UIRuleComponent.cs 263 B

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. namespace ET.Client
  5. {
  6. [ComponentOf(typeof(UI))]
  7. public class UIRuleComponent : Entity, IAwake
  8. {
  9. public GameObject noStatsTxt;
  10. public GameObject closeBtn;
  11. }
  12. }