//------------------------------------------------------------ // Game Framework v3.x // Copyright © 2013-2017 Jiang Yin. All rights reserved. // Homepage: http://gameframework.cn/ // Feedback: mailto:jiangyin@gameframework.cn //------------------------------------------------------------ using GameFramework.Debugger; using System; using System.Collections.Generic; using UnityEngine; namespace UnityGameFramework.Runtime { public partial class DebuggerComponent { [Serializable] private sealed partial class ConsoleWindow : IDebuggerWindow { private LinkedList m_Logs = new LinkedList(); private Vector2 m_LogScrollPosition = Vector2.zero; private Vector2 m_StackScrollPosition = Vector2.zero; private int m_InfoCount = 0; private int m_WarningCount = 0; private int m_ErrorCount = 0; private int m_FatalCount = 0; private LinkedListNode m_SelectedNode = null; private bool m_LastLockScroll = true; private bool m_LastInfoFilter = true; private bool m_LastWarningFilter = true; private bool m_LastErrorFilter = true; private bool m_LastFatalFilter = true; [SerializeField] private bool m_LockScroll = true; [SerializeField] private int m_MaxLine = 300; [SerializeField] private string m_DateTimeFormat = "[HH:mm:ss.fff] "; [SerializeField] private bool m_InfoFilter = true; [SerializeField] private bool m_WarningFilter = true; [SerializeField] private bool m_ErrorFilter = true; [SerializeField] private bool m_FatalFilter = true; [SerializeField] private Color32 m_InfoColor = Color.white; [SerializeField] private Color32 m_WarningColor = Color.yellow; [SerializeField] private Color32 m_ErrorColor = Color.red; [SerializeField] private Color32 m_FatalColor = new Color(0.7f, 0.2f, 0.2f); public bool LockScroll { get { return m_LockScroll; } set { m_LockScroll = value; } } public int MaxLine { get { return m_MaxLine; } set { m_MaxLine = value; } } public string DateTimeFormat { get { return m_DateTimeFormat; } set { m_DateTimeFormat = value ?? string.Empty; } } public bool InfoFilter { get { return m_InfoFilter; } set { m_InfoFilter = value; } } public bool WarningFilter { get { return m_WarningFilter; } set { m_WarningFilter = value; } } public bool ErrorFilter { get { return m_ErrorFilter; } set { m_ErrorFilter = value; } } public bool FatalFilter { get { return m_FatalFilter; } set { m_FatalFilter = value; } } public int InfoCount { get { return m_InfoCount; } } public int WarningCount { get { return m_WarningCount; } } public int ErrorCount { get { return m_ErrorCount; } } public int FatalCount { get { return m_FatalCount; } } public Color32 InfoColor { get { return m_InfoColor; } set { m_InfoColor = value; } } public Color32 WarningColor { get { return m_WarningColor; } set { m_WarningColor = value; } } public Color32 ErrorColor { get { return m_ErrorColor; } set { m_ErrorColor = value; } } public Color32 FatalColor { get { return m_FatalColor; } set { m_FatalColor = value; } } public void Initialize(params object[] args) { Application.logMessageReceived += OnLogMessageReceived; m_LockScroll = m_LastLockScroll = PlayerPrefs.GetInt("Debugger.Console.LockScroll", 1) > 0; m_InfoFilter = m_LastInfoFilter = PlayerPrefs.GetInt("Debugger.Console.InfoFilter", 1) > 0; m_WarningFilter = m_LastWarningFilter = PlayerPrefs.GetInt("Debugger.Console.WarningFilter", 1) > 0; m_ErrorFilter = m_LastErrorFilter = PlayerPrefs.GetInt("Debugger.Console.ErrorFilter", 1) > 0; m_FatalFilter = m_LastFatalFilter = PlayerPrefs.GetInt("Debugger.Console.FatalFilter", 1) > 0; } public void Shutdown() { Application.logMessageReceived -= OnLogMessageReceived; Clear(); } public void OnEnter() { } public void OnLeave() { } public void OnUpdate(float elapseSeconds, float realElapseSeconds) { if (m_LastLockScroll != m_LockScroll) { m_LastLockScroll = m_LockScroll; PlayerPrefs.SetInt("Debugger.Console.LockScroll", m_LockScroll ? 1 : 0); } if (m_LastInfoFilter != m_InfoFilter) { m_LastInfoFilter = m_InfoFilter; PlayerPrefs.SetInt("Debugger.Console.InfoFilter", m_InfoFilter ? 1 : 0); } if (m_LastWarningFilter != m_WarningFilter) { m_LastWarningFilter = m_WarningFilter; PlayerPrefs.SetInt("Debugger.Console.WarningFilter", m_WarningFilter ? 1 : 0); } if (m_LastErrorFilter != m_ErrorFilter) { m_LastErrorFilter = m_ErrorFilter; PlayerPrefs.SetInt("Debugger.Console.ErrorFilter", m_ErrorFilter ? 1 : 0); } if (m_LastFatalFilter != m_FatalFilter) { m_LastFatalFilter = m_FatalFilter; PlayerPrefs.SetInt("Debugger.Console.FatalFilter", m_FatalFilter ? 1 : 0); } } public void OnDraw() { RefreshCount(); GUILayout.BeginHorizontal(); { if (GUILayout.Button("Clear All", GUILayout.Width(100f))) { Clear(); } m_LockScroll = GUILayout.Toggle(m_LockScroll, "Lock Scroll", GUILayout.Width(90f)); GUILayout.FlexibleSpace(); m_InfoFilter = GUILayout.Toggle(m_InfoFilter, string.Format("Info ({0})", m_InfoCount.ToString()), GUILayout.Width(90f)); m_WarningFilter = GUILayout.Toggle(m_WarningFilter, string.Format("Warning ({0})", m_WarningCount.ToString()), GUILayout.Width(90f)); m_ErrorFilter = GUILayout.Toggle(m_ErrorFilter, string.Format("Error ({0})", m_ErrorCount.ToString()), GUILayout.Width(90f)); m_FatalFilter = GUILayout.Toggle(m_FatalFilter, string.Format("Fatal ({0})", m_FatalCount.ToString()), GUILayout.Width(90f)); } GUILayout.EndHorizontal(); GUILayout.BeginVertical("box"); { if (m_LockScroll) { m_LogScrollPosition.y = float.MaxValue; } m_LogScrollPosition = GUILayout.BeginScrollView(m_LogScrollPosition); { bool selected = false; for (LinkedListNode i = m_Logs.First; i != null; i = i.Next) { switch (i.Value.LogType) { case LogType.Log: if (!m_InfoFilter) { continue; } break; case LogType.Warning: if (!m_WarningFilter) { continue; } break; case LogType.Error: if (!m_ErrorFilter) { continue; } break; case LogType.Exception: if (!m_FatalFilter) { continue; } break; } if (GUILayout.Toggle(m_SelectedNode == i, GetLogString(i.Value))) { selected = true; if (m_SelectedNode != i) { m_SelectedNode = i; m_StackScrollPosition = Vector2.zero; } } } if (!selected) { m_SelectedNode = null; } } GUILayout.EndScrollView(); } GUILayout.EndVertical(); GUILayout.BeginVertical("box"); { m_StackScrollPosition = GUILayout.BeginScrollView(m_StackScrollPosition, GUILayout.Height(100f)); { if (m_SelectedNode != null) { Color32 color = GetLogStringColor(m_SelectedNode.Value.LogType); GUILayout.Label(string.Format("{4}", color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"), m_SelectedNode.Value.LogMessage)); GUILayout.Label(m_SelectedNode.Value.StackTrack); } GUILayout.EndScrollView(); } } GUILayout.EndVertical(); } private void Clear() { m_Logs.Clear(); } public void RefreshCount() { m_InfoCount = 0; m_WarningCount = 0; m_ErrorCount = 0; m_FatalCount = 0; for (LinkedListNode i = m_Logs.First; i != null; i = i.Next) { switch (i.Value.LogType) { case LogType.Log: m_InfoCount++; break; case LogType.Warning: m_WarningCount++; break; case LogType.Error: m_ErrorCount++; break; case LogType.Exception: m_FatalCount++; break; } } } private void OnLogMessageReceived(string logMessage, string stackTrace, LogType logType) { if (logType == LogType.Assert) { logType = LogType.Error; } m_Logs.AddLast(new LogNode(logType, logMessage, stackTrace)); while (m_Logs.Count > m_MaxLine) { m_Logs.RemoveFirst(); } } private string GetLogString(LogNode logNode) { Color32 color = GetLogStringColor(logNode.LogType); return string.Format("{4}{5}", color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"), logNode.LogTime.ToString(m_DateTimeFormat), logNode.LogMessage); } internal Color32 GetLogStringColor(LogType logType) { Color32 color = Color.white; switch (logType) { case LogType.Log: color = m_InfoColor; break; case LogType.Warning: color = m_WarningColor; break; case LogType.Error: color = m_ErrorColor; break; case LogType.Exception: color = m_FatalColor; break; } return color; } } } }