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@@ -33,6 +33,9 @@ namespace ET.Server
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self.CanPgIds = new List<Player>();
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self.CanPgIds = new List<Player>();
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self.OperableList = new List<Player>();
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self.OperableList = new List<Player>();
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self.ClickHuIds = new List<Player>();
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self.ClickHuIds = new List<Player>();
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+ self.CanPgIds = new List<Player>();
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+ self.OperableList = new List<Player>();
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+ self.ClickHuIds = new List<Player>();
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self.CardList = new List<int>();
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self.CardList = new List<int>();
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self.UpdateTime = 0;
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self.UpdateTime = 0;
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@@ -210,7 +213,8 @@ namespace ET.Server
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int rand2 = RandomGenerator.RandomNumber(1, 7);
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int rand2 = RandomGenerator.RandomNumber(1, 7);
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self.Rand = new[] { rand1, rand2 };
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self.Rand = new[] { rand1, rand2 };
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- self.ZhuangPos = (rand1 + rand2) % 4;
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+
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+ self.ZhuangPos = (rand1 + rand2) % room.MaxNum;
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self.CurrentPlayer = self.Players[self.ZhuangPos];
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self.CurrentPlayer = self.Players[self.ZhuangPos];
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