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- //------------------------------------------------------------
- // Game Framework v3.x
- // Copyright © 2013-2017 Jiang Yin. All rights reserved.
- // Homepage: http://gameframework.cn/
- // Feedback: mailto:jiangyin@gameframework.cn
- //------------------------------------------------------------
- namespace GameFramework.Debugger
- {
- /// <summary>
- /// 调试管理器接口。
- /// </summary>
- public interface IDebuggerManager
- {
- /// <summary>
- /// 获取或设置调试窗口是否激活。
- /// </summary>
- bool ActiveWindow
- {
- get;
- set;
- }
- /// <summary>
- /// 调试窗口根节点。
- /// </summary>
- IDebuggerWindowGroup DebuggerWindowRoot
- {
- get;
- }
- /// <summary>
- /// 注册调试窗口。
- /// </summary>
- /// <param name="path">调试窗口路径。</param>
- /// <param name="debuggerWindow">要注册的调试窗口。</param>
- /// <param name="args">初始化调试窗口参数。</param>
- void RegisterDebuggerWindow(string path, IDebuggerWindow debuggerWindow, params object[] args);
- /// <summary>
- /// 获取调试窗口。
- /// </summary>
- /// <param name="path">调试窗口路径。</param>
- /// <returns>要获取的调试窗口。</returns>
- IDebuggerWindow GetDebuggerWindow(string path);
- }
- }
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