UILoginComponent.cs 750 B

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  1. using UnityEngine;
  2. namespace ET.Client
  3. {
  4. [ComponentOf(typeof(UI))]
  5. public class UILoginComponent: Entity, IAwake
  6. {
  7. public GameObject account;
  8. public GameObject password;
  9. public GameObject loginBtn;
  10. public GameObject phoneObj;
  11. public GameObject getCodeBtn;
  12. public GameObject sureBtn;
  13. public GameObject phoneBtn;
  14. public GameObject wechatBtn;
  15. public GameObject closePhoneBtn;
  16. public GameObject testObj;
  17. public GameObject inputIPObj;
  18. public GameObject inputPortObj;
  19. public GameObject ipSureBtn;
  20. public GameObject closeTestBtn;
  21. public GameObject testBtn;
  22. public GameObject IDObj;
  23. public GameObject IDObjRITH;
  24. public GameObject IDObjPASS;
  25. public GameObject IDSureBtn;
  26. public GameObject IDCloseBtn;
  27. }
  28. }