UIStatsComponent.cs 497 B

12345678910111213141516171819
  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. namespace ET.Client
  5. {
  6. [ComponentOf(typeof(UI))]
  7. public class UIStatsComponent : Entity, IAwake
  8. {
  9. public GameObject playListObj;
  10. public GameObject timeContentTxt;
  11. public GameObject nextTimeBtn;
  12. public GameObject preTimeBtn;
  13. public GameObject recodeBtn;
  14. public GameObject selPlayBtn;
  15. public GameObject noStatsTxt;
  16. public GameObject closeBtn;
  17. }
  18. }