EventType.cs 843 B

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  1. namespace ET
  2. {
  3. namespace EventType
  4. {
  5. public struct SceneChangeStart
  6. {
  7. }
  8. public struct SceneChangeFinish
  9. {
  10. }
  11. public struct AfterCreateClientScene
  12. {
  13. }
  14. public struct AfterCreateCurrentScene
  15. {
  16. }
  17. public struct AppStartInitFinish
  18. {
  19. }
  20. public struct LoginFinish
  21. {
  22. }
  23. public struct MainFnish
  24. {
  25. }
  26. public struct StartFightRoomFnish
  27. {
  28. }
  29. public struct EnterMapFinish
  30. {
  31. }
  32. public struct AfterUnitCreate
  33. {
  34. }
  35. public struct JoinRoomPush
  36. {
  37. }
  38. public struct KickPush
  39. {
  40. }
  41. public struct ReadyPush
  42. {
  43. }
  44. }
  45. }