syntax = "proto3"; package ET; message MoveInfo { repeated Unity.Mathematics.float3 Points = 1; Unity.Mathematics.quaternion Rotation = 2; int32 TurnSpeed = 3; } message UnitInfo { int64 UnitId = 1; int32 ConfigId = 2; int32 Type = 3; Unity.Mathematics.float3 Position = 4; Unity.Mathematics.float3 Forward = 5; map KV = 6; MoveInfo MoveInfo = 7; } message PlayerInfo { int64 id = 1; string name = 2; int32 sex = 3; int64 exp = 4; int32 level = 5; int32 vip = 6; }