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- namespace ET.Client
- {
- public static class RoomPushHandleHelper
- {
-
- public static async ETTask JoinRoomPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.JoinRoomPush());
- }
-
- public static async ETTask ReadyPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.ReadyPush());
- }
-
- public static async ETTask KickPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.KickPush());
- }
-
- public static async ETTask ReadyStartPushTo(Scene clientScene, long readyStartTime)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- await startFightRoomComponment.SetReadyTimeCount(readyStartTime);
- EventSystem.Instance.Publish(clientScene, new EventType.ReadyStartPush());
- }
-
- public static async ETTask GameStartPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.GameStartPush());
- }
-
- public static async ETTask GameDrawCardPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.GameDrawCardPush());
- }
-
- public static async ETTask GameDisCardPushTo(Scene clientScene, RoomInfo roomInfo)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(roomInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.GameDisCardPush());
- }
-
- public static async ETTask OperationPushTo(Scene clientScene, G2C_HGHHOperationPush msg)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- startFightRoomComponment.SetOperatorOpType(msg.OpType);
- await startFightRoomComponment.SetStartFightRoomInfoFromPush(msg.info);
- EventSystem.Instance.Publish(clientScene, new EventType.GameOperationPush());
- }
-
- public static async ETTask HGHHSettlementPushTo(Scene clientScene, G2C_HGHHSettlementPush msg)
- {
- var startFightRoomComponment = clientScene.GetComponent<StartFightRoomComponment>();
- if (startFightRoomComponment == null)
- {
- startFightRoomComponment = clientScene.AddComponent<StartFightRoomComponment>();
- }
- startFightRoomComponment.ClearStartFightRoomInfo();
- await startFightRoomComponment.SetSettlementFromPush(msg.CurRound, msg.PlayerInfo);
- EventSystem.Instance.Publish(clientScene, new EventType.HGHHSettlementPush());
- }
- }
- }
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