UIClubCreateComponent.cs 664 B

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. namespace ET.Client
  5. {
  6. [ComponentOf(typeof(UI))]
  7. public class UIClubCreateComponent : Entity, IAwake
  8. {
  9. public GameObject returnBtn;
  10. public GameObject createBtn;
  11. public GameObject joinBtn;
  12. public GameObject inputClubObj;
  13. public GameObject inputClubCloseBtn;
  14. public GameObject inputClearBtn;
  15. public GameObject inputBackBtn;
  16. public GameObject createObj;
  17. public GameObject createObjCloseBtn;
  18. public GameObject sureBtn;
  19. public GameObject showTxt;
  20. public string inputText = string.Empty;
  21. }
  22. }