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- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public class ExampleWindow : ScrollableDebuggerWindowBase
- {
- protected override void OnDrawScrollableWindow()
- {
- GUILayout.Label("<b>Example</b>");
- GUILayout.BeginVertical("box");
- {
- GUILayout.BeginHorizontal();
- {
- GUILayout.Label("This is an example.");
- }
- GUILayout.EndHorizontal();
- }
- GUILayout.EndVertical();
- }
- }
- }
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