DebuggerComponent.ConsoleWindow.cs 15 KB

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  1. //------------------------------------------------------------
  2. // Game Framework v3.x
  3. // Copyright © 2013-2017 Jiang Yin. All rights reserved.
  4. // Homepage: http://gameframework.cn/
  5. // Feedback: mailto:jiangyin@gameframework.cn
  6. //------------------------------------------------------------
  7. using GameFramework.Debugger;
  8. using System;
  9. using System.Collections.Generic;
  10. using UnityEngine;
  11. namespace UnityGameFramework.Runtime
  12. {
  13. public partial class DebuggerComponent
  14. {
  15. [Serializable]
  16. private sealed partial class ConsoleWindow : IDebuggerWindow
  17. {
  18. private LinkedList<LogNode> m_Logs = new LinkedList<LogNode>();
  19. private Vector2 m_LogScrollPosition = Vector2.zero;
  20. private Vector2 m_StackScrollPosition = Vector2.zero;
  21. private int m_InfoCount = 0;
  22. private int m_WarningCount = 0;
  23. private int m_ErrorCount = 0;
  24. private int m_FatalCount = 0;
  25. private LinkedListNode<LogNode> m_SelectedNode = null;
  26. private bool m_LastLockScroll = true;
  27. private bool m_LastInfoFilter = true;
  28. private bool m_LastWarningFilter = true;
  29. private bool m_LastErrorFilter = true;
  30. private bool m_LastFatalFilter = true;
  31. [SerializeField]
  32. private bool m_LockScroll = true;
  33. [SerializeField]
  34. private int m_MaxLine = 300;
  35. [SerializeField]
  36. private string m_DateTimeFormat = "[HH:mm:ss.fff] ";
  37. [SerializeField]
  38. private bool m_InfoFilter = true;
  39. [SerializeField]
  40. private bool m_WarningFilter = true;
  41. [SerializeField]
  42. private bool m_ErrorFilter = true;
  43. [SerializeField]
  44. private bool m_FatalFilter = true;
  45. [SerializeField]
  46. private Color32 m_InfoColor = Color.white;
  47. [SerializeField]
  48. private Color32 m_WarningColor = Color.yellow;
  49. [SerializeField]
  50. private Color32 m_ErrorColor = Color.red;
  51. [SerializeField]
  52. private Color32 m_FatalColor = new Color(0.7f, 0.2f, 0.2f);
  53. public bool LockScroll
  54. {
  55. get
  56. {
  57. return m_LockScroll;
  58. }
  59. set
  60. {
  61. m_LockScroll = value;
  62. }
  63. }
  64. public int MaxLine
  65. {
  66. get
  67. {
  68. return m_MaxLine;
  69. }
  70. set
  71. {
  72. m_MaxLine = value;
  73. }
  74. }
  75. public string DateTimeFormat
  76. {
  77. get
  78. {
  79. return m_DateTimeFormat;
  80. }
  81. set
  82. {
  83. m_DateTimeFormat = value ?? string.Empty;
  84. }
  85. }
  86. public bool InfoFilter
  87. {
  88. get
  89. {
  90. return m_InfoFilter;
  91. }
  92. set
  93. {
  94. m_InfoFilter = value;
  95. }
  96. }
  97. public bool WarningFilter
  98. {
  99. get
  100. {
  101. return m_WarningFilter;
  102. }
  103. set
  104. {
  105. m_WarningFilter = value;
  106. }
  107. }
  108. public bool ErrorFilter
  109. {
  110. get
  111. {
  112. return m_ErrorFilter;
  113. }
  114. set
  115. {
  116. m_ErrorFilter = value;
  117. }
  118. }
  119. public bool FatalFilter
  120. {
  121. get
  122. {
  123. return m_FatalFilter;
  124. }
  125. set
  126. {
  127. m_FatalFilter = value;
  128. }
  129. }
  130. public int InfoCount
  131. {
  132. get
  133. {
  134. return m_InfoCount;
  135. }
  136. }
  137. public int WarningCount
  138. {
  139. get
  140. {
  141. return m_WarningCount;
  142. }
  143. }
  144. public int ErrorCount
  145. {
  146. get
  147. {
  148. return m_ErrorCount;
  149. }
  150. }
  151. public int FatalCount
  152. {
  153. get
  154. {
  155. return m_FatalCount;
  156. }
  157. }
  158. public Color32 InfoColor
  159. {
  160. get
  161. {
  162. return m_InfoColor;
  163. }
  164. set
  165. {
  166. m_InfoColor = value;
  167. }
  168. }
  169. public Color32 WarningColor
  170. {
  171. get
  172. {
  173. return m_WarningColor;
  174. }
  175. set
  176. {
  177. m_WarningColor = value;
  178. }
  179. }
  180. public Color32 ErrorColor
  181. {
  182. get
  183. {
  184. return m_ErrorColor;
  185. }
  186. set
  187. {
  188. m_ErrorColor = value;
  189. }
  190. }
  191. public Color32 FatalColor
  192. {
  193. get
  194. {
  195. return m_FatalColor;
  196. }
  197. set
  198. {
  199. m_FatalColor = value;
  200. }
  201. }
  202. public void Initialize(params object[] args)
  203. {
  204. Application.logMessageReceived += OnLogMessageReceived;
  205. m_LockScroll = m_LastLockScroll = PlayerPrefs.GetInt("Debugger.Console.LockScroll", 1) > 0;
  206. m_InfoFilter = m_LastInfoFilter = PlayerPrefs.GetInt("Debugger.Console.InfoFilter", 1) > 0;
  207. m_WarningFilter = m_LastWarningFilter = PlayerPrefs.GetInt("Debugger.Console.WarningFilter", 1) > 0;
  208. m_ErrorFilter = m_LastErrorFilter = PlayerPrefs.GetInt("Debugger.Console.ErrorFilter", 1) > 0;
  209. m_FatalFilter = m_LastFatalFilter = PlayerPrefs.GetInt("Debugger.Console.FatalFilter", 1) > 0;
  210. }
  211. public void Shutdown()
  212. {
  213. Application.logMessageReceived -= OnLogMessageReceived;
  214. Clear();
  215. }
  216. public void OnEnter()
  217. {
  218. }
  219. public void OnLeave()
  220. {
  221. }
  222. public void OnUpdate(float elapseSeconds, float realElapseSeconds)
  223. {
  224. if (m_LastLockScroll != m_LockScroll)
  225. {
  226. m_LastLockScroll = m_LockScroll;
  227. PlayerPrefs.SetInt("Debugger.Console.LockScroll", m_LockScroll ? 1 : 0);
  228. }
  229. if (m_LastInfoFilter != m_InfoFilter)
  230. {
  231. m_LastInfoFilter = m_InfoFilter;
  232. PlayerPrefs.SetInt("Debugger.Console.InfoFilter", m_InfoFilter ? 1 : 0);
  233. }
  234. if (m_LastWarningFilter != m_WarningFilter)
  235. {
  236. m_LastWarningFilter = m_WarningFilter;
  237. PlayerPrefs.SetInt("Debugger.Console.WarningFilter", m_WarningFilter ? 1 : 0);
  238. }
  239. if (m_LastErrorFilter != m_ErrorFilter)
  240. {
  241. m_LastErrorFilter = m_ErrorFilter;
  242. PlayerPrefs.SetInt("Debugger.Console.ErrorFilter", m_ErrorFilter ? 1 : 0);
  243. }
  244. if (m_LastFatalFilter != m_FatalFilter)
  245. {
  246. m_LastFatalFilter = m_FatalFilter;
  247. PlayerPrefs.SetInt("Debugger.Console.FatalFilter", m_FatalFilter ? 1 : 0);
  248. }
  249. }
  250. public void OnDraw()
  251. {
  252. RefreshCount();
  253. GUILayout.BeginHorizontal();
  254. {
  255. if (GUILayout.Button("Clear All", GUILayout.Width(100f)))
  256. {
  257. Clear();
  258. }
  259. m_LockScroll = GUILayout.Toggle(m_LockScroll, "Lock Scroll", GUILayout.Width(90f));
  260. GUILayout.FlexibleSpace();
  261. m_InfoFilter = GUILayout.Toggle(m_InfoFilter, string.Format("Info ({0})", m_InfoCount.ToString()), GUILayout.Width(90f));
  262. m_WarningFilter = GUILayout.Toggle(m_WarningFilter, string.Format("Warning ({0})", m_WarningCount.ToString()), GUILayout.Width(90f));
  263. m_ErrorFilter = GUILayout.Toggle(m_ErrorFilter, string.Format("Error ({0})", m_ErrorCount.ToString()), GUILayout.Width(90f));
  264. m_FatalFilter = GUILayout.Toggle(m_FatalFilter, string.Format("Fatal ({0})", m_FatalCount.ToString()), GUILayout.Width(90f));
  265. }
  266. GUILayout.EndHorizontal();
  267. GUILayout.BeginVertical("box");
  268. {
  269. if (m_LockScroll)
  270. {
  271. m_LogScrollPosition.y = float.MaxValue;
  272. }
  273. m_LogScrollPosition = GUILayout.BeginScrollView(m_LogScrollPosition);
  274. {
  275. bool selected = false;
  276. for (LinkedListNode<LogNode> i = m_Logs.First; i != null; i = i.Next)
  277. {
  278. switch (i.Value.LogType)
  279. {
  280. case LogType.Log:
  281. if (!m_InfoFilter)
  282. {
  283. continue;
  284. }
  285. break;
  286. case LogType.Warning:
  287. if (!m_WarningFilter)
  288. {
  289. continue;
  290. }
  291. break;
  292. case LogType.Error:
  293. if (!m_ErrorFilter)
  294. {
  295. continue;
  296. }
  297. break;
  298. case LogType.Exception:
  299. if (!m_FatalFilter)
  300. {
  301. continue;
  302. }
  303. break;
  304. }
  305. if (GUILayout.Toggle(m_SelectedNode == i, GetLogString(i.Value)))
  306. {
  307. selected = true;
  308. if (m_SelectedNode != i)
  309. {
  310. m_SelectedNode = i;
  311. m_StackScrollPosition = Vector2.zero;
  312. }
  313. }
  314. }
  315. if (!selected)
  316. {
  317. m_SelectedNode = null;
  318. }
  319. }
  320. GUILayout.EndScrollView();
  321. }
  322. GUILayout.EndVertical();
  323. GUILayout.BeginVertical("box");
  324. {
  325. m_StackScrollPosition = GUILayout.BeginScrollView(m_StackScrollPosition, GUILayout.Height(100f));
  326. {
  327. if (m_SelectedNode != null)
  328. {
  329. Color32 color = GetLogStringColor(m_SelectedNode.Value.LogType);
  330. GUILayout.Label(string.Format("<color=#{0}{1}{2}{3}><b>{4}</b></color>", color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"), m_SelectedNode.Value.LogMessage));
  331. GUILayout.Label(m_SelectedNode.Value.StackTrack);
  332. }
  333. GUILayout.EndScrollView();
  334. }
  335. }
  336. GUILayout.EndVertical();
  337. }
  338. private void Clear()
  339. {
  340. m_Logs.Clear();
  341. }
  342. public void RefreshCount()
  343. {
  344. m_InfoCount = 0;
  345. m_WarningCount = 0;
  346. m_ErrorCount = 0;
  347. m_FatalCount = 0;
  348. for (LinkedListNode<LogNode> i = m_Logs.First; i != null; i = i.Next)
  349. {
  350. switch (i.Value.LogType)
  351. {
  352. case LogType.Log:
  353. m_InfoCount++;
  354. break;
  355. case LogType.Warning:
  356. m_WarningCount++;
  357. break;
  358. case LogType.Error:
  359. m_ErrorCount++;
  360. break;
  361. case LogType.Exception:
  362. m_FatalCount++;
  363. break;
  364. }
  365. }
  366. }
  367. private void OnLogMessageReceived(string logMessage, string stackTrace, LogType logType)
  368. {
  369. if (logType == LogType.Assert)
  370. {
  371. logType = LogType.Error;
  372. }
  373. m_Logs.AddLast(new LogNode(logType, logMessage, stackTrace));
  374. while (m_Logs.Count > m_MaxLine)
  375. {
  376. m_Logs.RemoveFirst();
  377. }
  378. }
  379. private string GetLogString(LogNode logNode)
  380. {
  381. Color32 color = GetLogStringColor(logNode.LogType);
  382. return string.Format("<color=#{0}{1}{2}{3}>{4}{5}</color>",
  383. color.r.ToString("x2"), color.g.ToString("x2"), color.b.ToString("x2"), color.a.ToString("x2"),
  384. logNode.LogTime.ToString(m_DateTimeFormat), logNode.LogMessage);
  385. }
  386. internal Color32 GetLogStringColor(LogType logType)
  387. {
  388. Color32 color = Color.white;
  389. switch (logType)
  390. {
  391. case LogType.Log:
  392. color = m_InfoColor;
  393. break;
  394. case LogType.Warning:
  395. color = m_WarningColor;
  396. break;
  397. case LogType.Error:
  398. color = m_ErrorColor;
  399. break;
  400. case LogType.Exception:
  401. color = m_FatalColor;
  402. break;
  403. }
  404. return color;
  405. }
  406. }
  407. }
  408. }