UIJoinRoomComponent.cs 338 B

123456789101112131415
  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. namespace ET.Client
  4. {
  5. [ComponentOf(typeof(UI))]
  6. public class UIJoinRoomComponent : Entity, IAwake
  7. {
  8. public GameObject inputBackBtn;
  9. public GameObject inputClearBtn;
  10. public GameObject closeBtn;
  11. public GameObject showTxt;
  12. public string inputText = string.Empty;
  13. }
  14. }