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- namespace ET
- {
- [UniqueId(100, 10000)]
- public static class TimerInvokeType
- {
- // 框架层100-200,逻辑层的timer type从200起
- public const int WaitTimer = 100;
- public const int SessionIdleChecker = 101;
- public const int ActorLocationSenderChecker = 102;
- public const int ActorMessageSenderChecker = 103;
-
- // 框架层100-200,逻辑层的timer type 200-300
- public const int MoveTimer = 201;
- public const int AITimer = 202;
- public const int SessionAcceptTimeout = 203;
- public const int fightTimeShow = 204;
- }
- }
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