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- //------------------------------------------------------------
- // Game Framework v3.x
- // Copyright © 2013-2017 Jiang Yin. All rights reserved.
- // Homepage: http://gameframework.cn/
- // Feedback: mailto:jiangyin@gameframework.cn
- //------------------------------------------------------------
- namespace UnityGameFramework.Runtime
- {
- public partial class DebuggerComponent
- {
- private sealed partial class RuntimeMemoryInformationWindow<T>
- {
- private sealed class Sample
- {
- private readonly string m_Name;
- private readonly string m_Type;
- private readonly long m_Size;
- private bool m_Highlight;
- public Sample(string name, string type, long size)
- {
- m_Name = name;
- m_Type = type;
- m_Size = size;
- m_Highlight = false;
- }
- public string Name
- {
- get
- {
- return m_Name;
- }
- }
- public string Type
- {
- get
- {
- return m_Type;
- }
- }
- public long Size
- {
- get
- {
- return m_Size;
- }
- }
- public bool Highlight
- {
- get
- {
- return m_Highlight;
- }
- set
- {
- m_Highlight = value;
- }
- }
- }
- }
- }
- }
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