using System; namespace ET.Server { [EnableClass] public abstract class AMActorLocationHandler: IMActorHandler where E : Entity where Message : class, IActorLocationMessage { protected abstract ETTask Run(E entity, Message message); public async ETTask Handle(Entity entity, object actorMessage, Action reply) { Message msg = actorMessage as Message; if (msg == null) { Log.Error($"消息类型转换错误: {actorMessage.GetType().FullName} to {typeof (Message).Name}"); return; } E e = entity as E; if (e == null) { Log.Error($"Actor类型转换错误: {entity.GetType().Name} to {typeof (E).Name} --{typeof (Message).Name}"); return; } IActorResponse response = (IActorResponse) Activator.CreateInstance(GetResponseType()); response.RpcId = msg.RpcId; reply.Invoke(response); await this.Run(e, msg); } public Type GetRequestType() { return typeof (Message); } public Type GetResponseType() { return typeof (ActorResponse); } } }