namespace ET.Server { /// /// 数据结构 /// public class Struct { /// /// 刻子对象 /// public class Kezi { /** 1.明杠 2.回杠 3.暗杠 4.碰 5.吃 **/ public int Type { get; set; } /** 牌(吃:为顺子第一张) **/ public int Card { get; set; } /** 操作谁家的牌 **/ public long PlayerId { get; set; } public Kezi(int type, int card, long playerId) { this.Type = type; this.Card = card; this.PlayerId = playerId; } } public class HuRes { public int Type { get; set; } public int Jiang { get; set; } public HuRes() { } public HuRes(int type, int jiang) { this.Type = type; this.Jiang = jiang; } } } }