R2G_GetLoginKeyHandler.cs 585 B

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  1. using System;
  2. namespace ET.Server
  3. {
  4. /// <summary>
  5. /// 获取游戏服登录key
  6. /// </summary>
  7. [ActorMessageHandler(SceneType.Game)]
  8. public class R2G_GetLoginKeyHandler : AMActorRpcHandler<Scene, R2G_GetLoginKey, G2R_GetLoginKey>
  9. {
  10. protected override async ETTask Run(Scene scene, R2G_GetLoginKey request, G2R_GetLoginKey response, Action reply)
  11. {
  12. long key = RandomGenerator.RandInt64();
  13. scene.GetComponent<GameSessionKeyComponent>().Add(key, request.Account);
  14. response.Key = key;
  15. response.GameId = scene.Id;
  16. reply();
  17. await ETTask.CompletedTask;
  18. }
  19. }
  20. }