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- <root>
- <WidgetNode Name="GameMJPoint0" >
- <WaiteTime Name="Start" Time="1.2" SaveAction="true">
- <Visible Visible="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
- </CallAction>
- </Visible>
- </WaiteTime>
- <Visible Name="End" Visible="false" SaveAction="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
- </CallAction>
- </Visible>
- <WidgetNode>
- <Property Key="Pos" Value="23 30"/>
- <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
- <MoveTo Name="Start" Time="0.5" Pos="0 20">
- <MoveTo Time="0.5" Pos="0 0">
- <CallAction SelfActionName="Start">
- </CallAction>
- </MoveTo>
- </MoveTo>
- <StopAllAction Name="End" SaveAction="true">
- </StopAllAction>
- </WidgetImagic>
- </WidgetNode>
- </WidgetNode>
- <WidgetNode Name="GameMJPoint1" >
- <WaiteTime Name="Start" Time="1.2" SaveAction="true">
- <Visible Visible="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
- </CallAction>
- </Visible>
- </WaiteTime>
- <Visible Name="End" Visible="false" SaveAction="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
- </CallAction>
- </Visible>
- <WidgetNode>
- <Property Key="Pos" Value="-21 40"/>
- <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
- <MoveTo Name="Start" Time="0.5" Pos="0 20">
- <MoveTo Time="0.5" Pos="0 0">
- <CallAction SelfActionName="Start">
- </CallAction>
- </MoveTo>
- </MoveTo>
- <StopAllAction Name="End" SaveAction="true">
- </StopAllAction>
- </WidgetImagic>
- </WidgetNode>
- </WidgetNode>
- <WidgetNode Name="GameMJPoint2" >
- <WaiteTime Name="Start" Time="1.2" SaveAction="true">
- <Visible Visible="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
- </CallAction>
- </Visible>
- </WaiteTime>
- <Visible Name="End" Visible="false" SaveAction="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
- </CallAction>
- </Visible>
- <WidgetNode>
- <Property Key="Pos" Value="-15 30"/>
- <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
- <MoveTo Name="Start" Time="0.5" Pos="0 20">
- <MoveTo Time="0.5" Pos="0 0">
- <CallAction SelfActionName="Start">
- </CallAction>
- </MoveTo>
- </MoveTo>
- <StopAllAction Name="End" SaveAction="true">
- </StopAllAction>
- </WidgetImagic>
- </WidgetNode>
- </WidgetNode>
- <WidgetNode Name="GameMJPoint3" >
- <WaiteTime Name="Start" Time="1.2" SaveAction="true">
- <Visible Visible="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="Start">
- </CallAction>
- </Visible>
- </WaiteTime>
- <Visible Name="End" Visible="false" SaveAction="true">
- <CallAction OtherNodeName="GameMJPointPic" OtherActionName="End">
- </CallAction>
- </Visible>
- <WidgetNode>
- <Property Key="Pos" Value="21 -5"/>
- <WidgetImagic Name="GameMJPointPic" TextureInfo="GameXZDD/play_biaoji.png">
- <MoveTo Name="Start" Time="0.5" Pos="0 20">
- <MoveTo Time="0.5" Pos="0 0">
- <CallAction SelfActionName="Start">
- </CallAction>
- </MoveTo>
- </MoveTo>
- <StopAllAction Name="End" SaveAction="true">
- </StopAllAction>
- </WidgetImagic>
- </WidgetNode>
- </WidgetNode>
-
-
-
- <WidgetNode Name="XZDD_Animation" >
- <Property Key="Visible" Value="false"/>
- <UserInfo Key="Imagic" Value="GameXZDD/shaiziAnim/shaizi"/>
-
- <Visible Name="ActionStart1" Visible="true" SaveAction="true">
- <CallAction OtherNodeName="Animation" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
- </CallAction>
- <WaiteTime Time="3">
- <Visible Visible="false">
- </Visible>
- <CallButton ButtonName="XZDDButtonAction_ShowNext">
- </CallButton>
- </WaiteTime>
-
- </Visible>
- <Visible Name="ActionStart2" Visible="true" SaveAction="true">
- <CallAction OtherNodeName="Animation" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
- </CallAction>
- <WaiteTime Time="3">
- <Visible Visible="false">
- </Visible>
- <CallButton ButtonName="XZDDButtonAction_ShowCard">
- </CallButton>
- </WaiteTime>
- </Visible>
-
-
- <Visible Name="ActionStart_HuanPai" Visible="true" SaveAction="true">
- <CallAction OtherNodeName="Animation" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi0" OtherActionName="Start">
- </CallAction>
- <CallAction OtherNodeName="SaiZi1" OtherActionName="Start">
- </CallAction>
- <WaiteTime Time="3">
- <Visible Visible="false">
- </Visible>
- <CallButton ButtonName="XZDDButtonAction_HuanPaiChengDu">
- </CallButton>
- </WaiteTime>
- </Visible>
-
- <WidgetAnimation Name="Animation">
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- <RunAnim Name="Start" AnimName="GameXZDD/shaiziAnim/shaizi_anmi:1:11:.png" SaveAction="true">
- </RunAnim>
- </WidgetAnimation>
- <WidgetImagic Name="SaiZi0" TextureInfo="GameXZDD/shaiziAnim/shaizi1.png">
- <Property Key="Pos" Value="-50 -20"/>
- <Visible Name="Start" Visible="false" SaveAction="true">
- <WaiteTime Time="1.1">
- <Visible Visible="true">
- </Visible>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- <WidgetImagic Name="SaiZi1" TextureInfo="GameXZDD/shaiziAnim/shaizi1.png">
- <Property Key="Pos" Value="50 -10"/>
- <Visible Name="Start" Visible="false" SaveAction="true">
- <WaiteTime Time="1.1">
- <Visible Visible="true">
- </Visible>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- </WidgetNode>
-
- <!--自己-->
- <WidgetNode Name="XZDD_PENG_0" >
- <Property Key="Scale" Value="0.7"/>
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="0 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="85 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="170 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetNode Name="XZDD_GANG_0" >
- <Property Key="Scale" Value="0.7"/>
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="0 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="85 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="170 -84"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card3" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="85 -50"/>
- <Property Key="AnchorPos" Value="0 0"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetImagic Name="XZDD_HAND_0" TextureInfo="GameXZDD/2/handmah_11.png">
- <UserInfo Key="Imagic" Value="GameXZDD/2/handmah_"/>
- <UserInfo Key="MingImagic" Value="GameXZDD/2/mingmah_"/>
- <Property Key="AnchorPos" Value="0 0.5"/>
- <UserInfo Key="HuScale" Value="1"/>
- <UserInfo Key="StandUp" Value="0 90"/>
-
- <SetPos Pos="0 300" Name="HuanPaiAni" SaveAction="true">
- <SetScale Scale="0.4"/>
- <MoveTo Time="0.8" Pos="Key:CardPos">
- </MoveTo>
- <ScaleTo Time="0.8" Scale="1">
- </ScaleTo>
- </SetPos>
-
- </WidgetImagic>
- <WidgetImagic Name="XZDD_OUT_0" TextureInfo="GameXZDD/2/mingmah_16.png">
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <Property Key="Scale" Value="0.5"/>
- <Property Key="AnchorPos" Value="0 0.5"/>
-
- <Visible Visible="false" Name="OutAni" SaveAction="true">
- <WaiteTime Time="1.2" >
- <Visible Visible="true"/>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- <!--左边-->
- <WidgetNode Name="XZDD_PENG_1" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 46.666"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 23.333"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetNode Name="XZDD_GANG_1" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 46.666"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 23.333"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card3" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 36"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/1/mingmah_11.png">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetImagic Name="XZDD_HAND_1" TextureInfo="GameXZDD/hand_right.png">
- <UserInfo Key="MingImagic" Value="GameXZDD/1/mingmah_"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.7"/>
- <UserInfo Key="HuScale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="XZDD_OUT_1" TextureInfo="GameXZDD/1/mingmah_11.png">
- <UserInfo Key="Imagic" Value="GameXZDD/1/mingmah_"/>
- <Property Key="AnchorPos" Value="1 0"/>
- <Property Key="Scale" Value="0.8"/>
-
- <Visible Visible="false" Name="OutAni" SaveAction="true">
- <WaiteTime Time="1.2" >
- <Visible Visible="true"/>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- <!--对面-->
- <WidgetNode Name="XZDD_PENG_2" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="0 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="-51 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="-102 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetNode Name="XZDD_GANG_2" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="0 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="-51 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="-102 -46"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- <WidgetImagic Name="Card3" TextureInfo="GameXZDD/2/mingmah_11.png">
- <Property Key="Pos" Value="-51 -26"/>
- <Property Key="Scale" Value="0.6"/>
- <Property Key="AnchorPos" Value="1 0"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetImagic Name="XZDD_HAND_2" TextureInfo="GameXZDD/hand_top.png">
- <UserInfo Key="MingImagic" Value="GameXZDD/2/mingmah_"/>
- <Property Key="AnchorPos" Value="1 0.5"/>
- <UserInfo Key="HuScale" Value="0.6"/>
- </WidgetImagic>
- <WidgetImagic Name="XZDD_OUT_2" TextureInfo="GameXZDD/2/mingmah_11.png">
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
- <Property Key="Scale" Value="0.4"/>
- <Property Key="AnchorPos" Value="1 0.5"/>
-
- <Visible Visible="false" Name="OutAni" SaveAction="true">
- <WaiteTime Time="1.2" >
- <Visible Visible="true"/>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- <!--右边-->
- <WidgetNode Name="XZDD_PENG_3" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/3/mingmah_11.png">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/3/mingmah_11.png">
- <Property Key="Pos" Value="0 -23.333"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/3/mingmah_11.png">
- <Property Key="Pos" Value="0 -46.666"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetNode Name="XZDD_GANG_3" >
- <Property Key="Scale" Value="0.8"/>
- <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
- <WidgetImagic Name="Card0" TextureInfo="GameXZDD/3/mingmah_17.png">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card1" TextureInfo="GameXZDD/3/mingmah_17.png">
- <Property Key="Pos" Value="0 -23.333"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card2" TextureInfo="GameXZDD/3/mingmah_17.png">
- <Property Key="Pos" Value="0 -46.666"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="Card3" TextureInfo="GameXZDD/3/mingmah_11.png">
- <Property Key="Pos" Value="0 -11"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
- </WidgetImagic>
- </WidgetNode>
- <WidgetImagic Name="XZDD_HAND_3" TextureInfo="GameXZDD/hand_left.png">
- <UserInfo Key="MingImagic" Value="GameXZDD/3/mingmah_"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.7"/>
- <UserInfo Key="HuScale" Value="0.8"/>
- </WidgetImagic>
- <WidgetImagic Name="XZDD_OUT_3" TextureInfo="GameXZDD/3/mingmah_11.png">
- <UserInfo Key="Imagic" Value="GameXZDD/3/mingmah_"/>
- <Property Key="AnchorPos" Value="0 1"/>
- <Property Key="Scale" Value="0.8"/>
-
- <Visible Visible="false" Name="OutAni" SaveAction="true">
- <WaiteTime Time="1.2" >
- <Visible Visible="true"/>
- </WaiteTime>
- </Visible>
-
- </WidgetImagic>
- <!--玩家出牌大图效果-->
- <WidgetImagic Name="XZDD_BIG_OUT" TextureInfo="GameXZDD/2/mingmah_11.png">
- <UserInfo Key="Imagic" Value="GameXZDD/2/mingmah_"/>
-
- <Visible Visible="true" Name="Start" SaveAction="true">
- <WaiteTime Time="1" >
- <MoveTo Time="0.2" Pos="Key:OutHandPos">
- </MoveTo>
- <ScaleTo Time="0.2" Scale="0.5">
- <Visible Visible="false"/>
- <SetScale Scale="1"/>
- <SetPos Pos="Key:SelfPos"/>
- </ScaleTo>
- </WaiteTime>
- </Visible>
-
- </WidgetImagic>
- <!--玩家头像-->
- <WidgetNode Name="XZDD_PLAYER_HEAD" >
- <EmptyAction Name="Start" SaveAction="true">
- <MoveTo Time="1.0" Pos="Key:DestPos">
- </MoveTo>
- <ScaleTo Time="1.0" Scale="0.7">
- </ScaleTo>
- </EmptyAction>
- <EmptyAction Name="End" SaveAction="true">
- <SetPos Pos="Key:SrcPos">
- </SetPos>
- <SetScale Scale="1">
- </SetScale>
- </EmptyAction>
-
- <EmptyAction Name="StartNoTime" SaveAction="true">
- <SetPos Pos="Key:DestPos">
- </SetPos>
- <SetScale Time="1.0" Scale="0.7">
- </SetScale>
- </EmptyAction>
- <WidgetButton Name="ButtonPlayerHeadClick" NomalTexture="GameXZDD/HeadBack.png" PressTexture="AutoPress">
- </WidgetButton>
-
- <WidgetImagic Name="HeadImagicEmpty" TextureInfo="GameXZDD/HeadImagic.png">
- <Property Key="Pos" Value="-0.5 -2"/>
- <Property Key="Visible" Value="false"/>
- </WidgetImagic>
- <WidgetImagic Name="HeadImagic" TextureInfo="Head/Head0.png">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="Scale" Value="0.7"/>
- </WidgetImagic>
- <WidgetImagic Name="Zhuang" TextureInfo="GameXZDD/zhuang.png">
- <Property Key="Pos" Value="35 35"/>
- <Property Key="Visible" Value="false"/>
- </WidgetImagic>
- <WidgetImagic Name="Offline" TextureInfo="GameXZDD/off_line_sign.png">
- <Property Key="Pos" Value="35 35"/>
- <Property Key="Visible" Value="false"/>
- </WidgetImagic>
- <WidgetTxt Name="Name" ShowTxt="名字" FontName="" FontSize="30">
- <Property Key="Pos" Value="0 -67"/>
- <Property Key="Color" Value="220 220 250"/>
- </WidgetTxt>
- <WidgetImagic Name="GoldImagic" TextureInfo="GameXZDD/GoldBack.png">
- <Property Key="Pos" Value="30 -70"/>
- <Property Key="Pos" Value="0 -105"/>
- <EmptyAction Name="Start" SaveAction="true">
- <MoveTo Time="1.0" Pos="30 -70">
- </MoveTo>
- </EmptyAction>
- <EmptyAction Name="End" SaveAction="true">
- <SetPos Pos="0 -105">
- </SetPos>
- </EmptyAction>
- <WidgetTxt Name="GoldTxt" ShowTxt="100" FontName="" FontSize="30">
- <Property Key="Pos" Value="77 17"/>
- </WidgetTxt>
- </WidgetImagic>
-
- <WidgetImagic Name="TalkFile" TextureInfo="GameXZDD/Talk/play_shenying.png">
- <Property Key="Pos" Value="0 70"/>
- <Property Key="Visible" Value="false"/>
- <EmptyAction Name="Start" SaveAction="true">
- <Visible Visible="true"/>
- <CallAction OtherNodeName="TalkPic1" OtherActionName="Start">
- <CallAction OtherNodeName="TalkPic2" OtherActionName="Start">
- </CallAction>
- </CallAction>
- <WaiteTime Time="3.0" >
- <Visible Visible="false"/>
- </WaiteTime>
- </EmptyAction>
- <WidgetImagic Name="TalkPic1" TextureInfo="GameXZDD/Talk/play_shengyin1.png">
- <Property Key="Pos" Value="35 18"/>
- <EmptyAction Name="Start" SaveAction="true">
- <Visible Visible="true" Name="Start1">
- <WaiteTime Time="0.6" >
- <Visible Visible="false">
- <WaiteTime Time="0.3" >
- <CallAction SelfActionName="Start1">
- </CallAction>
- </WaiteTime>
- </Visible>
- </WaiteTime>
- </Visible>
- <WaiteTime Time="3" >
- <StopAllAction >
- </StopAllAction>
- </WaiteTime>
- </EmptyAction>
- </WidgetImagic>
- <WidgetImagic Name="TalkPic2" TextureInfo="GameXZDD/Talk/play_shengyin2.png">
- <Property Key="Pos" Value="45 18"/>
- <EmptyAction Name="Start" SaveAction="true">
- <Visible Visible="false" Name="Start1" SaveAction="">
- <WaiteTime Time="0.3" >
- <Visible Visible="true">
- <WaiteTime Time="0.3" >
- <Visible Visible="false">
- <WaiteTime Time="0.3" >
- <CallAction SelfActionName="Start1">
- </CallAction>
- </WaiteTime>
- </Visible>
- </WaiteTime>
- </Visible>
- </WaiteTime>
- </Visible>
- <WaiteTime Time="3" >
- <StopAllAction >
- </StopAllAction>
- </WaiteTime>
- </EmptyAction>
- </WidgetImagic>
- </WidgetImagic>
-
- <WidgetNode Name="TalkTxtNode">
- <Property Key="Visible" Value="false"/>
- <Widget9Sprite Name="public_9sprite" BackTexture="GameXZDD/msg_bubble_btm.png" Size="300 60">
- <Property Key="InsetsRect" Value="35 46 5 5"/>
- </Widget9Sprite>
- <WidgetLayout Name="LayoutNode">
- <Property Key="ClippingEnabled" Value="true"/>
- <Property Key="Size" Value="280 50"/>
- <Property Key="Pos" Value="0 10"/>
- <Property Key="HideBack"/>
- <Property Key="AnchorPos" Value="0.5 0.5"/>
- <WidgetNode Name="">
- <Property Key="Pos" Value="5 20"/>
- <WidgetTxt Name="TalkTxt" ShowTxt="1000" FontName="" FontSize="35">
- <Property Key="ShowTxt" Value="TalkTxt"/>
- <Property Key="AnchorPos" Value="0 0.5"/>
- <Property Key="Color" Value="137 53 25"/>
- </WidgetTxt>
- </WidgetNode>
- </WidgetLayout>
- </WidgetNode>
-
- <WidgetNode Name="BiaoQingNode">
- <Property Key="Visible" Value="false"/>
- <WidgetImagic Name="BiaoQingPic" TextureInfo="GameXZDD/Talk/EE5.png">
- </WidgetImagic>
- </WidgetNode>
-
- <WidgetTxtAtlas Name="AddGoldTxtWin" Texture="GameXZDD/room66_n.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
- <Property Key="AnchorPos" Value="0.5 0.5"/>
- <Property Key="Visible" Value="false"/>
- <Visible Visible="true" Name="Start" SaveAction="true">
- <WaiteTime Time="4" >
- <Visible Visible="false">
- <MoveBy Time="0.01" Pos="0 -60">
- </MoveBy>
- </Visible>
- </WaiteTime>
- <MoveBy Time="0.5" Pos="0 60">
- </MoveBy>
- </Visible>
-
- </WidgetTxtAtlas>
-
- <WidgetTxtAtlas Name="AddGoldTxtLose" Texture="GameXZDD/room66_s.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
- <Property Key="AnchorPos" Value="0.5 0.5"/>
- <Property Key="Visible" Value="false"/>
- <Visible Visible="true" Name="Start" SaveAction="true">
- <WaiteTime Time="4" >
- <Visible Visible="false">
- <MoveBy Time="0.01" Pos="0 -60">
- </MoveBy>
- </Visible>
- </WaiteTime>
- <MoveBy Time="0.5" Pos="0 60">
- </MoveBy>
- </Visible>
- </WidgetTxtAtlas>
-
- </WidgetNode>
-
-
-
- <WidgetNode Name="XZDDPlayerStatusNode">
- <WidgetImagic Name="ReadyState" TextureInfo="GameXZDD/Status_Ready.png">
- <UserInfo Key="Ready" Value="GameXZDD/Status_Ready.png"/>
- <UserInfo Key="ZiMo" Value="GameXZDD/Status_ZiMo.png"/>
- <UserInfo Key="Hu" Value="GameXZDD/Status_Hu.png"/>
- </WidgetImagic>
- <WidgetImagic Name="EffectImagic" TextureInfo="GameXZDD/Status_Ready.png">
- <UserInfo Key="Hu" Value="GameXZDD/Effect_Hu.png"/>
- <Property Key="Visible" Value="false"/>
- <Visible Visible="true" Name="Start" SaveAction="true">
- <WaiteTime Time="4" >
- <Visible Visible="false">
- </Visible>
- </WaiteTime>
- </Visible>
- </WidgetImagic>
- </WidgetNode>
- <WidgetNodeUI Name="XZDDGameResoultState">
- <Property Key="Size" Value="900 50"/>
- <WidgetTxt Name="Name" ShowTxt="就看见就看见" FontName="" FontSize="30">
- <Property Key="Pos" Value="0 25"/>
- <Property Key="Color" Value="70 20 20"/>
- <Property Key="AnchorPos" Value="0 0.5"/>
- </WidgetTxt>
- <WidgetTxt Name="Des" ShowTxt=" 就看见就看就看见就看" FontName="" FontSize="26">
- <Property Key="Pos" Value="200 25"/>
- <Property Key="Color" Value="70 20 20"/>
- <Property Key="AnchorPos" Value="0 0"/>
- <Property Key="AnchorPos" Value="0 0.5"/>
- </WidgetTxt>
- <WidgetTxt Name="GoldTxt" ShowTxt="-1000" FontName="" FontSize="30">
- <Property Key="Pos" Value="850 25"/>
- <Property Key="Color" Value="200 20 20"/>
- </WidgetTxt>
- </WidgetNodeUI>
-
- <WidgetImagic Name="XZDDQueColorIcon" TextureInfo="GameXZDD/room_color1.png">
- <UserInfo Key="QueIcon1" Value="GameXZDD/room_color1.png"/>
- <UserInfo Key="QueIcon2" Value="GameXZDD/room_color2.png"/>
- <UserInfo Key="QueIcon3" Value="GameXZDD/room_color3.png"/>
-
- <Visible Visible="true" Name="QueColorAni" SaveAction="true">
- <SetPos Pos="Key:QueColorIconSrcPos"/>
- <SetScale Scale="1"/>
- <MoveBy Time="0.2" Pos="0 30">
- <MoveBy Time="0.2" Pos="0 -30">
- <MoveBy Time="0.2" Pos="0 20">
- <MoveBy Time="0.2" Pos="0 -20">
- <WaiteTime Time="1" >
- <ScaleTo Time="0.5" Scale="0.5">
- </ScaleTo>
- <MoveTo Time="0.5" Pos="Key:QueColorIconPos">
- </MoveTo>
- </WaiteTime>
- </MoveBy>
- </MoveBy>
- </MoveBy>
- </MoveBy>
- </Visible>
-
- <SetPos Pos="Key:QueColorIconPos" Name="QueColor_NoAni" SaveAction="true" >
- <SetScale Scale="0.5"/>
- </SetPos>
-
- <SetPos Pos="Key:QueColorIconSrcPos" Name="QueColorAni_Reset" SaveAction="true" >
- <SetScale Scale="1"/>
- </SetPos>
- </WidgetImagic>
-
- <WidgetAnimation Name="XZDDDianPaoAni" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/dianpao:1:25:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- </WidgetAnimation>
-
- <WidgetNode Name="XZDDZiMoAni">
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/zimoren:1:8:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="false"/>
- <Property Key="runFrames" Value="Animation/zimozi:1:7:.png"/>
- <Property Key="Time" Value="0.2"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.6"/>
- </WidgetAnimation>
- </WidgetNode>
-
- <WidgetNode Name="XZDDMingGangAni">
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/guafengren:1:17:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="1.2"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/guafengqian:1:10:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="1.2"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Pos" Value="-50 0"/>
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/guafengyanwu:1:12:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Pos" Value="-50 0"/>
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/guafeng:1:7:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.4"/>
- </WidgetAnimation>
- </WidgetNode>
-
- <WidgetNode Name="XZDDAnGangAni">
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/xiayuren:1:6:.png"/>
- <Property Key="Time" Value="0.2"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.2"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="Pos" Value="0 67"/>
- <Property Key="runFrames" Value="Animation/xiayuyun:1:6:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Pos" Value="0 0"/>
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/xiayuzi:1:7:.png"/>
- <Property Key="Time" Value="0.15"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.9"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Pos" Value="0 -67"/>
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/xiayujinbi:1:4:.png"/>
- <Property Key="Time" Value="0.15"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.2"/>
- </WidgetAnimation>
- </WidgetNode>
-
- <WidgetNode Name="XZDDPengAni">
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/pengren:1:11:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- </WidgetAnimation>
- <WidgetAnimation Name="" PlistFile="" ImgFile="">
- <Property Key="Visible" Value="true"/>
- <Property Key="runFrames" Value="Animation/pengzi:1:11:.png"/>
- <Property Key="Time" Value="0.1"/>
- <Property Key="Loop" Value="false"/>
- <Property Key="DelayTime" Value="0.8"/>
- </WidgetAnimation>
- </WidgetNode>
-
- <WidgetTxtAtlas Name="AtlasGoldTxtWin" Texture="GameXZDD/room66_n.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
- <Property Key="AnchorPos" Value="0.5 0.5"/>
- </WidgetTxtAtlas>
- <WidgetTxtAtlas Name="AtlasGoldTxtLose" Texture="GameXZDD/room66_s.png" ShowTxt="0" Width="63" Height="93" StartChar="43">
- <Property Key="AnchorPos" Value="0.5 0.5"/>
- </WidgetTxtAtlas>
- </root>
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