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- using System;
- namespace ET.Server
- {
- [ActorMessageHandler(SceneType.Map)]
- public class C2M_TestRobotCaseHandler : AMActorLocationRpcHandler<Unit, C2M_TestRobotCase, M2C_TestRobotCase>
- {
- protected override async ETTask Run(Unit unit, C2M_TestRobotCase request, M2C_TestRobotCase response)
- {
- response.N = request.N;
- await ETTask.CompletedTask;
- }
- }
- }
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