UIMainComponent.cs 1.1 KB

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  1. using UnityEngine;
  2. namespace ET.Client
  3. {
  4. [ComponentOf(typeof(UI))]
  5. public class UIMainComponent : Entity, IAwake
  6. {
  7. //下面横排按钮
  8. public GameObject guildBtn;
  9. public GameObject bagBtn;
  10. public GameObject startBtn;
  11. public GameObject featureBtn;
  12. public GameObject checkPointBtn;
  13. //up
  14. public GameObject iconBgImage;
  15. public GameObject iconBtn;
  16. public GameObject roleNameTxt;
  17. public GameObject dynamingVauleTxt;
  18. public GameObject dynamingAddBtn;
  19. public GameObject fightPowerTxt;
  20. public GameObject goldTxt;
  21. //down
  22. public List<GameObject> equipObj;
  23. public GameObject chatTxt;
  24. public GameObject chatBtn;
  25. public GameObject taskBtn;
  26. public GameObject taskContentTxt1;
  27. public GameObject taskContentTxt2;
  28. public GameObject taskAawardIconImage;
  29. public GameObject taskAawardContentTxt;
  30. public GameObject autoBtn;
  31. public GameObject lvlBtn;
  32. public GameObject lvlContentTxt1;
  33. public GameObject lvlContentTxt2;
  34. }
  35. }