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- //------------------------------------------------------------
- // Game Framework v3.x
- // Copyright © 2013-2017 Jiang Yin. All rights reserved.
- // Homepage: http://gameframework.cn/
- // Feedback: mailto:jiangyin@gameframework.cn
- //------------------------------------------------------------
- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public partial class DebuggerComponent
- {
- private sealed class PathInformationWindow : ScrollableDebuggerWindowBase
- {
- protected override void OnDrawScrollableWindow()
- {
- GUILayout.Label("<b>Path Information</b>");
- GUILayout.BeginVertical("box");
- {
- DrawItem("Data Path:", Application.dataPath);
- DrawItem("Persistent Data Path:", Application.persistentDataPath);
- DrawItem("Streaming Assets Path:", Application.streamingAssetsPath);
- DrawItem("Temporary Cache Path:", Application.temporaryCachePath);
- }
- GUILayout.EndVertical();
- }
- }
- }
- }
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