StartFightRoomComponment.cs 268 B

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  1. using System;
  2. namespace ET
  3. {
  4. [ComponentOf(typeof(Scene))]
  5. [ChildOf(typeof(StartFightRoomInfo))]
  6. public class StartFightRoomComponment : Entity,IAwake,IDestroy
  7. {
  8. public StartFightRoomInfo startFightRoomInfo = new StartFightRoomInfo();
  9. }
  10. }