PlayerComponent.cs 260 B

1234567891011
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. namespace ET.Server
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class PlayerComponent : Entity, IAwake, IDestroy
  7. {
  8. public readonly Dictionary<long, Player> idPlayers = new Dictionary<long, Player>();
  9. }
  10. }