12345678910111213141516171819202122232425262728293031323334353637 |
- using UnityEngine;
- namespace ET.Client
- {
- [ComponentOf(typeof(UI))]
- public class UIMainComponent : Entity, IAwake
- {
- //下面横排按钮
- public GameObject guildBtn;
- public GameObject bagBtn;
- public GameObject startBtn;
- public GameObject featureBtn;
- public GameObject checkPointBtn;
- //up
- public GameObject iconBgImage;
- public GameObject iconBtn;
- public GameObject roleNameTxt;
- public GameObject dynamingVauleTxt;
- public GameObject dynamingAddBtn;
- public GameObject fightPowerTxt;
- public GameObject goldTxt;
- //down
- public List<GameObject> equipObj;
- public GameObject chatTxt;
- public GameObject chatBtn;
- public GameObject taskBtn;
- public GameObject taskContentTxt1;
- public GameObject taskContentTxt2;
- public GameObject taskAawardIconImage;
- public GameObject taskAawardContentTxt;
- public GameObject autoBtn;
- public GameObject lvlBtn;
- public GameObject lvlContentTxt1;
- public GameObject lvlContentTxt2;
- }
- }
|