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- //------------------------------------------------------------
- // Game Framework v3.x
- // Copyright © 2013-2017 Jiang Yin. All rights reserved.
- // Homepage: http://gameframework.cn/
- // Feedback: mailto:jiangyin@gameframework.cn
- //------------------------------------------------------------
- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public partial class DebuggerComponent
- {
- private sealed class EnvironmentInformationWindow : ScrollableDebuggerWindowBase
- {
- protected override void OnDrawScrollableWindow()
- {
- GUILayout.Label("<b>Environment Information</b>");
- GUILayout.BeginVertical("box");
- {
- DrawItem("Product Name:", Application.productName);
- DrawItem("Company Name:", Application.companyName);
- #if UNITY_5_6_OR_NEWER
- DrawItem("Game Identifier:", Application.identifier);
- #else
- DrawItem("Game Identifier:", Application.bundleIdentifier);
- #endif
- DrawItem("Application Version:", Application.version);
- DrawItem("Unity Version:", Application.unityVersion);
- DrawItem("Platform:", Application.platform.ToString());
- DrawItem("System Language:", Application.systemLanguage.ToString());
- DrawItem("Cloud Project Id:", Application.cloudProjectId);
- #if UNITY_5_6_OR_NEWER
- DrawItem("Build Guid:", Application.buildGUID);
- #endif
- DrawItem("Target Frame Rate:", Application.targetFrameRate.ToString());
- DrawItem("Internet Reachability:", Application.internetReachability.ToString());
- DrawItem("Background Loading Priority:", Application.backgroundLoadingPriority.ToString());
- DrawItem("Is Playing:", Application.isPlaying.ToString());
- #if UNITY_5_3 || UNITY_5_4
- DrawItem("Is Showing Splash Screen:", Application.isShowingSplashScreen.ToString());
- #endif
- DrawItem("Run In Background:", Application.runInBackground.ToString());
- #if UNITY_5_5_OR_NEWER
- DrawItem("Install Name:", Application.installerName);
- #endif
- DrawItem("Install Mode:", Application.installMode.ToString());
- DrawItem("Sandbox Type:", Application.sandboxType.ToString());
- DrawItem("Is Mobile Platform:", Application.isMobilePlatform.ToString());
- DrawItem("Is Console Platform:", Application.isConsolePlatform.ToString());
- DrawItem("Is Editor:", Application.isEditor.ToString());
- #if UNITY_5_6_OR_NEWER
- DrawItem("Is Focused:", Application.isFocused.ToString());
- #endif
- #if UNITY_5_3
- DrawItem("Stack Trace Log Type:", Application.stackTraceLogType.ToString());
- #endif
- }
- GUILayout.EndVertical();
- }
- }
- }
- }
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