Global.cs 325 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class Global : MonoBehaviour
  5. {
  6. public static Global Instance;
  7. [SerializeField]
  8. public AudioClip bgMusic;
  9. [SerializeField]
  10. public AudioClip clickMusic;
  11. private void Awake()
  12. {
  13. Instance = this;
  14. }
  15. }