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- using System;
- using System.Collections.Generic;
- using System.Threading.Tasks;
- using UnityEngine;
- using UnityEngine.UI;
- using static System.Net.Mime.MediaTypeNames;
- namespace ET.Client
- {
- [FriendOf(typeof(UIClubCreateComponent))]
- public static class UIClubCreateComponentSystem
- {
- [ObjectSystem]
- public class UIClubCreateComponentAwakeSystem : AwakeSystem<UIClubCreateComponent>
- {
- protected override void Awake(UIClubCreateComponent self, params object[] param)
- {
- ReferenceCollector rc = self.GetParent<UI>().GameObject.GetComponent<ReferenceCollector>();
- self.returnBtn = rc.Get<GameObject>("returnBtn");
- self.createBtn = rc.Get<GameObject>("createBtn");
- self.joinBtn = rc.Get<GameObject>("joinBtn");
- self.inputClubObj = rc.Get<GameObject>("inputClubObj");
- self.inputClubCloseBtn = rc.Get<GameObject>("inputClubCloseBtn");
- self.inputClearBtn = rc.Get<GameObject>("inputClear");
- self.inputBackBtn = rc.Get<GameObject>("inputBack");
- self.showTxt = rc.Get<GameObject>("showTxt");
- self.createObj = rc.Get<GameObject>("createObj");
- self.createObjCloseBtn = rc.Get<GameObject>("createObjCloseBtn");
- self.sureBtn = rc.Get<GameObject>("sureBtn");
- for (int i = 0; i <= 9; i++)
- {
- var tempInput = rc.Get<GameObject>("input" + i);
- int index = i;
- tempInput.GetComponent<Button>().onClick.AddListener(() => { self.OnInputNumber(index); });
- }
- self.returnBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnReturnBtn(); });
- self.createBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnCreateOrJoinBtn(0); });
- self.joinBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnCreateOrJoinBtn(1); });
- self.inputClubCloseBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnInputClubCloseBtn(); });
- self.createObjCloseBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnCreateObjCloseOrSureBtn(0); });
- self.sureBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnCreateObjCloseOrSureBtn(1); });
- self.inputBackBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnInputBack(); });
- self.inputClearBtn.GetComponent<Button>().onClick.AddListener(() => { self.OnInputClear(); });
- self.Init();
- }
- }
- private static void Init(this UIClubCreateComponent self)
- {
- self.inputClubObj.SetActive(false);
- self.createObj.SetActive(false);
- }
- public static async void OnCreateObjCloseOrSureBtn(this UIClubCreateComponent self,int index)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- self.createObj.SetActive(false);
- }
- public static void OnInputClubCloseBtn(this UIClubCreateComponent self)
- {
- self.inputClubObj.SetActive(false);
- }
- public static async void OnCreateOrJoinBtn(this UIClubCreateComponent self,int index)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- if (index == 0)
- {
- self.createObj.SetActive(true);
- }
- else
- {
- self.inputClubObj.SetActive(true);
- self.inputText = string.Empty;
- }
- }
- public static async void OnReturnBtn(this UIClubCreateComponent self)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- self.ReturnMain().Coroutine();
- }
- #region 输入面板信息
- public static async void OnInputNumber(this UIClubCreateComponent self, int index)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- self.updateShowText(index.ToString());
- }
- private static void updateShowText(this UIClubCreateComponent self, string add = "")
- {
- if (!string.IsNullOrEmpty(add) && self.inputText.Length < 6)
- {
- self.inputText = self.inputText + add;
- }
- if (self.inputText.Length == 6)
- {
- //已经6位了。。。
- //加入俱乐部请求。。
-
- }
- self.showTxt.GetComponent<UnityEngine.UI.Text>().text = self.inputText;
- }
- public static async void OnInputBack(this UIClubCreateComponent self)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- if (self.inputText.Length > 0)
- {
- self.inputText = self.inputText.Substring(0, self.inputText.Length - 1);
- self.showTxt.GetComponent<UnityEngine.UI.Text>().text = self.inputText;
- }
- }
- public static async void OnInputClear(this UIClubCreateComponent self)
- {
- await SoundManager.Instance.PlaySound("clickbtnsound");
- self.inputText = string.Empty;
- self.updateShowText();
- }
- #endregion
- static async ETTask ReturnMain(this UIClubCreateComponent self)
- {
- var scene = self.ClientScene();
- await UIHelper.Remove(scene, UIType.UIClubCreate);
- await UIHelper.Create(scene, UIType.UIMain, UILayer.Low);
- }
- public static async void OnCloseAsync(this UIClubCreateComponent self)
- {
- await UIHelper.Remove(self.ClientScene(),UIType.UIClubCreate);
- }
- }
- }
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