UILobbyComponent.cs 201 B

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  1. 
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. namespace ET.Client
  5. {
  6. [ComponentOf(typeof(UI))]
  7. public class UILobbyComponent : Entity, IAwake
  8. {
  9. public GameObject enterMap;
  10. public Text text;
  11. }
  12. }