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- using DG.Tweening;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- namespace ET.Client
- {
- [ComponentOf(typeof(UI))]
- public class UICommonServerMsgComponent : Entity, IAwake
- {
- public GameObject msg_bg;
- public Text msg_txt;
- public bool isShowingMsg = false;
- public List<string> listTask = new List<string>();
- public TweenCallback twScale;
- public TweenCallback twMove;
- }
- }
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