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- namespace ET
- {
- namespace EventType
- {
- public struct SceneChangeStart
- {
- }
-
- public struct SceneChangeFinish
- {
- }
-
- public struct AfterCreateClientScene
- {
- }
-
- public struct AfterCreateCurrentScene
- {
- }
- public struct AppStartInitFinish
- {
- }
- public struct LoginFinish
- {
- }
- public struct MainFnish
- {
- }
- public struct StartFightRoomFnish
- {
- }
- public struct EnterMapFinish
- {
- }
- public struct AfterUnitCreate
- {
- }
- public struct JoinRoomPush
- {
- }
- public struct KickPush
- {
- }
- public struct ReadyPush
- {
- }
- }
- }
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