using System; using System.Collections.Generic; using MongoDB.Bson.Serialization.Attributes; using ProtoBuf; namespace ET { [ProtoContract] [Config] public partial class FightChatConfigCategory : ConfigSingleton<FightChatConfigCategory>, IMerge { [ProtoIgnore] [BsonIgnore] private Dictionary<int, FightChatConfig> dict = new Dictionary<int, FightChatConfig>(); [BsonElement] [ProtoMember(1)] private List<FightChatConfig> list = new List<FightChatConfig>(); public void Merge(object o) { FightChatConfigCategory s = o as FightChatConfigCategory; this.list.AddRange(s.list); } [ProtoAfterDeserialization] public void ProtoEndInit() { foreach (FightChatConfig config in list) { config.AfterEndInit(); this.dict.Add(config.Id, config); } this.list.Clear(); this.AfterEndInit(); } public FightChatConfig Get(int id) { this.dict.TryGetValue(id, out FightChatConfig item); if (item == null) { throw new Exception($"配置找不到,配置表名: {nameof (FightChatConfig)},配置id: {id}"); } return item; } public bool Contain(int id) { return this.dict.ContainsKey(id); } public Dictionary<int, FightChatConfig> GetAll() { return this.dict; } public FightChatConfig GetOne() { if (this.dict == null || this.dict.Count <= 0) { return null; } return this.dict.Values.GetEnumerator().Current; } } [ProtoContract] public partial class FightChatConfig: ProtoObject, IConfig { /// <summary>Id</summary> [ProtoMember(1)] public int Id { get; set; } /// <summary>Type</summary> [ProtoMember(2)] public int Type { get; set; } /// <summary>内容</summary> [ProtoMember(3)] public string Content { get; set; } /// <summary>语音文件</summary> [ProtoMember(4)] public string VedioPath { get; set; } /// <summary>图集</summary> [ProtoMember(5)] public string AtlasPath { get; set; } } }