namespace ET.Server
{
///
/// 数据结构
///
public class Struct
{
///
/// 刻子对象
///
public class Kezi
{
/** 1.明杠 2.回杠 3.暗杠 4.碰 5.吃 **/
public int Type { get; set; }
/** 牌(吃:为顺子第一张) **/
public int Card { get; set; }
/** 操作谁家的牌 **/
public long PlayerId { get; set; }
public Kezi(int type, int card, long playerId)
{
this.Type = type;
this.Card = card;
this.PlayerId = playerId;
}
}
public class HuRes
{
public int Type { get; set; }
public int Jiang { get; set; }
public HuRes()
{
}
public HuRes(int type, int jiang)
{
this.Type = type;
this.Jiang = jiang;
}
}
}
}