ComponentView.cs 219 B

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  1. #if ENABLE_VIEW && UNITY_EDITOR
  2. using UnityEngine;
  3. namespace ET
  4. {
  5. public class ComponentView: MonoBehaviour
  6. {
  7. public Entity Component
  8. {
  9. get;
  10. set;
  11. }
  12. }
  13. }
  14. #endif