="true"/>
  349. </WaiteTime>
  350. </Visible>
  351. </WidgetImagic>
  352. <!--右边-->
  353. <WidgetNode Name="XZDD_PENG_3" >
  354. <Property Key="Scale" Value="0.8"/>
  355. <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
  356. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/3/mingmah_11.png">
  357. <Property Key="Pos" Value="0 0"/>
  358. <Property Key="AnchorPos" Value="0 1"/>
  359. <Property Key="Scale" Value="0.8"/>
  360. </WidgetImagic>
  361. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/3/mingmah_11.png">
  362. <Property Key="Pos" Value="0 -23.333"/>
  363. <Property Key="AnchorPos" Value="0 1"/>
  364. <Property Key="Scale" Value="0.8"/>
  365. </WidgetImagic>
  366. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/3/mingmah_11.png">
  367. <Property Key="Pos" Value="0 -46.666"/>
  368. <Property Key="AnchorPos" Value="0 1"/>
  369. <Property Key="Scale" Value="0.8"/>
  370. </WidgetImagic>
  371. </WidgetNode>
  372. <WidgetNode Name="XZDD_GANG_3" >
  373. <Property Key="Scale" Value="0.8"/>
  374. <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
  375. <WidgetImagic Name="Card0" TextureInfo="GameXZDD/3/mingmah_17.png">
  376. <Property Key="Pos" Value="0 0"/>
  377. <Property Key="AnchorPos" Value="0 1"/>
  378. <Property Key="Scale" Value="0.8"/>
  379. </WidgetImagic>
  380. <WidgetImagic Name="Card1" TextureInfo="GameXZDD/3/mingmah_17.png">
  381. <Property Key="Pos" Value="0 -23.333"/>
  382. <Property Key="AnchorPos" Value="0 1"/>
  383. <Property Key="Scale" Value="0.8"/>
  384. </WidgetImagic>
  385. <WidgetImagic Name="Card2" TextureInfo="GameXZDD/3/mingmah_17.png">
  386. <Property Key="Pos" Value="0 -46.666"/>
  387. <Property Key="AnchorPos" Value="0 1"/>
  388. <Property Key="Scale" Value="0.8"/>
  389. </WidgetImagic>
  390. <WidgetImagic Name="Card3" TextureInfo="GameXZDD/3/mingmah_11.png">
  391. <Property Key="Pos" Value="0 -11"/>
  392. <Property Key="AnchorPos" Value="0 1"/>
  393. <Property Key="Scale" Value="0.8"/>
  394. </WidgetImagic>
  395. </WidgetNode>
  396. <WidgetImagic Name="XZDD_HAND_3" TextureInfo="GameXZDD/hand_left.png">
  397. <UserInfo Key="MingImagic" Value="GameXZDD/3/mingmah_"/>
  398. <Property Key="AnchorPos" Value="0 1"/>
  399. <Property Key="Scale" Value="0.7"/>
  400. <UserInfo Key="HuScale" Value="0.8"/>
  401. </WidgetImagic>
  402. <WidgetImagic Name="XZDD_OUT_3" TextureInfo="GameXZDD/3/mingmah_11.png">
  403. <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
  404. <Property Key="AnchorPos" Value="0 1"/>
  405. <Property Key="Scale" Value="0.8"/>
  406. <Visible Visible="false" Name="OutAni" SaveAction="true">
  407. <WaiteTime Time="1.2" >
  408. <Visible Visible="true"/>
  409. </WaiteTime>
  410. </Visible>
  411. </WidgetImagic>
  412. <!--玩家出牌大图效果-->
  413. <WidgetImagic Name="XZDD_BIG_OUT" TextureInfo="GameXZDD/2/mingmah_11.png">
  414. <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
  415. <Visible Visible="true" Name="Start" SaveAction="true">
  416. <WaiteTime Time="1" >
  417. <MoveTo Time="0.2" Pos="Key:OutHandPos">
  418. </MoveTo>
  419. <ScaleTo Time="0.2" Scale="0.5">
  420. <Visible Visible="false"/>
  421. <SetScale Scale="1"/>
  422. <SetPos Pos="Key:SelfPos"/>
  423. </ScaleTo>
  424. </WaiteTime>
  425. </Visible>
  426. </WidgetImagic>
  427. <!--玩家头像-->
  428. <WidgetNode Name="XZDD_PLAYER_HEAD" >
  429. <EmptyAction Name="Start" SaveAction="true">
  430. <MoveTo Time="1.0" Pos="Key:DestPos">
  431. </MoveTo>
  432. <ScaleTo Time="1.0" Scale="0.7">
  433. </ScaleTo>
  434. </EmptyAction>
  435. <EmptyAction Name="End" SaveAction="true">
  436. <SetPos Pos="Key:SrcPos">
  437. </SetPos>
  438. <SetScale Scale="1">
  439. </SetScale>
  440. </EmptyAction>
  441. <EmptyAction Name="StartNoTime" SaveAction="true">
  442. <SetPos Pos="Key:DestPos">
  443. </SetPos>
  444. <SetScale Time="1.0" Scale="0.7">
  445. </SetScale>
  446. </EmptyAction>
  447. <WidgetButton Name="ButtonPlayerHeadClick" NomalTexture="GameXZDD/HeadBack.png" PressTexture="AutoPress">
  448. </WidgetButton>
  449. <WidgetImagic Name="HeadImagicEmpty" TextureInfo="GameXZDD/HeadImagic.png">
  450. <Property Key="Pos" Value="-0.5 -2"/>
  451. <Property Key="Visible" Value="false"/>
  452. </WidgetImagic>
  453. <WidgetImagic Name="HeadImagic" TextureInfo="Head/Head0.png">
  454. <Property Key="Pos" Value="0 0"/>
  455. <Property Key="Scale" Value="0.7"/>
  456. </WidgetImagic>
  457. <WidgetImagic Name="Zhuang" TextureInfo="GameXZDD/zhuang.png">
  458. <Property Key="Pos" Value="35 35"/>
  459. <Property Key="Visible" Value="false"/>
  460. </WidgetImagic>
  461. <WidgetImagic Name="Offline" TextureInfo="GameXZDD/off_line_sign.png">
  462. <Property Key="Pos" Value="35 35"/>
  463. <Property Key="Visible" Value="false"/>
  464. </WidgetImagic>
  465. <WidgetTxt Name="Name" ShowTxt="名字" FontName="" FontSize="30">
  466. <Property Key="Pos" Value="0 -67"/>
  467. <Property Key="Color" Value="220 220 250"/>
  468. </WidgetTxt>
  469. <WidgetImagic Name="GoldImagic" TextureInfo="GameXZDD/GoldBack.png">
  470. <Property Key="Pos" Value="30 -70"/>
  471. <Property Key="Pos" Value="0 -105"/>
  472. <EmptyAction Name="Start" SaveAction="true">
  473. <MoveTo Time="1.0" Pos="30 -70">
  474. </MoveTo>
  475. </EmptyAction>
  476. <EmptyAction Name="End" SaveAction="true">
  477. <SetPos Pos="0 -105">
  478. </SetPos>
  479. </EmptyAction>
  480. <WidgetTxt Name="GoldTxt" ShowTxt="100" FontName="" FontSize="30">
  481. <Property Key="Pos" Value="77 17"/>
  482. </WidgetTxt>
  483. </WidgetImagic>
  484. <WidgetImagic Name="TalkFile" TextureInfo="GameXZDD/Talk/play_shenying.png">
  485. <Property Key="Pos" Value="0 70"/>
  486. <Property Key="Visible" Value="false"/>
  487. <EmptyAction Name="Start" SaveAction="true">
  488. <Visible Visible="true"/>
  489. <CallAction OtherNodeName="TalkPic1" OtherActionName="Start">
  490. <CallAction OtherNodeName="TalkPic2" OtherActionName="Start">
  491. </CallAction>
  492. </CallAction>
  493. <WaiteTime Time="3.0" >
  494. <Visible Visible="false"/>
  495. </WaiteTime>
  496. </EmptyAction>
  497. <WidgetImagic Name="TalkPic1" TextureInfo="GameXZDD/Talk/play_shengyin1.png">
  498. <Property Key="Pos" Value="35 18"/>
  499. <EmptyAction Name="Start" SaveAction="true">
  500. <Visible Visible="true" Name="Start1">
  501. <WaiteTime Time="0.6" >
  502. <Visible Visible="false">
  503. <WaiteTime Time="0.3" >
  504. <CallAction SelfActionName="Start1">
  505. </CallAction>
  506. </WaiteTime>
  507. </Visible>
  508. </WaiteTime>
  509. </Visible>
  510. <WaiteTime Time="3" >
  511. <StopAllAction >
  512. </StopAllAction>
  513. </WaiteTime>
  514. </EmptyAction>
  515. </WidgetImagic>
  516. <WidgetImagic Name="TalkPic2" TextureInfo="GameXZDD/Talk/play_shengyin2.png">
  517. <Property Key="Pos" Value="45 18"/>
  518. <EmptyAction Name="Start" SaveAction="true">
  519. <Visible Visible="false" Name="Start1" SaveAction="">
  520. <WaiteTime Time="0.3" >
  521. <Visible Visible="true">
  522. <WaiteTime Time="0.3" >
  523. <Visible Visible="false">
  524. <WaiteTime Time="0.3" >
  525. <CallAction SelfActionName="Start1">
  526. </CallAction>
  527. </WaiteTime>
  528. </Visible>
  529. </WaiteTime>
  530. </Visible>
  531. </WaiteTime>
  532. </Visible>
  533. <WaiteTime Time="3" >
  534. <StopAllAction >
  535. </StopAllAction>
  536. </WaiteTime>
  537. </EmptyAction>
  538. </WidgetImagic>
  539. </WidgetImagic>
  540. <WidgetNode Name="TalkTxtNode">
  541. <Property Key="Visible" Value="false"/>
  542. <Widget9Sprite Name="public_9sprite" BackTexture="GameXZDD/msg_bubble_btm.png" Size="300 60">
  543. <Property Key="InsetsRect" Value="35 46 5 5"/>
  544. </Widget9Sprite>
  545. <WidgetLayout Name="LayoutNode">
  546. <Property Key="ClippingEnabled" Value="true"/>
  547. <Property Key="Size" Value="280 50"/>
  548. <Property Key="Pos" Value="0 10"/>
  549. <Property Key="HideBack"/>
  550. <Property Key="AnchorPos" Value="0.5 0.5"/>
  551. <WidgetNode Name="">
  552. <Property Key="Pos" Value="5 20"/>
  553. <WidgetTxt Name="TalkTxt" ShowTxt="1000" FontName="" FontSize="35">
  554. <Property Key="ShowTxt" Value="TalkTxt"/>
  555. <Property Key="AnchorPos" Value="0 0.5"/>
  556. <Property Key="Color" Value="137 53 25"/>
  557. </WidgetTxt>
  558. </WidgetNode>
  559. </WidgetLayout>
  560. </WidgetNode>
  561. <WidgetNode Name="BiaoQingNode">
  562. <Property Key="Visible" Value="false"/>
  563. <WidgetImagic Name="BiaoQingPic" TextureInfo="GameXZDD/Talk/EE5.png">
  564. </WidgetImagic>
  565. </WidgetNode>
  566. <WidgetTxtAtlas Name="AddGoldTxtWin" Texture="GameXZDD/room66_n.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
  567. <Property Key="AnchorPos" Value="0.5 0.5"/>
  568. <Property Key="Visible" Value="false"/>
  569. <Visible Visible="true" Name="Start" SaveAction="true">
  570. <WaiteTime Time="4" >
  571. <Visible Visible="false">
  572. <MoveBy Time="0.01" Pos="0 -60">
  573. </MoveBy>
  574. </Visible>
  575. </WaiteTime>
  576. <MoveBy Time="0.5" Pos="0 60">
  577. </MoveBy>
  578. </Visible>
  579. </WidgetTxtAtlas>
  580. <WidgetTxtAtlas Name="AddGoldTxtLose" Texture="GameXZDD/room66_s.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
  581. <Property Key="AnchorPos" Value="0.5 0.5"/>
  582. <Property Key="Visible" Value="false"/>
  583. <Visible Visible="true" Name="Start" SaveAction="true">
  584. <WaiteTime Time="4" >
  585. <Visible Visible="false">
  586. <MoveBy Time="0.01" Pos="0 -60">
  587. </MoveBy>
  588. </Visible>
  589. </WaiteTime>
  590. <MoveBy Time="0.5" Pos="0 60">
  591. </MoveBy>
  592. </Visible>
  593. </WidgetTxtAtlas>
  594. </WidgetNode>
  595. <WidgetNode Name="XZDDPlayerStatusNode">
  596. <WidgetImagic Name="ReadyState" TextureInfo="GameXZDD/Status_Ready.png">
  597. <UserInfo Key="Ready" Value="GameXZDD/Status_Ready.png"/>
  598. <UserInfo Key="ZiMo" Value="GameXZDD/Status_ZiMo.png"/>
  599. <UserInfo Key="Hu" Value="GameXZDD/Status_Hu.png"/>
  600. </WidgetImagic>
  601. <WidgetImagic Name="EffectImagic" TextureInfo="GameXZDD/Status_Ready.png">
  602. <UserInfo Key="Hu" Value="GameXZDD/Effect_Hu.png"/>
  603. <Property Key="Visible" Value="false"/>
  604. <Visible Visible="true" Name="Start" SaveAction="true">
  605. <WaiteTime Time="4" >
  606. <Visible Visible="false">
  607. </Visible>
  608. </WaiteTime>
  609. </Visible>
  610. </WidgetImagic>
  611. </WidgetNode>
  612. <WidgetNodeUI Name="XZDDGameResoultState">
  613. <Property Key="Size" Value="900 50"/>
  614. <WidgetTxt Name="Name" ShowTxt="就看见就看见" FontName="" FontSize="30">
  615. <Property Key="Pos" Value="0 25"/>
  616. <Property Key="Color" Value="70 20 20"/>
  617. <Property Key="AnchorPos" Value="0 0.5"/>
  618. </WidgetTxt>
  619. <WidgetTxt Name="Des" ShowTxt=" 就看见就看就看见就看" FontName="" FontSize="26">
  620. <Property Key="Pos" Value="200 25"/>
  621. <Property Key="Color" Value="70 20 20"/>
  622. <Property Key="AnchorPos" Value="0 0"/>
  623. <Property Key="AnchorPos" Value="0 0.5"/>
  624. </WidgetTxt>
  625. <WidgetTxt Name="GoldTxt" ShowTxt="-1000" FontName="" FontSize="30">
  626. <Property Key="Pos" Value="850 25"/>
  627. <Property Key="Color" Value="200 20 20"/>
  628. </WidgetTxt>
  629. </WidgetNodeUI>
  630. <WidgetImagic Name="XZDDQueColorIcon" TextureInfo="GameXZDD/room_color1.png">
  631. <UserInfo Key="QueIcon1" Value="GameXZDD/room_color1.png"/>
  632. <UserInfo Key="QueIcon2" Value="GameXZDD/room_color2.png"/>
  633. <UserInfo Key="QueIcon3" Value="GameXZDD/room_color3.png"/>
  634. <Visible Visible="true" Name="QueColorAni" SaveAction="true">
  635. <SetPos Pos="Key:QueColorIconSrcPos"/>
  636. <SetScale Scale="1"/>
  637. <MoveBy Time="0.2" Pos="0 30">
  638. <MoveBy Time="0.2" Pos="0 -30">
  639. <MoveBy Time="0.2" Pos="0 20">
  640. <MoveBy Time="0.2" Pos="0 -20">
  641. <WaiteTime Time="1" >
  642. <ScaleTo Time="0.5" Scale="0.5">
  643. </ScaleTo>
  644. <MoveTo Time="0.5" Pos="Key:QueColorIconPos">
  645. </MoveTo>
  646. </WaiteTime>
  647. </MoveBy>
  648. </MoveBy>
  649. </MoveBy>
  650. </MoveBy>
  651. </Visible>
  652. <SetPos Pos="Key:QueColorIconPos" Name="QueColor_NoAni" SaveAction="true" >
  653. <SetScale Scale="0.5"/>
  654. </SetPos>
  655. <SetPos Pos="Key:QueColorIconSrcPos" Name="QueColorAni_Reset" SaveAction="true" >
  656. <SetScale Scale="1"/>
  657. </SetPos>
  658. </WidgetImagic>
  659. <WidgetAnimation Name="XZDDDianPaoAni" PlistFile="" ImgFile="">
  660. <Property Key="Visible" Value="true"/>
  661. <Property Key="runFrames" Value="Animation/dianpao:1:25:.png"/>
  662. <Property Key="Time" Value="0.1"/>
  663. <Property Key="Loop" Value="false"/>
  664. </WidgetAnimation>
  665. <WidgetNode Name="XZDDZiMoAni">
  666. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  667. <Property Key="Visible" Value="true"/>
  668. <Property Key="runFrames" Value="Animation/zimoren:1:8:.png"/>
  669. <Property Key="Time" Value="0.1"/>
  670. <Property Key="Loop" Value="false"/>
  671. </WidgetAnimation>
  672. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  673. <Property Key="Visible" Value="false"/>
  674. <Property Key="runFrames" Value="Animation/zimozi:1:7:.png"/>
  675. <Property Key="Time" Value="0.2"/>
  676. <Property Key="Loop" Value="false"/>
  677. <Property Key="DelayTime" Value="0.6"/>
  678. </WidgetAnimation>
  679. </WidgetNode>
  680. <WidgetNode Name="XZDDMingGangAni">
  681. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  682. <Property Key="Visible" Value="true"/>
  683. <Property Key="runFrames" Value="Animation/guafengren:1:17:.png"/>
  684. <Property Key="Time" Value="0.1"/>
  685. <Property Key="Loop" Value="false"/>
  686. <Property Key="DelayTime" Value="1.2"/>
  687. </WidgetAnimation>
  688. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  689. <Property Key="Visible" Value="true"/>
  690. <Property Key="runFrames" Value="Animation/guafengqian:1:10:.png"/>
  691. <Property Key="Time" Value="0.1"/>
  692. <Property Key="Loop" Value="false"/>
  693. <Property Key="DelayTime" Value="1.2"/>
  694. </WidgetAnimation>
  695. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  696. <Property Key="Pos" Value="-50 0"/>
  697. <Property Key="Visible" Value="true"/>
  698. <Property Key="runFrames" Value="Animation/guafengyanwu:1:12:.png"/>
  699. <Property Key="Time" Value="0.1"/>
  700. <Property Key="Loop" Value="false"/>
  701. </WidgetAnimation>
  702. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  703. <Property Key="Pos" Value="-50 0"/>
  704. <Property Key="Visible" Value="true"/>
  705. <Property Key="runFrames" Value="Animation/guafeng:1:7:.png"/>
  706. <Property Key="Time" Value="0.1"/>
  707. <Property Key="Loop" Value="false"/>
  708. <Property Key="DelayTime" Value="0.4"/>
  709. </WidgetAnimation>
  710. </WidgetNode>
  711. <WidgetNode Name="XZDDAnGangAni">
  712. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  713. <Property Key="Visible" Value="true"/>
  714. <Property Key="runFrames" Value="Animation/xiayuren:1:6:.png"/>
  715. <Property Key="Time" Value="0.2"/>
  716. <Property Key="Loop" Value="false"/>
  717. <Property Key="DelayTime" Value="0.2"/>
  718. </WidgetAnimation>
  719. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  720. <Property Key="Visible" Value="true"/>
  721. <Property Key="Pos" Value="0 67"/>
  722. <Property Key="runFrames" Value="Animation/xiayuyun:1:6:.png"/>
  723. <Property Key="Time" Value="0.1"/>
  724. <Property Key="Loop" Value="false"/>
  725. </WidgetAnimation>
  726. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  727. <Property Key="Pos" Value="0 0"/>
  728. <Property Key="Visible" Value="true"/>
  729. <Property Key="runFrames" Value="Animation/xiayuzi:1:7:.png"/>
  730. <Property Key="Time" Value="0.15"/>
  731. <Property Key="Loop" Value="false"/>
  732. <Property Key="DelayTime" Value="0.9"/>
  733. </WidgetAnimation>
  734. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  735. <Property Key="Pos" Value="0 -67"/>
  736. <Property Key="Visible" Value="true"/>
  737. <Property Key="runFrames" Value="Animation/xiayujinbi:1:4:.png"/>
  738. <Property Key="Time" Value="0.15"/>
  739. <Property Key="Loop" Value="false"/>
  740. <Property Key="DelayTime" Value="0.2"/>
  741. </WidgetAnimation>
  742. </WidgetNode>
  743. <WidgetNode Name="XZDDPengAni">
  744. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  745. <Property Key="Visible" Value="true"/>
  746. <Property Key="runFrames" Value="Animation/pengren:1:11:.png"/>
  747. <Property Key="Time" Value="0.1"/>
  748. <Property Key="Loop" Value="false"/>
  749. </WidgetAnimation>
  750. <WidgetAnimation Name="" PlistFile="" ImgFile="">
  751. <Property Key="Visible" Value="true"/>
  752. <Property Key="runFrames" Value="Animation/pengzi:1:11:.png"/>
  753. <Property Key="Time" Value="0.1"/>
  754. <Property Key="Loop" Value="false"/>
  755. <Property Key="DelayTime" Value="0.8"/>
  756. </WidgetAnimation>
  757. </WidgetNode>
  758. <WidgetTxtAtlas Name="AtlasGoldTxtWin" Texture="GameXZDD/room66_n.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
  759. <Property Key="AnchorPos" Value="0.5 0.5"/>
  760. </WidgetTxtAtlas>
  761. <WidgetTxtAtlas Name="AtlasGoldTxtLose" Texture="GameXZDD/room66_s.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
  762. <Property Key="AnchorPos" Value="0.5 0.5"/>
  763. </WidgetTxtAtlas>
  764. </root>