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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- namespace ET.Client
- {
- [ComponentOf(typeof(UI))]
- public class UISettingComponent : Entity, IAwake
- {
- public GameObject verCheckBtn;
- public GameObject quitLoginBtn;
- public GameObject quitGameBtn;
- public GameObject gameoBgVedioSlider;
- public GameObject gameoInVedioSlider;
- public GameObject gameoBgVedioBtn;
- public GameObject gameoInVedioBtn;
- public GameObject closeBtn;
- public bool isGameInVedio = false;
- public bool isGameBgVedio = false;
- }
- }
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