using DG.Tweening; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace ET.Client { [ComponentOf(typeof(UI))] public class UICommonServerMsgComponent : Entity, IAwake { public GameObject msg_bg; public Text msg_txt; public bool isShowingMsg = false; public List listTask = new List(); public TweenCallback twScale; public TweenCallback twMove; } }